Orange Tracker (now with 100% less GameForge)


My In Game Name is 'Dylan'. If you like this page, the service it provides and are so inclined, feel free to take a look at my want list and throw me a card or two. If you don't have any of those, throw some Gold my way (or Plat, if you have any extra). If you want posts from the old Cryptozoic forums, they're archived here for posterity. If you want posts from the GameForge forums, they're archiged here for posterity. And if you want the latest and greatest from the current forums, enjoy . . .


Get recent Orange posts


Dinotropia
posted in thread PinnedHEX User Ranks on 2018-01-16 13:33:33-08:00
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Vroengard wrote:

I didn't even knew this was a thing. I saw people's different tags but wasn't enough curious to snoop around.

Do I still qualify for a Hex Veteran with this: forums.cryptozoic.com/member.php?u=22968 , @Dinotropia ?
Yes, that would be sufficient. Tagged!


Dinotropia
posted in thread PinnedHEX User Ranks on 2018-01-16 10:54:32-08:00
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Utremeld wrote:

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Dinotropia wrote:

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Utremeld wrote:

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Utremeld wrote:

I think the Blightbark usergroup is bugged, I have been stuck at Sprout forever.
Still not sure whats up with this.
I will have to investigate. Thanks for bringing this to my attention!
Any information about this problem?
Each rank is essentially a special group with posting ranks attached. I will need to go in and adjust those ranks to get the proper tag evolution we want to see. It is on my list of things to address, but at the moment it is a time consuming task (since you need to manually mess with each one across x teams) with lower impact than my other duties. I still intend to address it when I have time, but for the moment team ranks will be static.

Sorry for the inconvenience. I hope you enjoy having the team tags even if they don't evolve like the others yet.


Dinotropia
posted in thread Weekend $1,000 results (Jan 13-Jan 14) on 2018-01-16 10:43:51-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-january-13/

hextcg.com/hex-clash-results-january-14/

Congratulations once again!


Dinotropia
posted in thread Known Issues Feedback on 2018-01-16 10:03:37-08:00
Moved from original Known Issues thread which is now locked to better serve as an information resource.


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 6 - The Winners on 2018-01-15 10:37:12-08:00
Our $5,000 Cosmic Crown Showdown reached a rousing finish yesterday. Let's take a look at the winners:

hextcg.com/cosmic-crown-showdown-2017-season-6-winners/

Congratulations to everyone who went the distance!


HEXSelali
posted in thread [PS4]Text is shown as language keys on 2018-01-15 09:47:52-08:00
Okay, thanks for the information. Ive let the engineers know and they are looking into getting this fixed.


HEXSirSleepy
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 14:19:21-08:00
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Portensio wrote:

Defense: Invests in a hoard, Gains plat/gold each time it is attacked, win or lose you get 20% of your hoard (40% is the entry, you get 50% of that so thats 20% of the hoard)

Attacker: Pays 40% of hoard to attack, gains hoard if you win.

Question: What happens to the Hoard if you concede?

Since its a accumulation of your initial amount + what others have attacked, what happens if i decide to remove my keep like the article says its possible?
If you are withdrawing (aka conceding) your keep defense, then you get back however much was in the hoard. If you just want to make tweaks to your deck, you can withdraw, make those changes, then submit your keep again for any amount you want. (Including whatever value the hoard was at before you withdrew, if you so desire.)

*Dino beat me to it!
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attt wrote:

so in the example from the articel:

To recap, we’ll give you an example of an opponent with a 1000 Gold defense.
Attackers will pay a fee of 400 Gold:
  • Your opponent will claim 200 of this Gold.
  • Your opponent’s hoard will increase by 150 Gold (New hoard amount will be 1150).
  • 50 Gold is melted down for the war effort.


How much is the fee the second time this hoard is attacked (when the hoard amount is 1150)?
Is it still the 400 from the beginning or does it scale?
The 40% attacking fee is re-calculated on each new attempt. So the 2nd attempt would cost 40% of the new (1150) value. So as the hoard grows, the risk to attack it does too.


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 14:18:36-08:00
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Mach wrote:

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Dinotropia wrote:

Not sure if I understand your question @Portensio. The Defender can withdraw a keep, but not while an attacker is challenging it. While a keep is being attacked it is locked.
I think @Portensio is asking what happens to the Hoard when the defender withdraws.
A defender who withdraws will get their hoard back. However, while your hoard is down, you can't have people attacking it (and failing, muah ha ha ha!) to earn you currency. I suspect there will eventually be a balance that is reached in the community between putting up smaller defense gauntlets and then taking the larger ones down when they start getting fewer challenges, that player wants to brew something new, etc.

Edit: Ninja'd! You should be called Sneaky, not Sleepy


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 14:11:45-08:00
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Vroengard wrote:

@Dinotropia @HEXCoryJones and @Anyonewhoknows

Following from official Twitter: twitter.com/HexTCG/status/951891763375075328

HEXTCG wrote:

Yes! [PS4 players] will be able to attack. Defending is something they won't have access to at first as this requires PvE cards / equipment.
This does not read correct with the announcement. In the announcement it does not say that a minimum of x PvP cards, y PvE cards and z Equipment is required for a Keep defence deck. We should be allowed to use 60 PvP cards and 0 equipment, same as we are allowed to use 30 PvP, 30 PvE and 8 equipment or 65 PvP, 12 PvE and 3 equipment decks, right?
My understanding is that the backend for PvE and PvP stuff is different. This means it is not quite so simple to say that a PS4 player could just make a Defense without PvE cards/equipment. The last word I received was that PS4 players will have access to attack but will not have access to the defense options at first. If this changes, we will be sure to let you know.


HEXSelali
posted in thread [PS4]Text is shown as language keys on 2018-01-12 14:07:21-08:00
What language did you have it in before you changed it to English? There are 2 different English languages on the PS4, did you have it in UK English and then change it to US English or something like that?


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 13:24:16-08:00
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Portensio wrote:

Defense: Invests in a hoard, Gains plat/gold each time it is attacked, win or lose you get 20% of your hoard (40% is the entry, you get 50% of that so thats 20% of the hoard)

Attacker: Pays 40% of hoard to attack, gains hoard if you win.

Question: What happens to the Hoard if you concede?

Since its a accumulation of your initial amount + what others have attacked, what happens if i decide to remove my keep like the article says its possible?
Not sure if I understand your question @Portensio. The Defender can withdraw a keep, but not while an attacker is challenging it. While a keep is being attacked it is locked.

An attacker could theoretically concede, but they pay the fee to attack the keep. A concession would count as a loss for the attacker. What is the scenario you are confused by?


HEXCoryJones
posted in thread Siege mode review and discussion thread on 2018-01-12 11:44:52-08:00
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Spit wrote:

I want to know what the War Tax is for? Just like I would like to know why there is a % tax in the auction house?

What does HEX do with this gold? Do they convert it to Plat? Is it donated to schools? Does it just go to the void?

Where does this gold go and why?
Its donated to the Princess Cory School for Mischievous Imps and Wayward Shroomkin...


HEXSelali
posted in thread [PS4]Text is shown as language keys on 2018-01-12 11:28:57-08:00
Can you do me a favor, can you please delete and redownload your client? I want to see if that might fix the issue, if maybe something just got broken somewhere along the lines. If that doesnt fix it, please let me know. Secondly, when did this first start happening? Was it after a specific patch or some setting that you changed?


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 11:21:03-08:00
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Blackwood wrote:

So two quick points of clarity please:

-Is the defender pool of PVP + PVE cards & equipment entirely from one's collection, or are the PVE cards a complete arsenal?
-Is Siege going to have a really gnarly blood-pumping musical sting when you fire it up in the client?
only the stuff you have

wow, another good idea we need some bad ass music for this!


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 11:20:09-08:00
no... usually I brew a strong mushroom and coyote fur tea and after drinking it I hallucinate while reading the tea leaves and that's how I get a date


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 11:15:52-08:00
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Fred wrote:

@HEXCoryJones

There's the very touchy subject of coming soon. There's been things that have been coming soon for almost a full year now without ever hearing about it again (e.g. Sealed Gauntlet being best-of-3). Can you share just how soon you are hoping to get this into our hands (without committing to anything of course), just so we can set expectations correctly and we don't end up with another 70 pages thread of people complaining about the same thing over and over again?


...our goal is to have this out in one month


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 11:06:19-08:00
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Yoyogod wrote:

Is there any chance of a practice mode for Siege where we can test a deck to be sure the AI can play it properly before let other people fight against it?
Yes you will be able to play against your Keep to test it


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 11:01:35-08:00
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Blackwood wrote:

Even if they don't get the defense option, opening up attacks for PS4 players would probably be a ton of fun. One question I have is whether or not there might be the possibility of setting up multiple sets of defense--I'd personally love to be able to e.g. have my purposefully toughest nut to crack be a platinum defense, while also offering more off-the-wall puzzle defenses for gold to be won at the same time.
great feedback and that's the sort of thing it would be good to hear as we build out the feature

expect us to keep slowly adding small stuff to it so it becomes more fun and better fitting what people want


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:59:16-08:00
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Fred wrote:

Is the Siege thing available to PS4 players? If so, how will they get access to PvE cards to build their own defense? Can they or will they be able to trade PvE cards on the AH?
they cannot make keeps (defend) but they CAN attack :)
so more fun content for the PS4 folks


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:58:20-08:00
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schild wrote:

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HEXCoryJones wrote:

We realized that a big portion of Keeps was built around a game play system that was untested... so lets test it!
so, what you're saying is that this isn't a hurdle to putting stuff in the game
look, i'm happy keep defense is in, seriously, there's not even the slightest ounce of sarcasm in that statement

but there's this tree like, sitting in the front yard, with fruit growing a foot above the soil, it's probably delicious, let's pick that
I don't understand these comments

one of the key challenges with HEX was building systems that have never been done like mixing an RPG and TCG, we made 5 completely finished class systems before settling on what we have.

the Keep stuff is a much smaller example of the same problem... often I have ideas I think SOUND fun but turn out to be awful (luckily I have people MUCH more talented than me working here, so it usually gets fixed or killed before anyone sees it)

We have built this core piece of a larger thing, I would like to have everyone play it as we fix and evolve it...

hopefully everyone has fun :)


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:58:45-08:00
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Katkilla wrote:

Will this month's VIP use 887 packs or Kismet packs?
887


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:50:50-08:00
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Transience wrote:

Is it possible to take a look at decks that people have build to defend their keeps?
no that's part of the fun, I expect the forum will brainstorm how to bet any keeps that get big enough :)


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:49:46-08:00
one quick note:

HAPPY FRIDAY!!!

Second quick note:

Siege is a small step toward larger things... we would like to iterate on this system until it feels amazing. You should expect changes and additions in the future (like using your mercenaries to defend). We realized that a big portion of Keeps was built around a game play system that was untested... so lets test it!

I hope you have fun with this, it was a small part of the MANY ideas I feel in love with when creating HEX, and I am very excited to finally play around with it.

IT WILL NOT be perfect at the beginning... this will be a long process to making it great, but hopefully its an enjoyable process :)

-cory


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:40:46-08:00
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Blackwood wrote:

Hmm. I'm a little bit off-put that Siege just outright gives every PVE card in the pool to defenders to work with, as it feels like this diminishes the incentive to actually pursue and collect those cards--but if that's what's necessary to encourage broader participation, so be it. Other than that, I'm pretty excited to see the launching of this format so here's hoping it really takes off. Nice work, Hex Team!
The mode does't give the cards afaik - that sentence was meant to mean that you have access to them when deckbuilding if you own them. The keeps don't grant you copies of cards you do not own.


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:35:27-08:00
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Swigmonkey wrote:

Is the Clash KISMET or 887? We still have yet to get a confirmation on the format that I asked about days ago. Please and thanks!
Sorry, this was asked a few places and I must have answered in a different thread - Clash will be 887 until stated otherwise.


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:32:19-08:00
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nqumyf wrote:

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Timlagor wrote:

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Dinotropia wrote:

There is no limit to the number of AAAs you can collect through this Kismet Draft.
  1. Draft
  2. Win
  3. Profit!

The (2nd/4th/6th/8th/10th and 12th matches won) text is extremely unhelpful: it makes it look like the awards stop at 12 wins and 6 cards with trading being the only wait to obtain more. It needs to say 12th etc or something.. or just omit the text: HEX players aren't going to have trouble working out what every two match wins means.
I agree, after reading the update I thought it very clear, that you could only obtain one of each through drafting and had to get the rest by trading.
I have updated the text based on your feedback. Hopefully things are now much clearer for everyone.

Cheers!


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:15:56-08:00
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Edswor wrote:

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Dinotropia wrote:

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Transience wrote:

So, the sleeves from the last Kismet won't be rewards this time?
Correct - this time around we have AAA cards.
Will be able to obtain four copies of each AAA card through playing or only 1 and the other 3 through the AH?
Btw: Siege looks like really fun and also I'm glad we see the switch days of Clash and Bash.
There is no limit to the number of AAAs you can collect through this Kismet Draft.

  1. Draft
  2. Win
  3. Profit!


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:04:40-08:00
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Transience wrote:

So, the sleeves from the last Kismet won't be rewards this time?
Correct - this time around we have AAA cards.


Dinotropia
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 10:00:00-08:00
Welcome to a round up of the week. We have Siege Mode, Kismet Draft, and more:

hextcg.com/friday-update-ohhh-yeaah/

Enjoy!


HEXSelali
posted in thread [PS4]Text is shown as language keys on 2018-01-12 09:54:01-08:00
What language are you currently on? Was this issue fixed in the latest patch? When did you first see the problem?


Dinotropia
posted in thread Dead of Winter Update - Patch Notes 1.0.8.049 on 2018-01-12 09:15:36-08:00
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Smradd wrote:

Will Clash be with kismet's booosters or set 7/8?
Clash will use set 7/8 boosters until otherwise stated.


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 12:55:14-08:00
sadly yes, sub them in after you are ready to launch the keep

you have NO idea how much engineering went into those damn acorns... everything about the spectral oak was painful


HEXCoryJones
posted in thread Friday Update - Ohhh Yeaah! on 2018-01-12 12:41:42-08:00
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Angmar wrote:

Fairly narrow, somewhat trivial concern, but...


What does the AI do if you have Spectral Acorns in your deck? And if they do pop them, what happens on future challenges?
we talked about this a BUNCH

AI will pop them immediately, then they will be squirrels in the deck

best save the Acorns as a nasty surprise in the 3rd deck

:)


HEXCoryJones
posted in thread Siege mode review and discussion thread on 2018-01-12 12:26:06-08:00
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Vroengard wrote:

YES, THIS IS EXACTLY AS I HAD THOUGHT IT WOULD BE, IT IS AMAZING, IT --


One Standard legal deck.
Thanks HXE. I had never experienced orgasm denial before. At least now I can say I've tried it and didn't like it.
as much as I enjoy the graphic nature of this... we will be exploring this one step at a time, the gap between player ability and the AI ability is something we will have to work out... we need to stack the odds on the AI to give it a chance it will NEVER be as good as a human player (don't tell Chris I said that)

With that said... the goal is to have full PVE for both attacker and defender... with the NOTE (all caps for added emphasis) there would be a large ban / restricted list for Siege mode of PVE cards on the attack side.

as I said this is the first step, we will make it awesome with your help :)


HEXCoryJones
posted in thread Siege mode review and discussion thread on 2018-01-12 12:26:51-08:00
look up


HEXTrevorFenn
posted in thread locket of reflection on 2018-01-11 10:54:14-08:00
How this is functioning currently is intended.


HEXTrevorFenn
posted in thread Sockets not saving since latest patch on 2018-01-11 10:32:04-08:00
Are you on PS4 or PC?


HEXTrevorFenn
posted in thread [PS4] No Counters on 2018-01-11 10:16:56-08:00
Thank you for informing us of this issue. We are currently tracking this. This should be fixed in our next major patch.


Dinotropia
posted in thread Deep Dive - Tri Hard on 2018-01-11 10:00:00-08:00
Havoc examines when to go tri-(s)hard with your limited decks:

hextcg.com/deep-dive-tri-hard/

Enjoy!


Dinotropia
posted in thread Dead of Winter Update - Patch Notes 1.0.8.049 on 2018-01-10 23:00:00-08:00
Patch Notes for our 1.0.8.049 update are now up:

hextcg.com/dead-winter-update-patch-notes-1-0-8-049/


HEXRysu
posted in thread PinnedIt's Your Card - Picking the Shard on 2018-01-10 14:30:02-08:00
.


















After a vote that couldn't have been much closer, Troop edged out Action in a playoff stream that came down to the final game to decide it.

So, here's where we're at:



Not super exciting to look at yet, but every troop in the game starts like this. (A note for the astute of you out there, since this exists in a set that is not yet legal for Standard, it appears as an Immortal card.)

So now that we know that the card will be a troop, we can figure out the next basic portion of the card by choosing a shard for it. While the type of card creates the bones for what kind of card we're going to have, the shard really defines the flavor of what this card will be able to become.

We're going to open up the polls again for another two weeks for everyone to cast their vote for what they want to see, then we'll be back in two weeks and move forward for the next part of this card building adventure. We'll be allowing both shardless and prismatic to be options as well. If prismatic wins, then we'll have another run off to figure out the shard combination that everyone wants to see.

See you guys next time!


Dinotropia
posted in thread Dead of Winter Kismet Draft on 2018-01-10 12:19:37-08:00
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Limekiller wrote:

Is Rotten Rancor a mistake? I thought the rares/legendaries were supposed to be standard legal, aren't they? Rotten Rancor is listed in prismatic, and that's a Primal Dawn card.
It looks like a card slipped through from an older list. Rotten Rancor will be Blight Wagon instead. Good catch!


Dinotropia
posted in thread Dead of Winter Update Patch 1.0.8.049 Announcement on 2018-01-09 19:07:55-08:00
The servers will be coming offline tomorrow night (1/10/18) for maintenance and the installation of additional fixes and gameplay improvements:

hextcg.com/dead-winter-update-patch-1-0-8-049-announcement/


Dinotropia
posted in thread Weekend $1,000 results (Jan 6-Jan 7) on 2018-01-09 14:10:33-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-january-6/

hextcg.com/hex-clash-results-january-7/

Congratulations once again!


Dinotropia
posted in thread Stone me if you want, but - PvE??? on 2018-01-09 11:02:51-08:00
Hey guys! I am going to jump in here real quick for some track adjustment. There is no benefit to negatively characterizing either side. If you are discussing the players and not the game, you are doing it wrong.

Please review the forum rules and guidelines if necessary. This portion of the conversation is over.

Thanks!


Dinotropia
posted in thread Dead of Winter Champion Update on 2018-01-09 10:56:10-08:00
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ThufirHawat wrote:

It would be really, really nice to know whether these champ changes are coming before the CCS or not. It makes a huge difference in testing.
These changes will go live with our next scheduled patch which, while I can't give a specific date at this time, will occur before the CCS this weekend. We will announce patch specifics as soon as they are ready.


Dinotropia
posted in thread Dead of Winter Champion Update on 2018-01-09 10:00:00-08:00
Corey Burkhart brings us the latest round of champion changes:

hextcg.com/dead-winter-champion-update/


HEXRysu
posted in thread Dead of Winter Kismet Draft on 2018-01-08 17:59:41-08:00
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Steric wrote:

Can we get confirmation on which gems and champions are legal in the format?
Absolutely!

The format will match the gems and champions of standard.


HEXRysu
posted in thread Dead of Winter Kismet Draft on 2018-01-08 16:19:48-08:00
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pjvedder wrote:

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Elwinz wrote:

Xenoth's malice looks like mistake here, the only non standard rare/l.
I think you're right, especially considering it's in the common section. Probably meant to be a different common card with Xentoth in it. Xentoth's Hunger, maybe?
That's correct. Sorry for the mixup. We should get that updated shortly.


Dinotropia
posted in thread Watch/Ban List Updates 1/08/18 on 2018-01-08 10:00:00-08:00
Burkhart's back with our monthly Ban/Watchlist updates. Take a look!

hextcg.com/watch-ban-list-updates-1-08-18/


Dinotropia
posted in thread Dead of Winter Kismet Draft on 2018-01-08 12:28:06-08:00
Kismet's Draft is back again! In preparation for the Kismet's Draft this Friday, here are the new Kismet Pack contents:

hextcg.com/dead-winter-kismet-draft/


HEXCoryJones
posted in thread Friday Update - Game On on 2018-01-05 13:18:47-08:00
That is because most people don't draft for fun
I cannot move forward with anything based on this premise... so I will respectably disagree

Knight:
1. Didn't want the PS4 people to feel bad, the other prizes seemed like enough but maybe a participation sleeve is in order... I LOVE the logo for this event maybe a sleeve based on that would be cool

2. New fun little Kismet prizes, we will show them off next week... its not sleeves :)


Dinotropia
posted in thread Friday Update - Game On on 2018-01-05 13:16:05-08:00
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TheDarkKnight wrote:

couple questions hopefully cory can answer:

1) why no salty same merc this time around? unless new buc aa seems not as exciting
2) will the old prize pool be included in kismet (all the previous sleeves). a chunk of us could not get in the last kismet and would love chance at all those sleeves
  1. We wanted to make sure the console players got something they could use so we changed it up for the Buccaneer AA card. The Salty Sam Merc may still return in another way later down the line.
  2. We will talk more about the Kismet Draft prizes closer to the event.


HEXCoryJones
posted in thread Friday Update - Game On on 2018-01-05 11:44:34-08:00
ya, your right... sorry
heavy drug use will do that to you...


HEXCoryJones
posted in thread Friday Update - Game On on 2018-01-05 11:32:39-08:00
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Obsidian wrote:

Just be careful of running into reprint fatigue like MtG has. They've been releasing 'Masters' sets of reprints built for drafting for the last few years. Initially, they were incredibly well-received, but the latest ones have been almost dead product. The value of reprinting older cards and novelty draft variants declines the more it's used, because reprints become less desirable the more they're reprinted, and typically quality of sets decreases too, since you're building new variations on essentially the immortal card pool. Eventually you run out of the best combinations.
As for why the draft formats drop off after a period of time, I'm pretty sure it's natural from players who want to collect new sets while drafting either finishing up, or deciding they've seen enough of the cards. There are players who will keep drafting whatever is current because that's the game to them, but for other players (cough-cough, pve players), it's about collecting the cards from the new sets. After that, draft loses its appeal. Over time you see fewer of the second group.
totally agree... we will try and use the digital space to come up with more and more fun ideas for Kismet Draft :)
I think we can keep it fresh for awhile... and who knows what we will think of next

Also to Jeff's point about switching Bash and Clash on occasion... great idea let me see how soon we can get this into the game


Dinotropia
posted in thread Friday Update - Game On on 2018-01-05 11:11:44-08:00
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schild wrote:

hello

quick question

this AA poll, it counts for the last set for 2017 right? It does not eat into the 2018 allotment?

(also for those wondering, the correct answers are Light'em Up and Brink of Madness, thx for playing)
The poll is for the Collector's Tier AAs for Dead of Winter (which released in 2017). The poll just took a little while to organize.


HEXCoryJones
posted in thread Friday Update - Game On on 2018-01-05 10:55:27-08:00
great idea, maybe EVO is a good place for the flashback...

hmmm....


HEXCoryJones
posted in thread Friday Update - Game On on 2018-01-05 10:42:17-08:00
Not sure why they drop, our formats have been everything from OK to AMAZING... I don't think it's a quality issue. Its just the nature of the content is my guess... the low friction of online access and size of the audience probably impacts it. Its not a problem, BUT my goal is to keep the game as fun and lively as possible and this seems like a good solution.

Kismet will run until the next set launches... (we may bring back 8-8-7 for a week before the new set, still up in the air)

again its nice to be agile and we listen to our players...

No we will not run two formats for draft, splitting the base is not a good idea and would lead to FAR fewer drafts launching.


HEXCoryJones
posted in thread Friday Update - Game On on 2018-01-05 10:29:34-08:00
Just a note on the Kismet Draft coming back...

after looking at the history of draft participation in HEX (over several years) with the exception of set 1 (it was around forever)... we have a pretty consistent pattern. After roughly 8-10 weeks the number of people drafting drops significantly, it would appear thats about the shelf life for a draft format in our environment. This is great data to have, and I am committed to trying new things with HEX, so rather than let draft tank for another 2 months lets switch to a new Kismet set.

I think this is a win all the way around, it keeps the game fresh and give us a chance to give away a new set of little rewards (I think you'll dig these)

I would expect us to keep doing this and we will also keep pushing the boundaries of what Kismet puts in the packs (this time included) :)


Dinotropia
posted in thread Friday Update - Game On on 2018-01-05 10:00:00-08:00
Welcome to a round up of the week. We have promotions, a new Platinum Plunder, Kismet Draft, and more:

hextcg.com/friday-update-game/

Enjoy!


Dinotropia
posted in thread How to Become a Streamer? on 2018-01-05 08:41:44-08:00
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Skirovik wrote:

Let me know how you go. I've asked previously but not via direct PMs and I'm not yet listed on the Streamers dashboard. But to be honest, I've only been streaming Hex for a couple years now, so, you know, no rush.
I'm confused, sir. You have been on there for months.


HEXTrevorFenn
posted in thread Animation lag occurs now and then on 2018-01-04 17:59:05-08:00
Sorry for a delayed response. We were looking into this issue. You may try changing the default background in-game to one of the static images as well as, like you suggested, disabling the steam overlay. This should help.


HEXRysu
posted in thread It's Your Card - Week 1 on 2018-01-04 14:00:31-08:00
Thanks to everyone for voting and tuning in yesterday! After some hard fought battles, troop is the final victor!

Next week, we'll be back with the second vote, where we'll figure out what shard to put the card into!

See you next week!


Dinotropia
posted in thread Lore Locked - Big Bang on 2018-01-04 10:00:00-08:00
MrSeriousBsns continues his Lore Locked series with a bang:

hextcg.com/lore-locked-big-bang/

Enjoy!


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 6 - Top 128 on 2018-01-03 14:00:00-08:00
Here are the top players from the 2017 Ladder Season #6:

hextcg.com/cosmic-crown-showdown-2017-season-6-top-128/

Best of luck in the Cosmic Crown Showdown!


HEXTrevorFenn
posted in thread Double ladder sleeves after season ends on 2018-01-03 10:22:27-08:00
We do not wish to take anything away from our players and do not plan on changing this in the near future.


Dinotropia
posted in thread Weekend $1,000 results (Dec 30) on 2018-01-03 10:00:00-08:00
There was much Bashing this weekend! Here are our winners from this exciting event:

hextcg.com/hex-bash-results-december-30/

Congratulations once again!


HEXRysu
posted in thread It's Your Card - Week 1 on 2018-01-03 12:23:34-08:00
Well, looks like we're at a stalemate! We'll have to settle it on the stream today at 2:30PM PST.

Today, Jared and I will be battling with singleton decks. Anyone who we play against will get to vote in the final runoff of Action vs Troop.

Thanks to everyone who participated this far!

Edit: Originally posted 2, but I actually meant 2:30!!!


Dinotropia
posted in thread Deck Drilldown - Sapphire-Ruby Sockets on 2018-01-03 12:00:00-08:00
Jeff Hoogland analyzes a cool riff on an old favorite:

hextcg.com/deck-drilldown-sapphire-ruby-sockets/

Enjoy!


HEXTrevorFenn
posted in thread Collector's deck lyvaanth on 2018-01-02 10:51:31-08:00
This issue will be fixed in the next build.


HEXTrevorFenn
posted in thread Auction House Pack Filters Aren't Working on 2018-01-02 10:29:21-08:00
Thank you for reporting this issue. I have informed Engineering.


Dinotropia
posted in thread Friday Update - Happy Holidazed on 2017-12-29 10:00:00-08:00
Welcome to a round up of the week. We have season's greetings, a VIP Weekend, and more:

hextcg.com/friday-update-happy-holidazed/

Happy Holidays!


Dinotropia
posted in thread Weekend $1,000 results (Dec 23-Dec 24) on 2017-12-26 10:42:41-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-december-23/

hextcg.com/hex-clash-results-december-24/

Congratulations once again!


HEXTrevorFenn
posted in thread Legendary Equipment for Brighthammer Adept doesn't work on 2017-12-22 11:29:07-08:00
Thank you for reporting this issue. We are currently tracking this.


Dinotropia
posted in thread Friday Update - Jingle House Rock on 2017-12-22 10:29:40-08:00
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Eraia wrote:

Err... i think you meant to remove the clash/bash stuff from this... aren't those tournaments suspended for the holidays?
Tournaments are suspended on the 25th and on the 31st.


HEXTrevorFenn
posted in thread FRA Rewards Screen blocked by deck selection. on 2017-12-22 10:08:48-08:00
We are working on fixing this issue. In the meantime, when you receive the Select a Deck Prompt, clicking challenge will allow you to click claim rewards and see your rewards.


Dinotropia
posted in thread Night of Bells 2017 on 2017-12-22 10:00:00-08:00
The Hyperborean Mountains are a harsh place filled with danger at every turn, but none are quite so pleasant as the Yule Tide....

hextcg.com/night-bells-2017/


Dinotropia
posted in thread Friday Update - Jingle House Rock on 2017-12-22 10:00:00-08:00
Welcome to a round up of the week. We have a ban, equipment tweaks, holiday cheer, and more:

hextcg.com/friday-update-jingle-house-rock/

Enjoy


HEXTrevorFenn
posted in thread Vaarician on 2017-12-21 18:38:07-08:00
Thank you for reporting this issue. I have notified engineering.


HEXTrevorFenn
posted in thread FRA Rewards Screen blocked by deck selection. on 2017-12-21 10:43:56-08:00
Thank you for reporting this. I have notified engineering.


Dinotropia
posted in thread The Lyvaanth Collector's Deck Available Now! on 2017-12-21 10:00:00-08:00
We are excited to introduce The Lyvaanth Collector's Deck to the in-game store:

hextcg.com/lyvaanth-collectors-deck-available-now/

Check it out!


HEXSelali
posted in thread Dead of Winter Update - Patch 1.0.8.033 on 2017-12-21 09:53:40-08:00
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JeffHoogland wrote:

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Feruria wrote:

no mention about the bug that only lets you see every second page in tournaments. so that one is not fixed i assume?
Would also like for information on this. Makes your tie breakers often impossible to see and it made doing coverage for the ICS really awkward for us last weekend.
This should be fixed in this current patch. If there are still any issues related to not being able to see standings correctly, please let us know.


Dinotropia
posted in thread Dead of Winter Update - Patch 1.0.8.033 on 2017-12-21 01:15:45-08:00
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DraXor wrote:

title of website is DEAD OF WINTER UPDATE – PATCH 1.0.8.034

but link is to version of 1.0.8.033 it bug or feature?:D

also, there was any info about ROCK ban?

The patch number changed right before deployment as our engineers stuffed even more fixes in for you guys. That explains the discrepancy you see there.

As to the Rock ban, we will address it further in the Friday Update.


Dinotropia
posted in thread Dead of Winter Update - Patch 1.0.8.033 on 2017-12-21 00:00:00-08:00
Patch Notes for our 1.0.8.033 update! are now up:

hextcg.com/dead-winter-update-patch-1-0-8-033/


HEXRysu
posted in thread It's Your Card - Week 1 on 2017-12-20 14:30:51-08:00
.














Hey Gang!

Jared and I have been having fun on our weekly (well, almost weekly) Dev Streams. One of the things that's hardest for us to share with you is what we do on a daily basis, which is design all of the cards, champions, gems and equipment in Hex. As we head into the new year, we wanted to share some of the insights of that part of our jobs with all of you. Starting right now, we're going to build a card along with the community.

Every week we'll put up a new poll for all of our Hex players to vote on. This means we'll follow the card from design, through thematics, come up with an art description, some equipment and eventually release the card next year. For each decision, we'll talk about the impact of those choices on the stream and as the weeks go by, we'll get closer and closer to creating a final card. Today we begin the journey by figuring out exactly which kind of card we want to build.

The next time we go live we'll go over the results of what won and move on to the next segment of what it means to create a card.

For a variety of reasons, we'll be limiting the choices for the card type to action, artifact, constant and troop.

If you guys have any questions, feel free to leave them here and I'll be happy to answer both in the forums and on the stream.

Cheers!


Dinotropia
posted in thread Deck Drilldown - Sapphire-Diamond Control on 2017-12-20 10:02:56-08:00
Jeff Hoogland looks at one of the many fantastic brews used to win the HEX Bash:

hextcg.com/deck-drilldown-sapphire-diamond-control/

Enjoy!


Dinotropia
posted in thread Dead of Winter Update Patch 1.0.8.033 Announcement on 2017-12-19 16:29:26-08:00
The servers will be coming offline tomorrow night (12/20/17) for maintenance and the installation of additional fixes and game play improvements:

hextcg.com/dead-winter-update-patch-1-0-8-033-announcement/


HEXTrevorFenn
posted in thread PVE Equipment: Sadistic Stompers (Cruel Sentence) on 2017-12-19 14:16:17-08:00
Thank you for reporting this. Engineering has been informed of this issue.


HEXTrevorFenn
posted in thread Scrounge Not Voiding Cards on Cast on 2017-12-19 10:19:57-08:00
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JeffHoogland wrote:

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HEXTrevorFenn wrote:

Thank you for reporting this issue. I have informed engineering of this.
Can you confirm if the escape key change was an intended change or not?
This was in fact not an intended change.


Dinotropia
posted in thread Weekend $1,000 results (Dec 16-Dec 17) on 2017-12-19 09:51:16-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-december-16/

hextcg.com/hex-clash-results-december-17/

Congratulations once again!


HEXPureforce
posted in thread Rules Change - Effect Resolution on 2017-12-18 14:31:45-08:00
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Steric wrote:

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HEXPureforce wrote:

The battle effect can be clarified to be:

Some cards may cause two or more troops to “battle” one another. When two troops battle, they each deal damage equal to their to the other troop.
  • Both troops must be in play to battle. If one of the troops is no longer in play, no longer a troop, or no longer a legal target for a targeted power that would cause it to battle, the battle no longer takes place.
  • Damage dealt in a battle is not combat damage.
  • In the event that more than two troops are battling, each troop deals damage equal to their to all other troops they’re battling. All battles are concluded before pre-priority processing is run, and troops with fatal damage on them die.

I don't think that first bullet point is completely correct, specifically the no longer a troop part. I'm pretty sure powers like the second power on Carnasaurus still trigger if a troop that is battling (but not being targeted, such as the Crocosaur itself) gets transformed into a non-troop (such as by Runebind or Martyr). Though I guess this may be a bug.
Good call Steric, I'm actually looking into this now and will work with our lead rules engineer on it. My understanding and writing of the rules has always been, that similar to a power it stops functioning. However, if something like Carnasaurus' When a battle happens power is taking place, it's possible the Battle occurs and is aborted 1/2 the way through because there's nothing on both sides to conduct the battle. It would be similar to Polar Ferret's power that goes to void the card, but then fails because it's no longer in the warzone if the card was Retreat!ed to hand for example.

My inclination was to just copy over these old battling rules from the old FAQs, that being said, this may not be how they function any longer, and the rules are out of date. Let me look into it, I'll edit this post once I find the answers.

EDIT:
So by posting this up, and this discussion, we actually found a bug! The battle effect was only bailing (our word for terminating/fizzling/whatever other fancy word you like to use for aborting its mission) in one of two places:

1) One or more of the troops made to battle were no longer in the warzone (Retreat!, Kill, etc)

This would cause the battle to never exist, and you shouldn't gain the 2 health. Perfect, working as intended.

2) When the targets were both still in the warzone, but a type change caused them to no longer be legal for the battle.

In this instance, the battle would take place. Once we got into the damage portion of the battle, 0 damage would try and be sent to the constant/artifact, and it would be unable to send damage back. At this point, we'd abort the battle effect. However, the battle did attempt to occur, so When a troop you control Battles. triggers would have occurred. We have a fix for this ready to send out.

That all being said, what I posted above should be correct otherwise!

Great find on all of this folks!


HEXTrevorFenn
posted in thread Scrounge Not Voiding Cards on Cast on 2017-12-18 11:47:18-08:00
Thank you for reporting this issue. I have informed engineering of this.


HEXTrevorFenn
posted in thread Brutecrown Crawler on 2017-12-18 11:38:05-08:00
Thank you for reporting this. I have informed engineering of this issue.


HEXPureforce
posted in thread Rules Change - Effect Resolution on 2017-12-18 11:30:18-08:00
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Arcanyx wrote:

Doesn't this make Spellshield a little inconsistent?

~HEXPureforce | Corey Burkhart wrote:

Thus, unless all opposing champions gain Spellshield or they manage to remove all of the Nyctophobia player’s constants, the second effect of the action will resolve and opposing champions will lose three health. Even if the explicitly targeted troop is removed (the defined target), we run all targets of a card to determine failure.
So this implies that Spellshield can block implied targets. So what exactly is the language that constitutes an implied target?
For example, Spellshield on a troop will stop Burn, but it doesn't stop Heat Wave. (Note: I haven't recently tested this assertion, so maybe I am entirely in error. In which case, ignore this post)

Yet the article suggests Spellshield will also block Nyctophobia???

The wording seems the same for both, and yet there is a different result.


In addition, does this mean I can hypothetically give myself Spellshield to prevent myself from drawing and discarding cards due to an opponent's Crazed Rummaging?
Hey Arcanyx,

Maybe I miss spoke here, but let me clarify a few things.

Spellshield will interrupt something that is being a defined target.

I.E:
Burn targeting your Wild Child. You give your Wild Child Spellshield, and it's safe.

I.E
I Burn you, and you have a way to give yourself spellshield.

However, because Heat Wave doesn't call out things like Deal 2 damage to any number of target troops. This cannot be prevented with spellshield. On the backend, the engine will target these cards, to point out, these are all the cards that are going to be affected by the Heat Wave, but they will be dealt the two damage regardless if they have spellshield or not. The reason for this, is that the Heat Wave card does not explicitly call out the troops as targets.

In the case you're pointing out for Nyctophobia, you're correct, you can give the troop spellshield, however, the implied targets will still be handled appropriately and Spellshield will not protect them. In the case you pointed out, Spellshielding yourself will not prevent Crazed Rummaging, but I understand how that may have been implied here. Let me work with Nathan to clean that example up and clear up that confusion. Thank you for pointing this out!


HEXPureforce
posted in thread Rules Change - Effect Resolution on 2017-12-18 11:15:12-08:00
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Poodigne wrote:

Well I'm happy they make this clearer. But, what should be made more clear, is if a card do something when it enters play, but get destroyed / removed before its effect, the effect still resolves. I considere this a bug.

Ex :
My opponent play frostlock, I let it resolves so it enters the battlefield. My opponent select 3 of troops, and in response I void his frostlock to keep my troop on board. Surprise, my troops will still go under frostlock, but are now completly loss since Frostlock is in the crypt or void.
Hey Poodigne,

So actually, as written, this is correct.

The first, is a targeted trigger upon entering play (Deploy). The second trigger you're causing is a trigger upon leaving play. Because you're causing the Leaves Play trigger to occur before the Deploy trigger, it resolves first. Therefore, the Frostlock puts everything it's voided into play (Nothing), and then the trigger on the chain resolves voiding the remaining targets. As written, this is actually correct functionality.
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Neverness wrote:

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Poodigne wrote:

Well I'm happy they make this clearer. But, what should be made more clear, is if a card do something when it enters play, but get destroyed / removed before its effect, the effect still resolves. I considere this a bug.

Ex :
My opponent play frostlock, I let it resolves so it enters the battlefield. My opponent select 3 of troops, and in response I void his frostlock to keep my troop on board. Surprise, my troops will still go under frostlock, but are now completly loss since Frostlock is in the crypt or void.
That's a good question. Most cards that put a Deploy effect on the chain still resolve if the original card is removed/destroyed. Do you consider that a bug?
E.g. Necropolis Sharpshooter when killing the troop while the effect is on the chain will still deal 1 damage.
or Polar Ferret will still void.

However some effects don't succeed, notably battle effects. e.g. Iremaw

What you seem to be asking, is more transparency, about which type of Deploy effects should not succeed if the card is no longer in play?
Battle doesn't succeed due to the cards battling needing to be in play, but voiding/dealing damage doesn't appear to have any restrictions.
Hey Neverness!

Thanks for going deeper on this topic! So the Sharpshooter and the Polar Ferret are actually correct in their resolution. They're independent of their source cards because they don't require knowledge of the source to run their deploy powers (Deal 1 damage; and Void target troop respectively). The Iremaw however does need knowledge of the card, and in addition, the Battle effect requires the troop to be in play.

The battle effect can be clarified to be:

Some cards may cause two or more troops to “battle” one another. When two troops battle, they each deal damage equal to their to the other troop.
  • Both troops must be in play to battle. If one of the troops is no longer in play, no longer a troop, or no longer a legal target for a targeted power that would cause it to battle, the battle no longer takes place.
  • Damage dealt in a battle is not combat damage.
  • In the event that more than two troops are battling, each troop deals damage equal to their to all other troops they’re battling. All battles are concluded before pre-priority processing is run, and troops with fatal damage on them die.
Thus, while the trigger resolves, the battle effect fails as both troops must be in play to battle. So this is specific to the battle effect. Our trigger in this instance hasn't been interrupted. I cannot think of a type of Deploy power off of the top of my head that is interrupted in the way you're explaining. I guess to further point out, the sharpshooter won't deal 1 damage if the troop is removed from the warzone. Similarly, the Polar Ferret will not void the targeted card if it's not in the warzone. Both of these powers, upon resolution would fizzle and end their effects. If there was then something on the Polar Ferret that said Troops voided this way get +3/+3. would also be terminated.


HEXTrevorFenn
posted in thread Ho'ten To'ta merc party passive ability on 2017-12-18 10:44:13-08:00
Thank you for reporting this. I have informed engineering of this issue.


HEXCoryJones
posted in thread Friday Update! 12.14.17 on 2017-12-15 18:15:33-08:00
As we peek out our heads on this blustery FRIDAY, we see a gentle flurry of vanilla frosting falling on the land... we see a countryside of gingerbread houses and gum drop people... a city of lollipop hookers and licorice pimps... a magical place where the eggnog police beat homeless donuts and the gritty peppermint streets lead to cotton candy skyscrapers with bubblegum penthouses... that's where the sugar baron snorts his tremendous lines of pixy stix dust off sugar plum fairies... Christmas time had come and with it FRIDAYS... ENDLESS FRIDAYS assaulted in the break-room by sugary desserts and treats and bits of snackums!

so ya its Friday AND almost Christmas, holy heck that sneeked up fast!

as you are TOTALLY aware every Friday we celebrate the legend of HOLIDAY ASSAULT MAN! with the traditional HOLIDAY ASSAULT MAN FRIDAY... and this is a very special HOLIDAY ASSAULT MAN FRIDAY, as we will be debuting a NEW piece of HOLIDAY ASSAULT MAN art... yes every year I roll out this gem...



HAHAHAHA!!!! take that RUDOLPH!

BUT in the spirit of ROCKING THE ASS of some other holiday knuckleheads, I have commissioned the very talented HEX artist Jeex Farfadet to do this! A new masterpiece starring HOLIDAY ASSAULT MAN beating some workshop ELFS with a candy cane!
SO WITHOUT FURTHER DELAY here it is!!!!...



Amazing... maybe I will make a calendar of HOLIDAY ASSAULT MAN beating the shit out of ALL the holidays! I think that would be very festive!

On to the UPDATE of an UPDATE... CRAZY!

Starting off with tech article by Corey! One of the great things about a digital TCG is you cannot make a mistake when it comes to the rules, we handle that part of the game in the back-end BUT understanding the mechanics and how effects will resolve is critically important to making the right play... these sort of deep dives into how our rules work is great for players looking to master the game. Plus its always fun to have Corey explain this stuff... in the future if there is some other suggestion for a rules article you would like to see let us know!

Hopefully everyone enjoyed the Dev Stream and designing a card for HEX... Ryan and Jared are always fun to watch but the added excitement of designing a card as a group project is pretty damn cool. With any luck the community will get around to adding boners to the card... preferably 1000!

well... we have the HEX primal Immortal Championship coming up! with 3K in prizes... that's pretty awesome! AND if that wasn't enough we have Jeff, Mat and Mike doing coverage for the event on Sunday! We have so many great streamers for HEX it's one of the amazing things (for a game our size) that I am VERY thankful for... I liked @HEX_Manifesto putting up a picture of the records he was going to play... light some candles, put on some music... ya, know... HEX and chill

Uh... I decided to cancel the events on the 25th and 1st... at first I was like... NO WAY CHRIS... you have to be here in case something goes wrong... literally here in the office, sitting at your computer... and he was like ok *cough* but can I have another piece of coal for the server? *cough* and I was like NO! and don't ask for a bonus! no tiny new cane for tiny tim... BUT THEN, I had this crazy dream with ghosts and shit and when I woke up I bought a giant cooked goose and let everyone have the day off... the end. SO there you have it, we will not be having events on the 25th and 1st. suck it Grinchs!

HO HO HO looks like we have a new elf in the workshop (I went from scrooge to Santa) THRAWN is joining the official channel on Tuesdays! The dude has done 44 episodes in the last 10 months... and his Dungeon Masters of Entrath concept is very cool... reminds me a bit of something a certain community manager used to do...

speaking of AWESOME community members! Fred has AGAIN made an addition to HEX PVP TOOLS... Jesus the amount of work that goes into these is amazing check it out HERE
spoiler: you can now sync your collection and see what cards you need to finish the decks your checking out on the site!

Also, don't forget Colin has his charity stream going with AWESOME PRIZES, tune into twitch.tv/hex_colin tomorrow at 6pm EST to give away Days 1 - 6.

update: still in submission for PS4 with both EU and Japan, hopefully we will have good words coming at us next week

Well, that is it! 2017 has been pretty wild, I will not be updating on the update (but there will still be an update) for the next couple of weeks.
I hope you have a great Holiday! watch out for Holiday Assault Man! and have a terrific New Year... I love you all very much and I am looking forward to 2018!

-cory


Dinotropia
posted in thread Stone me if you want, but - PvE??? on 2017-12-15 16:08:03-08:00
@Cyru We respond when we can and where we feel it will do the most good. It is important to take into account that we all have many other tasks that have to get done, and that reading the forums and responding to topics must happen in-between these other tasks.

To put things into perspective, I personally manage 3 teams, am responsible for lore, flavor text, website content, forums, community outreach (including bringing your topics to our team's ears), and our event calendar. I also take part in thematics for our sets, am involved in the art description process, and work on Japanese translation when called to do so.

Others at the office wear as many hats and do even more impressive things to make this game a reality for everyone. Direct conversation (such as these) must by necessity happen slightly less frequently. That said, we have weekly updates from the CEO, a weekly dev stream, and (when possible) community concerns and news are directly mentioned in our Friday Updates. Our R&D team also joins the forums from time to time to directly answer player questions about mechanics and the like.

To say that we aren't engaging is incorrect. If there are other forms of engagement that you would prefer, letting us know is helpful. I can't promise that it will happen right away, but I will certainly bring it up with the team.


Dinotropia
posted in thread Stone me if you want, but - PvE??? on 2017-12-15 15:46:09-08:00
@Bootlace et al.

I didn't mean to imply that we won't give updates on PvE when we can and when they are ready. If that was how it came across, then I apologize. We are well aware that those who love PvE would like some more news, and I will be the first person here excited when we are ready to share it. I can discuss with the team things we might try and do on a more regular basis. I also regularly let the teams know when ideas arise and community topics become hot (and have been promoting PvE content creators through our channels).

I also never stated that we want people to be quiet. My only comment was to the tone and nature of some posts, how they can be actively unhelpful to their stated goal. Others can be (and are) actively helpful.

If you are here and posting about the game in any capacity, chances are you care. We know that 100%, and we are grateful every day for the community of passionate players who enjoy our game on both the PvE and PvP side.

My comment was mostly to the fact that our focus at the moment is platform expansion. We have stated this in several places. The fact that we are focusing now on platforms and don't have a lot to say about PvE at this time does not mean that we won't have more to say about PvE in the future.


Dinotropia
posted in thread Stone me if you want, but - PvE??? on 2017-12-15 13:33:45-08:00
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Vroengard wrote:

if we steer more threads towards the PvE issues
I would advise against this course of action. While we want you to feel free to discuss issues that are important to you, derailing threads is against our forum rules and guidelines. It will not serve you well.

I also recommend that anyone who was upset by Funktion's portrayal of some PvE forum feedback listen to his closing remarks at 2:21:00. His comments (which are his own), are directed towards specific kinds of behavior, not at all people who are interested in or want PvE.

At the end of the day, being polite and having a reasonable discussion have more weight and are more likely to achieve the things you want.

There have been statements about HEX as a company not sharing information as widely as some players would like, but there are examples in this thread and elsewhere to see the seeds of that policy. When we do speak about features ahead of time (like PvE), historically two things have happened:
  1. People are disappointed that x kickstarter feature doesn't have higher priority.
  2. Our statements are taken out of context to promote negativity (like claims that PvE is dead. This, in fact, was the exact result when I posted here last time).
Coupled with the dynamic nature of development and the need to have material to promote when hyping a new feature, you can maybe see why this is the road we find ourselves on (how one might feel about it aside).

There is a difference between saying I think x PvE feature is the most important. Please consider working on that next. and why isn't this in the game yet!?! If something isn't in the game yet, it is because we have been focused on putting things in which we believe will do the most good for our game and our company at that time, ultimately giving us the ability to put in other things which we all want. If you believe we are wrong and that something else would do more good, feel free to state why politely and with your reasoning. We will read it.

HEX is a huge undertaking. We are painstakingly and lovingly putting it together piece by piece.

Saying we don't care or that we don't respond is false. More often this means I didn't hear what I want to hear. Cory has stated that our current goals are expanding platforms. PvE features will have to happen after that.

We all want PvE. Heck, as a player I backed the KS originally as a Dungeon Crawler. But Rome wasn't built in a day. Brick by brick we will get to where we all want to be.

As a citizen of the forums, you get to decide if you want to help us build or spend your time tearing things down.


Dinotropia
posted in thread Friday Update - Getting Carded on 2017-12-15 10:00:00-08:00
Welcome to a round up of the week. We have rules changes, card design, tournaments, and more:

hextcg.com/friday-update-getting-carded/

Enjoy!


Dinotropia
posted in thread Rules Change - Effect Resolution on 2017-12-15 10:00:00-08:00
Hey all! Rules Manager Corey Burkhart here to give you an update to a backend change we’re making official today...

hextcg.com/rules-change-effect-resolution/

Discuss!


HEXSelali
posted in thread Multiple instances of illuminate on a card creating fresh 3/3 candlekin on 2017-12-14 15:02:41-08:00
Thanks Jeff, we were able to use that to figure out what was going on. Ive let the engineers know and they are working on a fix for it. Thank you all for the help in tracking down this issue.


Dinotropia
posted in thread My Hexcellent Adventure - Building Momentum on 2017-12-14 10:00:00-08:00
Chris VanMeter is back, and today he shares with us his foray into the current Standard environment:

hextcg.com/hexcellent-adventure-building-momentum/

Enjoy!


Dinotropia
posted in thread Is there a way to skip the "leaving hex" page? on 2017-12-14 02:29:53-08:00
Unfortunately, this seems baked into the forum software. I don't want to say that there is no solution, but I can't promise a fix at this time as my attention is needed elsewhere.

I can, however, say that this is on my list. Should I have some time to devote to finding a solution, I will be sure to investigate.


HEXSelali
posted in thread Multiple instances of illuminate on a card creating fresh 3/3 candlekin on 2017-12-13 15:07:43-08:00
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JeffHoogland wrote:

Next time I have it happen I'll link the match from PVP tools here.
Thanks, that would really help us track down what exactly is going on.


HEXPureforce
posted in thread PinnedHEX: Q&A Rules Thread: Dead of Winter on 2017-12-13 14:19:16-08:00
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Toan wrote:

Hey Corey,

Quick question about Zephyn:

How does it work? There are three cards in the latest set which transform and look at shards, ie; Wild Knight, Zephyn and Metamorphosis, each with their own nuances.

Wild Knight works like it reads, and same as Metamorphosis, but somehow Zephyn's rules seem very unclear or maybe there's a bug or... something.

For example: Zephyn played for 6, targets Aura Eater, transforms it into Sir Draxard, which is different to how Wild Knight works, for example.

Even more puzzling is Zephyn played for 6, targetting a Frostform'd/Brittle Briny Walrus and transforming it into Windbourne Savant. Both the Walrus and the Zephyn are double Sapphire, but Savant is single Sapphire.

Some clarity on this matter would be greatly appreciated.
Totally!

So Zephyn wants to find a troop of the same shards as them (Sapphire) and same cost. Thus, it doesn't care if it's a copycat with 5 sapphire thresholds, or a Heartsworn Lixil with 2, they're both sapphire cards by shard definition. Shards are just a quality, they're defined by what thresholds you have. If you have blood, you're a blood shard card. If you have Diamond, you're diamond shard card. Example, I have 20 ruby thresholds, I'm not more of a Ruby card than a baby yeti.

The As this is a modifier only attached to the Same cost effect. It's lkely that the way it's written this is not clear enough. But, the troop you target will always remain the same shards as it begin, but will transform into a random troop of Zephyn's cost (Usually 4 or 6).

In the case of Wild Knight and metamorphize, we'll always look at the base card. We run the revert effect first, and then will look to bump the troop up a cost. It's thresholds again could go from single to double, double to single, etc.

The last example you laid out, again shouldn't be out of the norm, as the Briny Walrus will become the cost of the Zephyn, so cost 6. The Savant, while single Sapphire, is among the same shard as the Brittle Briny Walrus, and as such, as long as it's sapphire, should be good to go. As I can target a baby yeti with Wild Knight and get a Liberated Berseker and a Ruthless Intimidator, the exact thresholds themselves should not matter in the Of the same shards templating.

If there's things you're observing outside of this, then it should it could be a bug, but these things you described here I believe are all correct, just a little tricky and inelegant on the templating of Zephyn and it wanting to be a different transform output to the Wild Knight/Metamorphize which were among a cycle of cards.


HEXPureforce
posted in thread PinnedHEX: Q&A Rules Thread: Dead of Winter on 2017-12-13 14:07:05-08:00
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Biz wrote:

how does the ordering of sylvan springs & locket of reflection (and triggers from additionally played cards) work if both are in play?

3 scenarios:
  1. i play a card and my deck has 1 card with the same name
  2. i play a card and my deck has 0 cards with the same name
  3. i also have a periwinkle in play, i play a 5-cost troop, and i have 1 card with the same name in the deck

Some good questions here

So each Scenario cares what the trigger order is here. The trigger order will care about the order in which the cards entered play.

So let's start here:

1) 1 of same name in deck

If Locket played first:

Play Troop
Locket Triggers
Sylvan Triggers
Sylvan Resolves
Locket Resolves playing Both.
Sylvan Triggers twice.

If Locket played Second:

Play Troop.
Sylvan Triggers
Locket Triggers
Locket Resolves - Telling the player to play troop.
Sylvan resolves putting a copy into deck.
Troop is played (As this falls under an action that takes priority, to play a card, thus the untargeted triggers resolve first).
Triggers Sylvan
Triggers Locket
Locket Resolves - Telling the player to play troop.
Sylvan resolves putting a copy into deck.
We begin going infinite.

2) 0 of same name in deck.

If Locket played first:

Play Troop
Locket Triggers - Fails
Sylvan Triggers
Sylvan Resolves


If Locket played Second:

Play Troop.
Sylvan Triggers
Locket Triggers - Fails
Locket Resolves - Telling the player to play troop.
Sylvan resolves putting a copy into deck.


3) Involving Periwinkle

Order played -
Periwinkle - Locket - Sylvan

Play Troop
Periwinkle Triggers
Locket Triggers
Sylvan Triggers
Sylvan Resolves
Locket Resolves Playing both
Periwinkle makes a copy of the troop on the chain, that then resolves like normal, but wasn't played.
2x Periwinkle triggers made from playing troops for free.
2x Locket Triggers playing troops for free.
2x Locket triggers resolve
2x Periwinkle triggers resolve.

Order played -
Periwinkle - Sylvan - Locket

Play troop
Periwinkle Triggers
Sylvan Triggers
Locket Triggers
Locket Resolves, playing troop from deck.
Sylvan resolves, creating copy of troop in deck.
Periwinkle resolves, putting copy of troop on chain.
Played card
All 3 trigger again, go infinite with Sylvan and Locket.

Order played -
Sylvan - Periwinkle - Locket

Play Troop
Sylvan Triggers
Periwinkel Triggers
Locket Triggers
Locket plays troop.
Periwinkle copies troop on the chain.
Sylvan creates a copy into deck.
Locket + Sylvan go infinite.

Order played -
Sylvan - Locket - Periwinkle

Like before we go infinite because of resolution order.

Order Played
Locket - Sylvan - Winkle

Play Troop
Locket Triggers
Sylvan Triggers
Winkle Triggers
Winkle makes copy on chain.
Sylvan makes copy in deck.
Locket plays both troops.
2x Troops played.
Locket Triggerx2 - Fail, no troops in deck.
Sylvan Triggersx2
Winkle Triggersx2
2x copies made on the chain.
sylvan, 2x copies made.

Order Played
Locket - Winkle - Sylvan

Play Troop
Locket Trigger
Winkle Trigger
Sylvan Trigger
Sylvan Resolves
Winkle makes copy on chain
Locket resolves plays both.
Copies played.
Locket 2x triggers - fails
Winkle 2x triggers
Sylvan 2x triggers
2x copies put into deck
2x copies made by winkle triggers.

Long winded, we're looking into a way to see if the rules should change surrounding the cards played for free require priority like a targeted trigger. It seems pretty contradictory to the rules however, so currently, yes you can infinite loop yourself in standard in a couple of ways, which isn't great. Good find, sorry for the complicated response, and delay, wanted to make sure I had it right for you :D


HEXSelali
posted in thread Multiple instances of illuminate on a card creating fresh 3/3 candlekin on 2017-12-12 16:09:52-08:00
One more question, if you can provide me with the champion that you were using and the opponent and/or the champion your opponent was playing, we can try and look into that specific game. Thanks for the help in tracking this down.


HEXPureforce
posted in thread PinnedHEX: Q&A Rules Thread: Dead of Winter on 2017-12-12 15:57:13-08:00
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StorrowN wrote:

Right now Robogoyle gets put into play if it goes to the crypt from resolving a Change Course, is this intended? Is bury defined as any time cards go from the deck to the crypt, or does the ability have to specify bury? I assume this interaction is the same from a Librarian trigger as well, then, correct?

Thanks to you and Ryan (and your teams, of course) for the best Standard environment I've ever played in, across multiple TCGs.
Still writing up a giant response to the first question that you had Biz, but wanted to respond to what you have here StorrowN!

This is correct. Robogoyle does, and should get into play. The reason for this is somewhat nit-picky, but let's walk through it!

Cards that don't say Burying still bury cards. You might ask, How is this so!?

A card is considered to be Buried when the card is moved directly from the deck to the crypt. This is just something that cares about the movement of the card and not something like Bury the top five cards of each opposing champion's deck. Thus, the cards moved from something like Change Course and Cottontail Explorer are at the end of the day, considered buried. We're trying to be more clear about this wording as we hadn't made it really clear until Scars of War.


These cards however do not interact with cards that increase/decrease burying effects because they don't use the Bury effect. This is because they don't use the explicit term Bury. Again, we're going to try in the future to be MUCH MORE clear about this. But something like an opposing Nameless Husher doesn't cause the opponent to bury additional cards for these cards as we are not running the BURY EFFECT on these cards. The cards are being buried in the sense that they end up in your crypt from your deck. If they did, they would see 3 cards, but 4 would go to their crypt in the change course instance.

TL;DR

Burying cards is when a card calls out burying.
A card is buried when it moves from the deck to crypt.
Cards that modify the burying amount, affect Burying cards not Buried cards.

A little confusing, but we're looking to improve this templating going forward :D. An awesome question, and one I know we discussed before Dead of Winter, and even had to discuss again to make sure this made sense! So questions like these I love as they get us in R&D noodling through do these rules make sense still.

EDIT:
Flattered by the comment, and thank you very much. We're striving everyday to make all our formats the best they can possibly be. I'm pleased to here all the great things the community has to say as well as the things that can be improved :D!


HEXSelali
posted in thread Multiple instances of illuminate on a card creating fresh 3/3 candlekin on 2017-12-12 14:37:16-08:00
I have not been able to reproduce this following your above steps. Any more information that you can give on this bug would be appreciated. What action was played with the two triggers? PvP? PvE? Does it happen every time you play that specific combo or is it something that only happens once in a while?


Dinotropia
posted in thread Weekend $1,000 results (Nov 25-Nov 26) on 2017-12-12 10:22:04-08:00
I will investigate. It may require some engineering time to uncover. If I am able to nab someone I will share those lists, but I can't promise anything at the moment.


Dinotropia
posted in thread Weekend $1,000 results (Dec 9-Dec 10) on 2017-12-12 09:58:19-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-december-9/

hextcg.com/hex-clash-results-december-10/

Congratulations once again!


Dinotropia
posted in thread Hexploration – Eye of the Turtle on 2017-12-12 12:00:00-08:00
AliEldrazi takes the time to bring us some sweet new brews:

hextcg.com/hexploration-eye-turtle/

Enjoy!


Dinotropia
posted in thread PS4 Players Using the Forums on 2017-12-11 15:21:35-08:00
This is something we are looking into. To give you a peak behind the curtain, PS4 and PC use a slightly different account system as one needs to link with Sony's network. Players log onto our forums via a Single Sign On System that uses your game account as your credentials. Currently, our SSO doesn't play nicely with PS4 accounts, and thus they have trouble signing in.

This is on our radar (I did end up helping that guy), but if any other PS4 players want or need to get involved on the forums right now, the best way is to make a PC account. This will give you access to the forums immediately and is the best way to bypass this bug while we iron things out.


HEXPureforce
posted in thread PinnedHEX: Q&A Rules Thread: Dead of Winter on 2017-12-11 14:51:56-08:00
Hey all,

Rules Manager Corey Burkhart here, wanted to give people a place to ask questions regarding rules in Dead of Winter!

Please leave your questions below and I'll be answering them starting tomorrow and checking back periodically as more crop up.

Thanks!


HEXTrevorFenn
posted in thread empower triggering make my game freeze on 2017-12-11 10:54:33-08:00
Which card were you empowering?


HEXTrevorFenn
posted in thread frostform froze me twice in a row on 2017-12-11 10:53:39-08:00
What cards were played leading up to this and which card specifically were either of you Frostforming?


HEXTrevorFenn
posted in thread Scabtongue mercenary passive on 2017-12-11 10:23:29-08:00
Thank you for reporting this issue. I have informed engineering.


HEXTrevorFenn
posted in thread Trigger from Runic Upheaval Unclear on 2017-12-11 10:17:07-08:00
Thank you for reporting this. I have informed the engineers of this issue.


HEXCoryJones
posted in thread Friday Update! 12.08.17 on 2017-12-08 18:37:47-08:00
that would be pretty off target for an image hahahaha


HEXSelali
posted in thread Inifinite loading screen in the campaign on 2017-12-08 18:33:34-08:00
Thanks for reporting this. Its on the known issues list. Just avoid using space during a loading scene and you will avoid this issue.


HEXCoryJones
posted in thread Friday Update! 12.08.17 on 2017-12-08 17:10:48-08:00
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Largashbur wrote:

No news about the EU release @HEXCoryJones ?
sorry! yes, 4 days and no bugs have come over! so we might be a GOOOO....
also got the Japan cert. and translations due to finish next Friday, we may get it out by end of year!

Tablet still in process, but moving along :)

sorry meant to have this in the update


HEXCoryJones
posted in thread Friday Update! 12.08.17 on 2017-12-08 15:58:09-08:00
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Timlagor wrote:

How about announcing the disconnect change BEFORE implementing it next time though?
fair... we should have


HEXCoryJones
posted in thread Friday Update! 12.08.17 on 2017-12-08 15:56:31-08:00
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Wargradewolf wrote:

Art is great.
And about the rock format is that candles are dominating and it seems the are not on the watch list just wondering if you guys are ether looking into it or keeping your eyes on it.
yes for sure, the larger conversation about restrictions for the different formats is something we are noodling... its hard as it requires a bit of community testing and that's the info rolling in now.


HEXCoryJones
posted in thread Friday Update! 12.08.17 on 2017-12-08 15:52:58-08:00
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Wargradewolf wrote:

Nothing about the rock format?
uh... whats on your mind?

that dude in the art was rocking... does that count?


HEXCoryJones
posted in thread Friday Update! 12.08.17 on 2017-12-08 15:44:18-08:00
Friday is here, no one asked but here it is... luckily Friday brings us the gift! the GIFT of two days to be FREE... FREE to do as we please, covered in jelly and chasing dogs around the neighborhood... Cursing at the kids sneaking around my mail box trying to sniff my letters... heck maybe even relaxing with a full body shave out in the driveway... its good to take a break from work and the constant phone call from my HOA...

I think I look forward to Friday for one big reason... its the celebration we have here at HQ EVERY FRIDAY.... its time of course for ESPORTS FRIDAY... and that can mean only one thing DUCK HUNT, as I am sure you are aware Jared is a PRO level Duck Hunt Esporting star, as matter of fact in certain malls in the mid-west Jared cant walk within a 100 yards of the KB Toys without getting mobbed by fan.
just look at his stream... its pretty clear he takes this shit seriously...



I have been practicing also, but I just don't hate water fowl the way Jarred does... plus I CANNOT STAND the fucking dog laughing at ME... if I had some 8bit jelly I would show that dog whose the boss!

well how about the update!?!
yes... whats my HOT TAKE on that update?

We start off talking about HOT fix mania... are these HOT fixes HOTTER than my HOT take... yes yes they are. As with just about everything we have ever done in game, a launch is followed by several weeks or more of fixes and tinkering, this is no exception, and there are still things on the list, just part of the cadence of how a digital TCG works (at least one made by an indie)

For example the auto select for AH cards in the PS4 build has an issue (players have pointed out) and we will have that solved in the next patch... and to those of you that gamed the system... SHAME SHAME!!!! SHAME on you and your over priced commons...

Also I am very happy with the change to the disconnect timer, we looked at the logs and feel the change will be a net positive for the community, we do understand this takes a valuable option off the table for grief-ers... SO we ARE adding a chat feature that allows you to spam photos of your genitals when you draw less than 2 resources in the first 6 turns... clearly a much healthier outlet for your rage and saltiness...

We have NIGHT OF BELLS coming up, that sleeve is odd...

BANNING BRINK OF MADNESS??? meh... it wasn't fun and didn't make PVE better... seems ok, killing the puzzle element is terrible so it had to go.

I know its VERY early in the cycle and we just exploring the new set, but we work way in advance and we are actually getting in art for the next set... so I thought a sneak peak at a rough stage would be sort of cool!

I wont spoil this guys name as its a fun little joke...




And last but not least I wanted to give a quick shout out to the ever generous and amazing Colin...

He is running a very cool promotion with the HEX community to raise money for charity, check it out HERE ...its for a good cause and in typical Colin fashion he is giving out
some AWESOME prizes. Actually I can add to that... the 4 lucky Jared shirts winners will also receive a PRIMAL pack from all 8 sets! Its the least I can do after getting
people to buy that shirt...

well, love you all deeply (not as friends)
have an great weekend!
-cory


Dinotropia
posted in thread Friday Update - Getting your Fix on 2017-12-08 10:00:00-08:00
Welcome to a round up of the week. We have fixes, holidays, bans, and more:

hextcg.com/friday-update-getting-fix/


Dinotropia
posted in thread Watch/Ban List Updates 12/04/17 on 2017-12-07 11:13:35-08:00
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Timlagor wrote:

So .. I asked Corey about putting the lists in on stream and
1) he's going to get that done in future
2) he didn't know it hadn't happened
..despite I know I commented on it last time as well as this (and other people replied).

So... I probably won't bother posting things in forum in future

A couple of things to note:

  1. Corey is not the person who would handle that request, I am. There is no reason for him to have been informed about your first post, so it isn't too surprising that he wouldn't be up to speed when you asked him on stream.
  2. The link you are requesting is on the menu bar for the main website


For the record, I agree that your request is reasonable and it is something I will make a note to add for our next update. However, the implication that you are being unheard or ignored is unfounded. I have just been in thematics meetings all day for some time and didn't have a chance to double check community suggestions this time around.


HEXSelali
posted in thread Disparity in Pricing - PS4 v PC Auction House on 2017-12-06 11:28:45-08:00
I have also merged the threads about this issue and moved them into the bug thread.


HEXSelali
posted in thread Disparity in Pricing - PS4 v PC Auction House on 2017-12-06 11:24:52-08:00
Thanks for bringing this issue to our attention. The people who are talking about the fact that the cards are linked to the set are correct. When you look at the quick buy option for the Arena Regular that is from Shattered Destiny, you see the cards that are up on the Auction House from that set only. Same as when you do that for any core common. I have passed this on to engineering and they are looking into a fix for it.


HEXTrevorFenn
posted in thread Brighthammer Adept Equipment not working on 2017-12-06 10:24:40-08:00
Thank you for reporting this issue. We are currently tracking this.


Dinotropia
posted in thread Deck Drilldown - Diamond-Ruby Candles on 2017-12-06 10:00:00-08:00
Jeff Hoogland sheds some light on an Illuminate deck to look out for:

hextcg.com/deck-drilldown-diamond-ruby-candles/

Enjoy!


HEXSelali
posted in thread Mawstorm on 2017-12-06 09:47:05-08:00
Sorry for the late response. No, your previous explanation was exactly what I was looking for, thank you.


Dinotropia
posted in thread Weekend $1,000 results (Dec 2-Dec 3) on 2017-12-05 10:10:43-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-december-2/

hextcg.com/hex-clash-results-december-3/

Congratulations once again!


Dinotropia
posted in thread Rolling Hotfix 12/4/17 on 2017-12-04 23:06:56-08:00
We applied a quick hotfix to address a few ongoing issues. Here are patch notes for this latest round of updates.

hextcg.com/rolling-hotfix-12-4-17/


Dinotropia
posted in thread Watch/Ban List Updates 12/04/17 on 2017-12-04 16:04:52-08:00
We are in talks, but are not quite ready to announce at this time. We will comment on other formats when we are ready.


Dinotropia
posted in thread Watch/Ban List Updates 12/04/17 on 2017-12-04 16:00:00-08:00
Burkhart's back with our monthly Ban/Watchlist updates. Take a look!

hextcg.com/watch-ban-list-updates-12-04-17/


HEXTrevorFenn
posted in thread Locke of the Pack AAA rarity (bug?), can't sell it on 2017-12-04 11:13:36-08:00
Thank you for reporting this issue. I have notified our engineers.


HEXSelali
posted in thread Illuminate made candles that started as 6/6's on 2017-12-03 10:47:58-08:00
Do you remember the name of the person you were playing against when this happened? Also, what game in the match did it happen? This would help in running down what happened. Thank you for the report, we will look into it.


HEXSelali
posted in thread Fateweave and other Choice effects getting visually stuck on 2017-12-03 10:44:28-08:00
We figured it out a little while ago. Its caused by choosing an option, mousing over another option and using the space bar to proceed. Then using the scroll wheel to zoom in or out. The choice card that was moused over will then get stuck in the center of the screen. This may not be the only way to reproduce it but its the way that we found that can do it 100% of the time. For the second, that one is known. Thanks for the well written report. Both issues are being worked on.


NOBLELixil
posted in thread Is it just me or is the D/B control wallet deck to oppressive on 2017-12-02 17:33:11-08:00
Moved to the correct section.


Dinotropia
posted in thread Is there a way to get Japanese version cards for my website? on 2017-12-02 01:10:03-08:00
This is something that we will likely be able to do in the near future. I will bring it up with the team and see how soon this could happen. For now, please send me an email at dinotropia@hextcg.com with your request.


HEXCoryJones
posted in thread Friday Update! 12.01.17 on 2017-12-01 19:48:22-08:00
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Needle wrote:

So even the mighty Cory doesn't tackle the PVE subject anymore, guess he said it best in himself.
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HEXCoryJones wrote:

just a lot of questions and NO answers...cory!

quoting me out of context is the absolute quickest way to be banned, don’t do it again


HEXCoryJones
posted in thread Friday Update! 12.01.17 on 2017-12-01 16:27:19-08:00
is it Friday? I honestly have no idea, the days have blended and blurred into one long day... never ending... GOD WHAT HAVE I DONE?? WHY HAVE YOU FORSAKEN ME! did I say that? what I meant to say is FRIDAY is here for all the MOFOS in the land HOORAY!, Friday the best of days.... the only day as far as I knowwwwwwwyaarkkkkkk...... *eyes roll back into head / projectile vomit florescent blue foam* cue synthesizer music (fuck ya)

Its Friday here at HEX HQ and that can mean only one thing... WHERE THE HELL IS JARED FRIDAY!?! yes every Friday we look to Jared's empty desk and wonder where the hell is Jared? and that's how the rest of Friday goes... just a lot of questions and NO answers... but come Monday we typically find a a large color illustration slid under the main door of the office... that's when we know is time to FIND JARED... yes its FIND JARED MONDAY! ya know... after WHERE THE HELL IS JARED FRIDAY!?! we segway into FIND JARED MONDAY! As it turns out, small child Jared insulted an evil children's book illustrator (its well know that some of the most notoriously evil people in all of history where children's book illustrators... who could forget Charlie Manson's disturbing toddler pop up book... PIGGY PIGGY PIGGY) anyway its unclear what Jared did to piss off the artist but it must have been bad, as every Friday Jared is whisked away to star in another terrible drawing and every Monday we are forced to find him and break the spell.
lucky the picture came early and you can help us find Jared....
(give me a break, they cant all be winners)

So how about that Update on the Update!?
Not a huge Friday update this week, clearly we scrambled to get you a GIANT content push before the holiday! And I hope everyone is still enjoying the new set as much as I am... rediscovering my love of constructed after an absolute GLUTTONY of Kismet Drafting. the Puzzle of exploring the new meta is very exciting, plus I love seeing cards like EYE OF WINTER finding a new life! Personally I have been playing around with DREAM'S END.... that card is bananas, seems like a bunch of cards are ready to be used and abused in this new meta :)
The crazy thing is set 9 is populating the internal client as we speak and we had our second 5 day session of thematics this week... some really fun stuff coming (one of my favorite characters ever is in set 9)...

what next in the Update Update?
NEW tournament types! as we explore ways to broaden the type of experience you can have playing HEX and really lean into what makes HEX special... the ability to give players a chance to be both creative and competitive! I really like these sorts of wacky and challenging formats... hopefully we can continue support my eccentric deck habit!

Speaking of Kismet... yes the drafts are over but you CAN open the packs you squirreled away OR wait until we see the return of KISMET and use them to draft (or sell them on the auction house!), yes KISMET draft will return at some point but no guarantee on when... and to be clear when it does return the pool of cards will be very different and the cards in the packs you already own will change.

finally of note on this update and at the very end (but not least).... we have a new series of articles focused on our limited format and that first article by HAVOC is BONKERS... seriously check it out HERE
so well done, thank you HAVOC for putting so much hard work into this... its great!!!

quick update on the EU build for PS4, we are down to one server related bug and had hoped to get it launched early next week, sadly until we get this last issue figured out its not happening. We feel confident the engineering team will have it squared away shortly and we will have good news in the near future. We also supplied most the info necessary and are full steam ahead on the Japanese build for PS4! And as I mentioned we have been testing the tablet version, and hopefully have some more info to share on that shortly!

Hope you have a great weekend, love you
cory!


Dinotropia
posted in thread Friday Update - Seriously Single on 2017-12-01 10:00:00-08:00
Welcome to a round up of the week. New tournaments are just around the corner, Kismet's Whims become a little more knowable, and more:

hextcg.com/friday-update-seriously-single/

Enjoy!


Dinotropia
posted in thread Stone me if you want, but - PvE??? on 2017-11-30 11:20:11-08:00
Just quickly before I need to run off to meetings for the day:

We do care and we do read everything. If you post on the forums, you will be heard. We don't respond to everything because a) we have time constraints (stuff needs to get done) and b) responding at the wrong place can disturb the natural flow of a community conversation and thus prevent valuable info from reaching the team.

We have stated before and I will do so again here to be as clear as I can: we do care about the PvE experience. It is something that our team is passionate about and would like to work on as much as possible. Cory outlined our current focus in his interview appearances (expanding platforms), but that doesn't mean that PvE has been forgotten. It remains close to our hearts.

If anyone thinks that a change or a feature is easy to implement, I can promise you this assumption is almost always very wrong. If there is one thing I've learned entering the gaming industry, it is that we as gamers only see the tip of the iceberg. Things we take for granted are the result of tireless effort from dedicated teams. HEX is a much more complicated game than it may seem on the surface.


Dinotropia
posted in thread Deep Dive - Testing the Waters on 2017-11-30 10:00:00-08:00
Havoc brings us a new article for those limited players out there:

hextcg.com/deep-dive-testing-waters/

Enjoy!


HEXSelali
posted in thread Mawstorm on 2017-11-30 09:48:34-08:00
Im not quite sure what you mean by this post. What is happening that you feel could be a bug?


HEXSelali
posted in thread Nogg nogg mercenary issue on 2017-11-29 10:25:37-08:00
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DraftPunk wrote:

Nogg Nogg now has infinite life after her one-shot ability is used. Hit 0 health - it goes to 13.... then the second time around you just go into the negatives but keep on living. You can't play new cards once you are negative, but troops on board can still swing/activate
Thanks for reporting this. We have let the engineers know and they are working to get this issue fixed.


HEXSelali
posted in thread Zoomed in Animated Mama Yeti Sleeve is missing her arm on 2017-11-29 10:09:43-08:00
Thanks for reporting this. Ive let the team know and they will work to get it fixed.


HEXTrevorFenn
posted in thread Can't search for Keywords in AH or Deckbuilder on 2017-11-28 10:18:44-08:00
Thank you for reporting this. We are currently tracking this issue and have it listed on the Known Issues under User Interface.


HEXTrevorFenn
posted in thread Account disappeared? on 2017-11-28 10:14:30-08:00
This is a personal account issue. Please create a customer support ticket so that we may help walk you through the process of recovering your account.


Dinotropia
posted in thread Weekend $1,000 results (Nov 25-Nov 26) on 2017-11-28 10:00:00-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-november-25/

hextcg.com/hex-clash-results-november-26/

Congratulations once again!


Dinotropia
posted in thread Weekend $1,000 results (Nov 25-Nov 26) on 2017-11-28 12:07:12-08:00
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Incindium wrote:

Hey FYI there might be a placement typo with the Clash article post. I keep track of my placements in tourneys and I have marked down that I got 48th place in the last Clash. There is a door prize for 48th place but that isn't me.

So you might just want to double check the standings with the players who receive door prizes.
There is a visual issue we discovered in the client which displays some of the lower standings incorrectly. We are working to correct it, but what you see here in the article is correct. According to the HEX server data, you placed 51st in the last event.


HEXPureforce
posted in thread Friday Update - Giving Thanks on 2017-11-27 17:07:56-08:00
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Funktion wrote:

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Transience wrote:

Yes. We need more information.

Does the normal standard banned list count?
What's the minimum amount of cards?
Which cards are excempt from the singleton restriction? Basic Shards? All Shards?
If I remember the discussions correctly we settled on:
-60 card decks
-Only exceptions are basic shards
-Standard banned list
What Funktion said here is correct.

The 5 Standard resources are exempt from this rule, like they are in any format, you may play any number of them.

These are 60+ card decks. Singleton otherwise.

Uses the Standard Ban/Champion/Gem listings.


HEXTrevorFenn
posted in thread Typo in the Machine Graveyard Dungeon on 2017-11-27 11:45:14-08:00
Thank you for reporting this issue. I have passed along this information.


HEXTrevorFenn
posted in thread Twilight Scout Gloves do not affect Twilight Scouts on 2017-11-27 11:33:56-08:00
Thank you for reporting this issue. I have informed engineering.


HEXTrevorFenn
posted in thread AZ2 Crazed Rummager encounter in GMG - discard first then draw on 2017-11-27 11:23:24-08:00
Thank you for reporting this issue. I have informed engineering of this.


HEXTrevorFenn
posted in thread AA Ripple of Janal'ngo not increasing bolded number. on 2017-11-27 11:04:46-08:00
Thank you for reporting this. I have informed our team of engineers.


HEXTrevorFenn
posted in thread Seismic Pounder equip not working on 2017-11-27 10:34:19-08:00
Thank you for reporting this issue. We are looking into this.


HEXTrevorFenn
posted in thread Default sleeve checkbox broken on 2017-11-27 12:03:46-08:00
Thank you for reporting this issue. We are currently tracking this.


Dinotropia
posted in thread Friday Update - Giving Thanks on 2017-11-24 23:44:43-08:00
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Katkilla wrote:

The Friday update says, This weekend is your last chance to nab our Orchi-Notion and Massacre AAs. Is this a mistake? I thought there was one more month of constructed, unless this is a hint about a change with VIP or something. The new AA's always land first on sealed months if I remember right.
You are absolutely correct. I have been living in the future apparently, and thought it was already December. Must be all those X-mas decorations they have had up for the past week already...

The article has been amended, and to state clearly here to prevent any further confusion, this is the second to last chance for these AAs. We have one more round of VIP tournaments with these rewards in December as well.


NOBLELixil
posted in thread Where is sony marketing ? on 2017-11-24 21:00:50-08:00
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Neverness wrote:

Probably waiting for the European release, so expect to see adverts with Lixil wearing a Santa Hat
I ain't wearing any Santa hats <.<


Dinotropia
posted in thread Friday Update - Giving Thanks on 2017-11-24 10:00:00-08:00
Welcome to a round up of the week. Our release weekend for Dead of Winter is in full blast, we have exciting upcoming tournaments, and more:

hextcg.com/friday-update-giving-thanks/

Enjoy!


HEXSelali
posted in thread The Ruin Of Ripplewood doesn't return an Emerging Blasphem to hand with a - casting cost on 2017-11-23 20:13:02-08:00
Not 100% sure what you are asking but... Do you mean that when Emerging Blaspheme has a negative cost, it doesnt get returned to hand when you play The Ruin of Ripplewood?


NOBLELixil
posted in thread Opponent disconnecting for 5min ends the match. on 2017-11-23 20:03:40-08:00
I've asked devs about this and the reply I got is that this is intended.

5 minute time out means you lose the match.


Dinotropia
posted in thread Lore Locked - A Bite Out of Life on 2017-11-23 10:00:00-08:00
MrSeriousBsns introduces a new article series, Lore Locked!

hextcg.com/lore-locked-bite-life/

Enjoy!


HEXSelali
posted in thread Fateweave bug on 2017-11-22 15:52:19-08:00
Well.... after this bug being around for a long time we have finally figured out how to reproduce it. Here is the way to avoid it till we can get it fixed. When you are making a choice, you click on the card you want (Adventure or Fortune) then CLICK on the OK button. The way that we have been able to reproduce it is when you make your choice, mouse over the 2nd choice and click Spacebar to make the choice. Then when you use the zoom wheel, it will bring the choice you didnt make back onto the screen. Hopefully this will help you avoid seeing this happen till it gets fixed. Thank you all for the reports and the patience while we try to figure out how to reproduce this.


HEXSelali
posted in thread Choices freezing game in dungeons on 2017-11-22 15:47:23-08:00
Merged due to this being the same issue. Currently pressing no on a choice prompt will cause the game to hang.


Dinotropia
posted in thread Rolling Hotfix Notes v1.0.8.021 (PC) on 2017-11-22 11:21:17-08:00
Please let me know if you guys are still having an issue with getting the patch on Steam.


HEXTrevorFenn
posted in thread Kismet's Vampire Pack Incorrect Description on 2017-11-22 11:07:40-08:00
Thank you for reporting this issue. I have passed along this information to engineering.


HEXTrevorFenn
posted in thread EA cards after using their effect revert to non EA version on 2017-11-22 11:05:46-08:00
Thank you for reporting this issue. We are currently tracking this.


HEXSelali
posted in thread Choices freezing game in dungeons on 2017-11-22 10:16:55-08:00
Awesome thanks. I was able to reproduce it so passed it on to the engineers. Thanks for reporting.


Dinotropia
posted in thread Deck Drilldown - Easy Upgrades on 2017-11-22 10:00:00-08:00
Jeff Hoogland walks us through a few Dead of Winter upgrades for old decks:

hextcg.com/deck-drilldown-easy-upgrades/

Enjoy!


HEXSelali
posted in thread Collection search doesn't find keywords on 2017-11-22 09:34:02-08:00
Merged the treads because this is the same issue.


HEXSelali
posted in thread Choices freezing game in dungeons on 2017-11-22 12:26:03-08:00
Yea its looking like declining choice triggers is causing problems at the moment. The engineers are looking into it.


Dinotropia
posted in thread Happy Turkey Day 2017 on 2017-11-22 12:16:21-08:00
Greetings Entrathians! Followers of ancient and esoteric lore might be aware that tomorrow is Turkey Day.

hextcg.com/happy-turkey-day-2017/


Dinotropia
posted in thread Rolling Hotfix Notes v1.0.8.021 (PS4) on 2017-11-21 23:00:00-08:00
Here are patch notes for this latest round of updates.

hextcg.com/dead-winter-rolling-hotfix-notes-v1-0-8-021-ps4/


Dinotropia
posted in thread Rolling Hotfix Notes v1.0.8.021 (PC) on 2017-11-21 23:00:00-08:00
Here are patch notes for this latest round of updates.

hextcg.com/dead-winter-rolling-hotfix-notes-v1-0-8-021-pc/


Dinotropia
posted in thread Dead of Winter Rolling Hotfix 1.0.8.021 on 2017-11-21 21:39:51-08:00
Hey guys, can you try to log in again for me? We think we cleared up your issue.


Dinotropia
posted in thread Dead of Winter Rolling Hotfix 1.0.8.021 on 2017-11-21 19:03:22-08:00
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Airtron wrote:

There is nothing on the notes. No mention of whats being changed.
We traditionally release notes for our patch when the servers go down / tournament's lock. You can expect patch notes for this update in a few hours.


Dinotropia
posted in thread Dead of Winter Rolling Hotfix 1.0.8.021 on 2017-11-21 18:26:54-08:00
We are introducing a Dead of Winter update this evening. This is a hotfix patch, which means no downtime! Read on for more details.

hextcg.com/dead-winter-rolling-hotfix-1-0-8-021/


Dinotropia
posted in thread Weekend $1,000 results (Nov 18-Nov 19) on 2017-11-20 16:50:49-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-november-18/

hextcg.com/hex-clash-results-november-19/

Congratulations once again!


Dinotropia
posted in thread status portuguese translation on 2017-11-20 15:26:19-08:00
I will take that to the team. Thank you for bringing this to our attention, sir.


HEXTrevorFenn
posted in thread PS4 Deck Creation Gem Socketing on 2017-11-20 13:29:54-08:00
Thank you for reporting this issue. We are currently tracking this.


HEXTrevorFenn
posted in thread Underworld Reinforcements has been bugged for a long time. on 2017-11-20 13:22:13-08:00
Thank you for reporting this issue. I have informed engineering and are working on a solution.


HEXTrevorFenn
posted in thread Game stuck when using Ghastly Exchange with a Deathcry - Verdict Troop on 2017-11-20 11:25:16-08:00
Thank you for reporting this issue. I have informed our team of engineers and are working on a solution.


HEXTrevorFenn
posted in thread Stun Animation Gone? on 2017-11-20 11:12:10-08:00
Thank you for reporting this. We are currently tracking this issue.


HEXTrevorFenn
posted in thread Hexshelled Turtle in Ruins of Kukatan skips my 2nd main and end phases after combat on 2017-11-20 11:02:14-08:00
Thank you for reporting this issue. I have informed our team of engineers of this.


HEXTrevorFenn
posted in thread Brighthammer Adept incorrect text on 2017-11-20 10:19:12-08:00
Thank you for reporting this issue. I have informed our team of engineers.


HEXTrevorFenn
posted in thread Collection search doesn't find keywords on 2017-11-20 10:11:37-08:00
Thank you for reporting this issue. I have informed our team of engineers.


HEXTrevorFenn
posted in thread Can no longer unlock Extended Art from Campaign on 2017-11-20 09:58:58-08:00
Thank you for reporting this issue. I have informed our team of engineers.


Dinotropia
posted in thread status portuguese translation on 2017-11-20 09:53:24-08:00
Portuguese is something that we would like to continue to support, but at this time further translation for that language is on hiatus.


HEXTrevorFenn
posted in thread Frostform not forcing threshold requirements on 2017-11-20 12:54:52-08:00
Thank you for reporting this issue. I have inform our team of engineers and are working on a solution.


HEXTrevorFenn
posted in thread Necrotic Ranger Beast-hit-make-shard ability not working? on 2017-11-20 12:23:42-08:00
Thank you for reporting this issue. I have informed our team of engineers and are working on a solution.


HEXTrevorFenn
posted in thread Cards from cancelled Kismet draft are bugged/stuck in collection. on 2017-11-17 19:00:05-08:00
I have forwarded this issue to support. You may still want to file a support ticket if you haven't already.


HEXCoryJones
posted in thread Nameless Pact bugged- player never loses on 2017-11-17 17:59:56-08:00
I have let the team know


HEXTrevorFenn
posted in thread Locked in AH while in Campaing on 2017-11-17 17:18:23-08:00
Thank you for reporting this. We are currently tracking this issue.


Dinotropia
posted in thread Friday Update - Winter is Here on 2017-11-17 10:00:00-08:00
Welcome to a round up of the week... and it's a big one today. Our 8th set releases this Friday! Read on for details, patch notes, and release celebration specifics:

hextcg.com/friday-update-winter/

Enjoy!


HEXCoryJones
posted in thread Friday Update! 11.17.17 on 2017-11-17 12:25:26-08:00
Hey its FRIDAY!!!!! FRIDAY with with a NEW SET kicker!!!! the best sorts of FRIDAY! I will now say NEW SET FRIDAY 10 times to really drive home my excitement!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! NEW SET FRIDAY!!! hooray for copy/paste! I did say it out loud so it still counts!!!

Well its not only NEW SET FRIDAY!!! its also FRIDAY BEFORE THANKSGIVING WHEN WE ARE OFF ON THANKSGIVING...FRIDAY at HEX HQ! ya know... like EVERY FRIDAY! and on this glorious FRIDAY BEFORE THANKSGIVING WHEN WE ARE OFF ON THANKSGIVING...FRIDAY we take a moment to explore the relationship HEX employees have with this terrible holiday... lets pick a HEX employee at random, I don't know who.... how about JARED perfect! and totally random.

Cory: Hey Jared tell me your best Thanksgiving story

Jared: OK! ...when I was a small child my father brought home a large LIVE turkey several weeks before thanksgiving, his plan was to fatten up the bird and butcher it himself so we would have the freshest possible turkey for dinner. Unbeknownst to my parents I spent everyday after school with that turkey, I made a real connection, I even named him... Jared Jr. it felt appropriate as my paternal instincts had kicked in and I totally believed I was that birds dad. So Thanksgiving was coming soon and I knew what that meant for Jared Jr... frantically I researched Thanksgiving traditions in an effort to save my bird son... was there some ancient right I could invoke to take turkey off the menu? I wasn't the President of the United States so a pardon wouldn't be possible... then I found it! THERE WAS A SOLUTION! There could be life after Thanksgiving for Jared Jr.!! The big day came and with it the sweet savory smells of moms delicious dinner, mashed potatoes, candied yams, green bean casserole, dinner rolls, cranberry sauce, pumpkin pie... and of course a huge juicy turkey. We really enjoyed that dinner, the family smiled and laughed and sucked down succulent turkey meat slathered in gravy. I can admit now that I did enjoy Jared Jr. ...he was supremely delicious and our special connection seemed to add a texture to the feast I had not experienced in my young life. It was only after the feast that my plan came back into focus... fighting back the weariness brought on by Tryptophan (the turkeys only natural defense mechanism) I dug into the remains of Jared Jr. and retrieved his salvation... THE WISHBONE! My dad chuckled as he watched me delicately clean the flesh from the bone and prepare it for the time honored holiday tradition, the magical breaking of THE WISHBONE.... yes that was my plan... I KNEW my bird son would be back in my arms any moment!

...well I'm sure I don't have to tell you how this story ended, of course there was no resurrection, no tearful reunion with Jared Jr. ...just some slight indigestion and week worth of Jared Jr. sandwiches

BUT, to this day I still wear that wishbone around my neck... to keep Jared Jr. in my thoughts... a bitter (yet savory) reminder of how unfair life can be....



Cory: HOLY SHIT that was dark... yet compelling thank you for sharing... not sure why the ritual of the Wishbone didn't work, probably because you don't believe in the patron saint of Thanksgiving... the cruel Spanish necromancer Christoper Columbus, director of the first HARRY POTTER FILM! MAGIC!!!


SO... I want to address the turkey in the room ...the way the launch of Dead of Winter was communicated
I spent some time obsessing ... I mean READING the forum thread about it, so let me chime in
we had three options for how to handle this
1. We give you a date and if we miss it we come back to you over and over moving it out until we are actually able to hit it... usually this would also have almost no notice as once its ready we launch it.
2. We don't say anything other than (SOON) and when its ready we launch it as soon as humanly possible.
3. We don't say anything other than (SOON), then when the patch is ready we HOLD it, announce a date in the future and launch then...

each has its upside and down side... lets go thru them
1. Technically we are being totally transparent and keeping you up to date, if you will remember this was my preferred method BUT my mix of optimism and honesty seemed to get peoples hopes up and then let them down a bit more than they where comfortable with... in short we had a ton of negative feedback and it was deemed unprofessional by the community... so we ditched this method
2. You don't have to be disappointed by a slipped date, and you get the product AS SOON as its ready. Down side is you don't have notice other than then the content the indicates the launch is very near (full spoiler is the big one), clearly hard to plan around (effects different players to different degrees)
3. No slipped dates and you get notice about when the launch is going to happen, of course the downside is you may have to wait for content you could have had sooner.

as you can see each has upside and downside, in the end I made a choice about which of these I thought would best serve the largest number of players, here are the other factors I weighed...
- If we didn't bust ass and get it out today we would miss the weekend and instead launch in the middle of the week (not optimal to enjoy the launch)
- Because of the Holiday we will be missing key people next week, SOOOO if we missed Friday, we actually would have to push until AFTER the long Thanksgiving weekend... uh TERRIBLE

In the end missing the long Thanksgiving weekend sort of decided it for me, I just felt more players would be served by getting it out now. I know many people have time off and would love to have the chance to enjoy the content during the break. I realize YOU may be one of the people this decision makes unhappy, and believe me I fucking HATE making anyone unhappy, I got to say its been one of the hardest parts I've had to learn about running a company, you cannot please everyone EVER, and that's not a vague don't kill yourself cuz someone is always going to be unhappy kind of statement... its the literal truth... one persons perfect decision is another persons ARE YOU FUCKING INSANE decision. So again sorry if you got blindsided by this, we can do it differently in the future but my guess is there will always be some circumstance I have to factor and make the best choice in the moment... and ultimately it will piss off some percentage of the players (hopefully less than 50%) and we will always try and figure out how to mitigate the feel bad in the case of DOW we extended the launch celebration to 10 days so even if you didn't have time to jump in at the start you had plenty of time to get in before it ended.

SO... with that out of the way. HOW ABOUT THE UPDATE TO THE UPDATE?
well, not much to go over actually, we LAUNCHED DEAD OF WINTER... hooraay!

here is the first deck I made as soon as I had cards... not sure if its good or not... probably not



but it IS pretty fun!
I hope you can (continue) to bear with us as we do the best we can, we are a VERY small team trying to make a VERY big game. I promise we do our best and work very hard to make you happy.
have a great Thanksgiving, no update from me next week... I will be engorged with Jared Jr. and gravy ...taking the day off

love, Cory

ps. I love hearing your thoughts and feedback, but please don't attack other HEX players, we are after all one family.... and we should all be gathered around the roasted Jared Jr. celebrating the things we are thankful for... me? I'm thankful for each and every one of the amazing people in the HEX community.

except ONE OF YOU, fuck that guy... :P


Dinotropia
posted in thread Kismet's Draft Announcement (DoW Patch) on 2017-11-17 00:05:00-08:00
Here is a quick announcement regarding Kismet's Draft going back in the vault:

hextcg.com/kismets-draft-announcement-dow-patch/


Dinotropia
posted in thread 11/17/17 Dead of Winter Patch Notes on 2017-11-17 00:05:00-08:00


Dinotropia
posted in thread Dead of Winter Release Celebration on 2017-11-16 23:16:48-08:00
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Auran wrote:

Are we able to enter sealed and Evo with Frostheart boosters or is that a typo?
That is a typo. All release weekend stuff is Dead of Winter. Article has been updated accordingly.


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Trenzalore wrote:

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Gregangel wrote:

10 days of release celebration ?
Oh wow, didn't notice that.That would be a great thing to do and would negate most of my grudge with those ninja releases...
Yup! The release celebration is a bit longer this time to offset a shorter announcement window. I know that I for one am going to be drafting like crazy...


Dinotropia
posted in thread Dead of Winter Patch Announcement on 2017-11-16 22:40:07-08:00
Patch details for our Dead of Winter update!

hextcg.com/dead-winter-patch-announcement/


Dinotropia
posted in thread Dead of Winter Release Celebration on 2017-11-16 22:38:35-08:00
Our Dead of Winter release celebration starts this weekend!

hextcg.com/dead-winter-release-celebration/


HEXTrevorFenn
posted in thread Frostmare + Playing With Fire resource bug on 2017-11-16 14:04:26-08:00
Thank you for reporting this issue. I have informed our team of engineers.


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-11-16 11:11:11-08:00
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AxelDWater wrote:

I think Escalation is a new-ish Keyword compared to Escalate->text,increase by X. If I am correct then it adds the bold number on card each time played, so High Joltage will be 2 -> 4 -> 8 I think. In this case Escalation cards are gonna be quite good. We still have to wait and see though, or someone from HEX to clear this out. :)
You are noting a slight rewording to clean up text clutter. You are correct that older escalate cards have changed their templating some, but the functionality has been consistent throughout. For example, Chronic Madness (seen here in a mid-way point between what we had before and we have now). You may also be remembering the pre-alpha escalation which doubled those values, but that never made it into the full HEX client as it was too powerful.

Edit - Ninja'd


Dinotropia
posted in thread Still no release date of set 8? on 2017-11-15 22:33:26-08:00
The set will be out when it is ready, and we will announce the release date accordingly. I am also super stoked to jump into the set on live, but there is only so much information I can share at this time. For now, please enjoy the full spoiler list and the awesome set reviews which are circulating around the community.


Dinotropia
posted in thread About Wells ressources on 2017-11-15 21:51:23-08:00
Well of Life

If you take a look at the Wells, you will see that they all have the text [THRESHOLD] or [THRESHOLD]:

In the case of Well of Life, it reads [WILD] or [DIAMOND] : Gain [WILD] or [DIAMOND] . If there is any text before a colon, this means it is a requirement you need to meet before the text on the right is triggered. Thus, if you have a [WILD] or a [DIAMOND] when you play your Well, you will get a choice of thresholds to gain. If you don't have either (for example, if the Well is the first resource you play), you won't get any thresholds.


HEXCoryJones
posted in thread Different primal chest sleeve style for Dead of Winter on 2017-11-15 17:08:41-08:00
no logo... (makes me almost sick to say it)
)


Dinotropia
posted in thread List of icons available in the game on 2017-11-15 15:42:24-08:00
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ReluxTheRelux wrote:

Also the set symbol for Frostheart is still not vailible in the forums.
Shazzam!


Dinotropia
posted in thread Refund money? on 2017-11-15 15:19:08-08:00
Issue resolved. Closing thread.


HEXCoryJones
posted in thread Different primal chest sleeve style for Dead of Winter on 2017-11-15 15:14:47-08:00
yes it is the new style sleeve, replacing the old key sleeve

now I kind of want to go back and make this version for all the old sets :(


HEXTrevorFenn
posted in thread Frostheart Horned Giraffe is an Ardent Troop on 2017-11-15 10:19:48-08:00
Thank you for reporting this. I have informed the others.


HEXCoryJones
posted in thread Friday Update! 11.10.17 on 2017-11-14 16:39:22-08:00
oh shit! you bought 6 of them!!


HEXPaladon
posted in thread CCS5 is over, yet we are waiting for CCS4 Prizes on 2017-11-14 10:50:56-08:00
I've also sent you a PM.


HEXTrevorFenn
posted in thread Visual Mail Bug on 2017-11-14 10:50:43-08:00
Thank you for reporting this issue. I have forwarded this issue to our team of engineers.


Dinotropia
posted in thread CCS5 is over, yet we are waiting for CCS4 Prizes on 2017-11-14 10:45:19-08:00
Hey StewardUlk,

To receive your prize, it is essential you follow the directions we've provided:


CLAIM YOUR REWARDS

Winners! Don’t wait, claim your rewards now by sending us your address and payment details to the tournament email address:
player@hextcg.com
As is written in the Terms and Conditions, you must provide either of the following:

1) Your bank details, comprised of:
  • Your full name
  • Your bank’s name
  • Your account number, including the IBAN and SWIFT/BIC codes
2) Your PayPal information with:
  • Your full name
  • The email address registered to your PayPal account
Again, please provide your full mailing address. This is important for processing your rewards.
NOTE – We are only able to pay by check for US citizens. You will also be required to fill out a W9 form to receive your prize.

If we do not receive an email from you with this information, we have no way to provide prize rewards to you.

We have no record of an email from your end. Can you please resend your information to player@hextcg.com? Once we have your info, we can move forward with prize payment.


Dinotropia
posted in thread Hexploration – Dead of Winter Top 10 on 2017-11-14 10:34:06-08:00
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Nollfem wrote:

Are the previous coin cycle getting the 'Coin' type added with Dead of Winter? Otherwise they shouldn't be viable targets for the Shamrock discard effect.
I just talked to R&D about this. The coin cycle is indeed getting the subtype coin for consistencies sake, and will thus be valid discard options for Shamrock's effect.


Dinotropia
posted in thread Dead of Winter Full Spoiler List on 2017-11-13 19:01:16-08:00
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Sukebe wrote:

looks like interest in the spoiler might have crashed the hex website...I keep getting a 502 bad gateway error when I try to see the spoiler or go to the main site :(
We have people looking into this now.

Edit: Should be up now


Dinotropia
posted in thread Dead of Winter Full Spoiler List on 2017-11-13 15:00:00-08:00
To help you stay frosty, we are revealing the full Dead of Winter card list so you can prepare for battle. Let's take a look at the new recruits:

hextcg.com/dead-winter-full-spoiler-list/

Enjoy!


Dinotropia
posted in thread Hexploration – Dead of Winter Top 10 on 2017-11-13 13:55:02-08:00
Ali Aintrazi shares his top 10 Dead of Winter cards to date. Come take a look!

hextcg.com/hexploration-dead-winter-top-10/

Enjoy~


HEXTrevorFenn
posted in thread Lazgar's Vengeance on ladder on 2017-11-13 10:38:01-08:00
We are aware of this issue. We are fixing it as soon as possible. Thank you for reporting.


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 5 - The Winners on 2017-11-13 10:05:59-08:00
Our $5,000 Cosmic Crown Showdown reached a rousing finish yesterday. Let's take a look at the winners:

hextcg.com/cosmic-crown-showdown-2017-season-5-winners/

Congratulations to everyone who went the distance!


HEXCoryJones
posted in thread Friday Update! 11.10.17 on 2017-11-13 09:47:18-08:00
WOW these photos are great... I will HAVE to make a special sleeve for you people

I think DeStereo might be the coolest motherfucker playing HEX... that suit is amazing

in the meantime check your account for some stuff :)


Dinotropia
posted in thread PS4 Evolving Sealed Gauntlet on 2017-11-13 12:55:06-08:00
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AnomalyCobra wrote:

@Dinotropia any official word on this? At this point assuming it is 31 days after account creation but would still like to know for certain
You will get your tickets on the monthly anniversary from your first login, not the beginning of each month. If you created your account the day of the PS4 launch in North America, then you will get your second ticket on the 17th of November.


Dinotropia
posted in thread Weekend $1,000 results (Nov 11-Nov 12) on 2017-11-13 12:01:11-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-november-11/

hextcg.com/hex-clash-results-november-12/

Congratulations once again!


HEXCoryJones
posted in thread Friday Update! 11.10.17 on 2017-11-10 15:19:45-08:00
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Blackwood wrote:

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HEXCoryJones wrote:

are you blackwood in game?
Yup!
done!

enjoy!


HEXCoryJones
posted in thread Friday Update! 11.10.17 on 2017-11-10 15:13:18-08:00
are you blackwood in game?


HEXCoryJones
posted in thread Friday Update! 11.10.17 on 2017-11-10 15:07:59-08:00
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Portensio wrote:

Cory Cory Cory. Please please please.

Can you give us a heads up in the release date before it’s release. I have a very busy schedule ( such is life with kids). So knowing when the release date is happening or the release event going to happen would be great in advance.

I mean if you would release the set next Tuesday I would of love to have heard it on this update and knowing the release events are the weekend that follows. If I wait until Monday to know thst it’s Tuesday and Friday the events it’s just a too short window for me. ( and a lot of people ). So pretty please. Just a heads up when you are 100%. Sure your release is happening

Also I wanted to say that I LOVE WHEN THE ART FOLLOWS A STORY. Having all this story or ressemblence in cards appearing really dives you into the story and game

Thanks again for such a great game .


HEXPaladon
posted in thread Friday Update! 11.10.17 on 2017-11-10 14:41:14-08:00
Dorks


Dinotropia
posted in thread Friday Update - Edge of Twilight on 2017-11-10 14:35:05-08:00
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schild wrote:

question

are the verdict pairs random

if so

an opponent could get sacrifice 2 constants or artifacts when they control none

and not have to do anything?
They are chosen intelligently by the client. A player will only be presented with choices that will effect the game.


HEXCoryJones
posted in thread Friday Update! 11.10.17 on 2017-11-10 14:08:50-08:00
Another Friday! already, holy shit they never stop coming... well I guess they'll stop coming eventually, hopefully not for hundreds of years. I really want to live for hundreds of years, or 15,600 Fridays in the parlance of this update... I'm dedicated to this living hundreds of years goal... super science or super natural... I don't care, Vampire, Robot Body, Soul to Satan or Genetic Tinkering, whatever works, I WILL MAKE it happen. Maybe if you keep reading these update updates you can see which way it goes... I am rooting for robot body so I can modify it... 10,000 boners will be REAL!

As we do every FRIDAY at HEX HQ its time to celebrate JOKES FROM THE PAST, YES an entire day of call backs, from our morning greetings of WAZZUP to a lunch wondering Wheres the beef? we really revel in the glory of jokes come and gone... I mean look at this commitment to a call back.... we actually BOUGHT these shirts...



the shirts are great because when you're not sure what to do you can look down and KNOW what Jared would do... WWJD? FUCKING PARTY!
if you have a picture of yourself wearing this amazing shirt you should post it in this thread if you DO... I will give you in-game stuff to make up for you actually trading cash for this nonsense


SO what about an update on the UPDATE! sure why not...

Dead of Winter is soooo close... I mean REALLY close so get the last of those Kismet Drafts in...
we patched out the PS4 client and we have both the EU build coming very soon AND we have a bunch of work done on the Japanese client! I really would love to get HEX on PS4 in Japan... we actually have some PC players there now and TCG's are HUGE in Japan, I think HEX could also be HUGE in Japan... well maybe not huge but I know the hardcore TCG people would love it.

Corey talked about the new resources... WOW those are amazing, I love the art on the WILD one so much, and the effect is BONKERS, plus it just fun design space to play around with this resource effects.
We also had some great lore articles from Nathan... as move closer and closer to set release you see the awesome story coming to life! the Void Star stuff is so great, we have SO MANY amazing character we have built for HEX it makes me sad we are not still doing novels right now... plus the losing teams story was great (good job Kyle on those losers)

how about another spoiler of VOID STAR, a little look at her power in full effect!



WOW! look at that art! she is one dangerous Coyotle!

Some of the collectors decks are going away, but if you haven't gotten them by now I doubt you will... BUT we still put the reminder out there just in case a straggler wants to pick up these amazing animated sleeves.... I mean decks!

ALSO! we have the Cosmic Crown SHOWDOWN this weekend, good luck to all the competitors! its great to see this high level play, it makes me super happy... as an extra bonus prize if you make the top 8 with a Pippit in your main deck I will put you in a Merry Caravan card as a vanity art (you can appear as a party goer) ...YES I HAVE A FAVORITE TEAM! :) but that is no surprise. We have been doing set 9 thematic work this week and WAIT until you see the cards... unreal, and we have some new Merry Caravan party people, I am totally in love with them... I mean just wait until you meet Sugerpuss!

We put a pretty RAD spoiler up, as if the Verdicts arnt amazing enough, just look at ANCIENT verdicts... WOW
and again taking advantage of the digital space in a way that is so crazy cool...

speaking of spoilers lets keep the chaos going with a Nameless card!



BONKERS! AGAIN!!!

well that's about it for this week, big stuff coming and I think everyone is going to love Dead of Winter...
thanks for reading the update update...

love you very much
-cory


Dinotropia
posted in thread This game is broken on Ps4 on 2017-11-10 13:59:17-08:00
Our most recent patch number is 1.0.7.008, not 1.04. Many of the issue you are describing are fixed in our live version. It is possible you are playing on an older version of our client somehow. QA is trying to track down if that is possible at the moment so we can help you out as soon as possible.

Finally, please contain your posts on one issue to one thread. Multi-posting like you have been doing is frowned upon on these forums.


HEXPureforce
posted in thread Set 8: Dead of Winter Spoiler Thread on 2017-11-10 13:49:51-08:00
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Angmar wrote:

Can we get some clarification on Void Star please -

Does she only make chaostouched troops, or is it any chaostouched? Does she only create things you have the thresholds to play?
Great question -

Chaostouch is put onto multiple card types, so yes, you can create different cards other than troops with Void Stars power (She sees all the angles). She however does require you have their thresholds. So you can make sapphire cards if she's in a mono blood deck.


HEXPureforce
posted in thread Set 8: Dead of Winter Spoiler Thread on 2017-11-10 10:21:17-08:00
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Ossuary wrote:

I suspect it will turn out that the 9 lives puts it back into your hand, not directly into play. Otherwise the aforementioned combination with Hideous Conversion would be absolutely outrageous (especially if you managed to stack extra deploy / deathcry triggers on it). Also, if it goes straight back into play, a single Cheap Shot would take all 9 of its lives immediately... also not a very good arrangement. No, it going back to your hand when it dies is the only thing that makes sense to me. If it's something other than that, I'll be pretty surprised (and disappointed).
As it turns out, the Whisker does put itself back into play. The game text on the front back end is:

[EIGHT-SHOT]: <b>Deathcry</b> - Put this from your crypt into play. Decrease the first bolded number by 1.

So yes, for things like Taint/Strangle/Cheap Shot (Any -DEF effect) It will return to play and die all 8 remaining times. However, as you also have pointed out, if you can stack it with Deathcries matter or Deploys make some pretty potent combos.

EDIT:

What HEXRYSU said is correct. He got to it before me. :)
@HEXPureforce any chance you can lend us some expertise? This kitty. Does his effect count as a deathcry, and is it 'put into play' or 'put into your hand'?

- Into play, and it is a Deathcry power!


Dinotropia
posted in thread Brink of Madness on 2017-11-10 10:00:00-08:00
She prowled across the burning sun. Or was it ice? Her paws stung like an unattended campfire, but every so often they dripped red autumn with the warmth of a summer’s day...

hextcg.com/brink-of-madness/

Note: The cut off line for Void Star reads create a random Chaostouched and put it into your hand.


Dinotropia
posted in thread Friday Update - Edge of Twilight on 2017-11-10 10:00:00-08:00
Welcome to a round up of the week. We have lore, spoilers, tournaments, and more!

hextcg.com/friday-update-edge-twilight/

Enjoy!


HEXRysu
posted in thread Set 8: Dead of Winter Spoiler Thread on 2017-11-10 09:52:31-08:00
Not HEXPureforce, but I think I can help.

It does put it into play. Behind the cute text it actually says:

[8-SHOT]: <b>Deathcry</b> - Put this into play.

So when it dies, it will come back into play with 8 lives left. You can sacrifice it over and over again. If you revert the kitty when she only has one life left, she'll get all of her lives back! And if you Taint it, it will die over and over again in an existence of pure agony. Poor kitty.

Hope that helps clarify.


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-11-10 02:14:36-08:00
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Amostephil wrote:

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Wolzarg wrote:

Why does becoming ice turn animals punkrock?
that was the same question i wanted to ask wolzarg :)
Fun Fact: A group of ferrets is called a business. :D


HEXTrevorFenn
posted in thread Chlorophyllia AA equipment bug on 2017-11-09 13:48:35-08:00
Thank you for reporting this issue. This is currently on the Known Issues


HEXTrevorFenn
posted in thread Mawstorm equipment Gnawed on Armband not working on 2017-11-09 10:13:54-08:00
Thank you for reporting this. It is already on the known issues list. Here is a link to Known Issues


Dinotropia
posted in thread Card Spotlight - Exciting Arcs on 2017-11-09 10:00:00-08:00
InfamousNeo brings us an upcoming cycle in our new set, Dead of Winter! Let's take a look:

hextcg.com/card-spotlight-exciting-arcs/

Enjoy!


HEXPaladon
posted in thread 11/8/17 PS4 Patch Notes on 2017-11-08 13:16:54-08:00
We are in the middle of deploying a patch to the PS4 build that contains the following fixes:

  • Zooming in on a transformed card will no longer cause the application to close
  • Zooming in on a transformed card will now correctly show a small image of the previous version of the card
  • Extended Art cards can now be correctly saved into decks
  • Extended Art cards can now be read when played in game
  • Settings can now be accessed without error
  • Cards in reserves of a draft can now be examined
  • Fight Night tournament rules now indicate that only common and uncommon cards may be used
  • Updated text displayed during the draft to correctly show information about drafted cards
  • Audio controls have been added so you can now modify your audio settings in game


The patch should deploy over the next 30 min.


Dinotropia
posted in thread On the Losing Team - Part II on 2017-11-08 10:00:00-08:00
And now, a word about the teams who really put the dead in Dead of Winter:

hextcg.com/losing-team-part-ii/

Enjoy!


HEXPureforce
posted in thread Card Spotlight – Corners of the World on 2017-11-08 09:30:41-08:00
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Steric wrote:

Can we get confirmation on how these Sigils will resolve as far as sequencing is concerned? Will the Sigil of Light return a troop before Sigil of Earth gives all your troops +1/+1? Will Sigil of Water let you draw and discard before Sigil of Light returns a troop, letting it return the troop you just discarded? Will Sigil of Darkness force the opponent to sacrifice a troop before they know which of your troops is getting +2/+2 from Sigil of Air or which of your cards is getting returned by Sigil of Light? Will the Blaze Elemental created by Sigil of Fire enter play before Sigil of Air or Sigil of Earth resolve so that it gets the bonuses?
Great question Steric -

So for this, Corner of the world will have two different trigger powers added to it. Such that, the triggered powers will trigger in the order in which they're written on the card. (And thus, resolve in the opposite order, we don't worry about targeted/untargeted triggers here because all of sigils don't involve targets).

Therefore, the matter on the order of your powers will matter at times. Example:

I give it Sigil of Light then Sigil of Water.

When the triggers resolve, I'll first resolve Sigil of Water, Drawing a card, then discarding a card. Then Sigil of Light will resolve, returning a random card artifact/constant/troop with cost 3 or less from my crypt to play. Therefore, if I don't have any cards to return, but discard a 3 cost or less Artifact/Constant/Troop for the sigil of Light power to return, then I'll be able to guarantee that one will be chosen to put into play.

So the matter does matter here to some extent. As you're always just adding powers to the Corners of the World card similarly to when you play an action onto a troop giving it powers (Think Circle of Thorns + Dread Botanist. It matters which one of these is played first for the Dreadling to have the ability to be summoned and have the chance at getting the bonus attack. In terms of the order, you'd want the troop to be the last ordered power).

Sorry, I thought I fired this off yesterday, but never hit Submit!


Dinotropia
posted in thread Card Spotlight – Corners of the World on 2017-11-07 10:16:49-08:00
There has been some instability because an un-named actor has been pinging the site more times than is reasonable. Our tech guys are on the case, and the website is back up as of the time of this writing.

Thanks for your patience everyone.


HEXTrevorFenn
posted in thread 502 Bad Gateway (hextcg.com) on 2017-11-07 10:12:52-08:00
Thank you for letting us know the website server is down. We are currently working to resolve this.


Dinotropia
posted in thread Card Spotlight – Corners of the World on 2017-11-07 10:00:00-08:00
Hacky brings us an all new card from Dead of Winter:

hextcg.com/card-spotlight-corners-world/

Enjoy!


HEXTrevorFenn
posted in thread Unable to see Airvolution target on 2017-11-06 17:53:36-08:00
Thank you for reporting this issue. I have notified our engineers and we will find a solution.


Dinotropia
posted in thread [PS4] List of demoralizing PS4 issues on 2017-11-06 17:29:09-08:00
Reporting bugs = productive.
Insulting the fine people on our staff who work incredibly hard to bring this game to life = unproductive.

Let's stay productive.

To those bringing us PS4 bugs and cross posting here for the QA team to see, thank you very much. To everyone else, be constructive in your criticism or you will be hearing from me in a less charitable capacity.

Thanks!


Dinotropia
posted in thread Weekend $1,000 results (Nov 4-Nov 5) on 2017-11-06 14:31:27-08:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-november-4/

hextcg.com/hex-clash-results-november-5/

Congratulations once again!


HEXTrevorFenn
posted in thread In-between Turns / Moves Lag on 2017-11-06 11:35:53-08:00
Thank your for reporting these issues. QA has yet to reproduce this, however we are consulting the engineering team for any ideas.


HEXTrevorFenn
posted in thread [PS4] List of demoralizing PS4 issues on 2017-11-06 11:09:48-08:00
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AnomalyCobra wrote:

i would like to elaborate on the zoom in bug... it is 100% of the time happening to a transformed card. Zooming in on any card that was transformed is crashing the game
Thank you for providing this additional information. We appreciate your diligence in this matter. I have notified the others.


Dinotropia
posted in thread The Drops of Winter on 2017-11-06 10:00:00-08:00
Corey Burkhart brings us a whole new cycle of resources!

hextcg.com/the-drops-of-winter/

Discuss~


HEXCoryJones
posted in thread Friday Update! 11.03.17 on 2017-11-03 17:00:00-07:00
Huzza Mofo! Tis' Friday-ith, and all the land of merry-ment is alive with the spicy, meaty, minty, sweet flavor of FRIDAY... hark'n to this little know fable... the word Friday is derived from Frilonius the Greek god of disgusting stews... YES! from his lonely island off the cost of greeklandia the fabulously bearded god would concoct epic recipes that included seagulls, bubble gum, and non-edible silca packets from inside electronics shipping boxes... he would spring these unholy feasts on sailors that ventured to close to his shore and didn't already have plans for later that evening, like maybe more fishing or really anything... so as you party-harty this Friday, pour one out for Frilonius... preferably one of the those fucking gross Clamato drinks... I think he would like that... because its gross.

Well as we kick back and cap off another hard week, we are STILL basking in the glow of Halloween... so we are celebrating... HEX HQ HALLOWEEN FRIDAY.... huh... that makes no sense, we DID have a Halloween party, look at this!
hahahaha.... awesome... fucking Jared didn't even wear a costume! actually he said he was dressed as Jared from Subway... seemed pretty inappropriate.



I actually didn't attend the party I was at home getting ready for trick or treaters...
first I slipped into something more comfortable and prepped the candy...



now I was ready to bargain with the neighborhood kids for candy... these kids need to remember NOTHING is free... hahahaha
not sure the parents will appreciate it, but they should have prepared their kids for this sort of thing... I mean REALLY!
Here is the contract kids signed



I collected a number of souls and consider the whole endeavor a success!

SO... let get to the Update on the Update!

So we start off with the update with more Dead of Winter story... wow, total gut punch... Puck has been killed... a very sad moment, I actually love that little guy so it pains me to see him go. Remember these deaths are happening RIGHT now in THIS SET.. the consequence and REVENGE will be next set... better watch yourself Lord Blight-bark I know a little blue guy that's about to go insane! I love the deep dive into the storytelling and lore, Nathan has done a great job bringing these stories to life and I hope everyone is enjoying reading as much as we have enjoyed creating it.

Speaking of creating, we had a great one two punch on our process to create cards starting with Corey walking through the evolution of a card design, personally I am glad it didn't end at that second to last card... that 2 cost endless deck destruction looked... a bit rough. I DO want the Spellbobble Gobbler... that card look RAD! We also had the opportunity to see Tyler work (always a thrill) AND got to meet one of the HEX artists... Konstantin! one of my favorite people on the last set... I mean just look at those Merry Caravan cards... AND the Nannamancer! FUCKING amazing!

we are knee deep and in the thick of an astounding spoiler season so let me jump into the mix with this guy....

TADA! the next Eternal!




look at that! so fun and such a fancy outfit... its FANCY LAD the Eternal. I love the cost reduction effect, its SOOOO dangerous for design but this is a great place for it to live and give the Johnny deck builders something fun to play around with. I am super excited by it.

not a huge update update... BUT I did want to leave you with the full art of the VERY sad and lonely Balthasar... (I am sure he will find company directly after this performance) , the audience members are so great :)




*holding up lighter*
love you all and hope you have a great weekend!
-cory


NOBLELixil
posted in thread Chris Wood's programming site tips? on 2017-11-03 16:34:04-07:00
Moved to the appropriate section.


NOBLELixil
posted in thread Co-op proposal (with video) on 2017-11-03 16:27:04-07:00
Moved to the correct section.


NOBLELixil
posted in thread Help! Ps4 on 2017-11-03 16:25:36-07:00
Moved to the proper section.


NOBLERoostasaur
posted in thread Set 8: Dead of Winter Spoiler Thread on 2017-11-03 11:51:44-07:00
Do you like to fight? Do you like the fun combat tricks? Do you like escalation?

Well I've got a spoiler for you...




HEXTrevorFenn
posted in thread Gemborn Prowler BUG on 2017-11-03 10:46:29-07:00
Thank you for reporting this issue. I have notified our team of engineers and we should have a fix for this soon.


HEXTrevorFenn
posted in thread Equipment doesn't work for AA Lady Violet Blightbark on 2017-11-03 10:24:56-07:00
Thank you for reporting this issue. I notified engineering and we should have a fix for this soon.


Dinotropia
posted in thread Friday Update - Requiem for a Dream on 2017-11-03 10:00:00-07:00
Welcome to a round up of the week. We have lore, spoilers, and more!

hextcg.com/friday-update-requiem-dream/

Enjoy!


Dinotropia
posted in thread Dream's End on 2017-11-03 10:00:00-07:00
Puck ran. Through the fetid swamps and razored thorns of the Blightbark estate, he ran...

hextcg.com/dreams-end/


HEXTrevorFenn
posted in thread Chastise deals no damage in PvE? on 2017-11-03 12:29:21-07:00
If you encounter this issue again could you grab a screen shot and respond with it on this thread? I will inform our QA team.


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 5 - Top 128 on 2017-11-02 21:34:13-07:00


HEXTrevorFenn
posted in thread PS4 Extended art Ardent Crusader on 2017-11-02 11:14:55-07:00
Thank you for reporting this issue. We are currently investigating and will inform our engineers.


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 5 - Top 128 on 2017-11-02 10:00:00-07:00
Here are the top players from the 2017 Ladder Season #5:

hextcg.com/cosmic-crown-showdown-2017-season-5-top-128/

Congratulations once again to all our winners!


Dinotropia
posted in thread Let's cook a HEX card together! on 2017-11-02 09:33:23-07:00
Happy Birthday!


Dinotropia
posted in thread Card Spotlight – Stay Crafty my Friends on 2017-11-02 12:00:00-07:00
Ali Aintrazi doesn't always do spoilers, but when he does, they are always awesome:

hextcg.com/card-spotlight-stay-crafty-friends/

Enjoy!


Dinotropia
posted in thread Watch/Ban List Updates 11/01/17 on 2017-11-01 18:43:50-07:00
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Timlagor wrote:

It would be useful to include the current ban and watch lists in these posts for anyone who hasn't been keeping up to date.
Those are always available from the main menu on our website: hextcg.com/watch-and-ban-list/


HEXTrevorFenn
posted in thread [PS4] List of demoralizing PS4 issues on 2017-11-01 17:40:55-07:00
Thank you for submitting this list. We are investigating these and are in the process of updating the known issues.


Dinotropia
posted in thread Deck Drilldown - Diamond-Ruby Ardent on 2017-11-01 16:54:09-07:00
Jeff Hoogland brings us another one of his top 3 lists:

hextcg.com/deck-drilldown-diamond-ruby-ardent/

Enjoy!


HEXPaladon
posted in thread Pinned2018 Season 2 Sleeve Poll on 2017-11-01 14:59:40-07:00
Apparently if an AA in the Ladder is sapphire it gets a sleeve?


Dinotropia
posted in thread Pinned2018 Season 2 Sleeve Poll on 2017-11-01 14:44:54-07:00
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ReluxTheRelux wrote:

Tthe poll says eager lackey butt he image says naive lackey.

I am conflicted.
It does :(

Unfortunately, polls seem to lock when when they go live. To avoid (further) confusion, that selection 100% applies to the cute rabbit image shown in the post (Naive Lacky). Also, I think we've learned a valuable lesson here: Always double check your work and don't forget your afternoon snack.

EDIT - Fixed!


Dinotropia
posted in thread Pinned2018 Season 2 Sleeve Poll on 2017-11-01 14:04:56-07:00
Hey everyone!

We are continuing to get sleeves prepped for the long, but oh so rewarding animating process! Thank you so much for all your votes on the 2018 Season 1 Sleeves. To stay ahead of the curve, we are going to ask you to do it again. So, once more with feeling, here's what you have voted for so far:







style=width:style=width:


We are putting up the 2018 Season 2 Ladder Sleeves to a community vote.
Here are your two options:



This poll will only run for a limited time, so make sure to let us know which you prefer by noon on November 6th!


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-11-01 13:31:56-07:00
@Vroengard

315 was our official number (includes all released cards, including PvE additions). If you want to cut cards out of that number for the sake of the argument that is fine, but the number is correct.

As to the rest of your post, that looks like something that would go perfectly in a separate thread for this very topic!


Dinotropia
posted in thread RNG Discussion Thread on 2017-11-01 13:26:06-07:00
Do you like it? Do you hate it? Tell us why!

Remember, be polite and constructive if you want to be heard.


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-11-01 11:33:24-07:00
I would like to put things into perspective for those complaining about random effects. Frostheart introduced 315 new cards. Only 26 of them had the word 'random' in its text. Put another way, only 8 percent of the set did random things. This is just a tiny fraction of all the exciting design space that HEX has to offer right here and right now.

By my (admittedly quick count), we haven't even reached 26 cards in Dead of Winter that have random effects yet (and that is including all the revealed portal cards). I realize that random effects can be polarizing--you either hate them or you love them--but a polite discussion of their weaknesses and merits (perhaps in a thread just for that topic!) is much more constructive.

There are important design reasons why randomness is valuable. Perhaps a conversation about what kinds of randomness you like vs what kind you don't like could get more legs.


HEXTrevorFenn
posted in thread Chastise deals no damage in PvE? on 2017-11-01 10:44:54-07:00
Which encounter was this and what was the Board State when this occurred?


Dinotropia
posted in thread Artist Interview – Konstantin Porubov on 2017-11-01 10:00:00-07:00
Art Director Tyler James introduces us to a talented artist you can look forward to in Dead of Winter:

hextcg.com/artist-interview-konstantin-porubov/

Enjoy!


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-11-01 12:24:58-07:00
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PlatinumDeTwenty wrote:

Are pomegranates the fruit of the wild?
Once when I was living in the heart of a pomegranate, I heard a seed
saying, “Someday I shall become a tree, and the wind will sing in
my branches, and the sun will dance on my leaves, and I shall be
strong and beautiful through all the seasons.”


poetryfoundation.org/poems/58706/the-pomegranate


Dinotropia
posted in thread Watch/Ban List Updates 11/01/17 on 2017-11-01 12:00:00-07:00
Corey Burkhart returns with the HEX Watch/Ban list for November:

hextcg.com/watchban-list-updates-110117/

Discuss!


NOBLELixil
posted in thread Happy halloween! (with a sneaky spoiler) on 2017-10-31 18:33:28-07:00
Happy Halloween everyone!

Did you Hexers do costumes as well? Do show if you did!
We had couple of costumes in Hex offices too!
Chris Woods and I went for something classic!





Hope everyone is having a good time on Halloween! And get a bunch of dem canides!



P.S. Did you want a spoiler?! Here's one!




!


HEXTrevorFenn
posted in thread [Known] Pappy Jasper with Whip equipment stops giving +/+1 after 2 gifts opened on 2017-10-31 10:46:50-07:00
Thank you for reporting this issue. I have notified our engineers and they are working on a fix.


Dinotropia
posted in thread Blaze of Glory on 2017-10-31 10:00:00-07:00
The Arena shook. Locke cast about from his perch at the head of his slavering orc army, the lights from their Jack-Hats beeping in steady rhythm as they marched...

hextcg.com/blaze-of-glory/

Discuss!


Dinotropia
posted in thread Card Spotlight - Exalted Commander on 2017-10-31 12:06:39-07:00
Our website is having some issues. Top men are on it.


Dinotropia
posted in thread Card Spotlight - Exalted Commander on 2017-10-31 12:00:00-07:00
Jeff Hoogland shares a new Dead of Winter card that's sure to command your attention:

hextcg.com/card-spotlight-exalted-commander/

Enjoy!


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-10-30 23:30:29-07:00
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Angmar wrote:

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Pandaemonium wrote:

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OzawaWanderer wrote:

Realy cool art however
Blowing it up makes me like the art even more. In the generals tent they said it is the citadel of adamanth. Take a look at the card and see the similarities.
Oh wow, it is. I feel like thats a pretty significant story point to not be referenced in any way in the flavor text. Wtf.
As Corey mentioned in the History of a HEX card article that went up yesterday, each of the Destiny cards represents a wish or desire of the teams. They don't necessarily reflect anything that has happened in Entrath at this time.

Also, with a quick reference to art, this is something we do quite a bit. A *ton* of thought goes into the art. Sometimes, player experience is increased by subtlety rather than loud references calling something out. For example, the guy getting eaten by insects every few sets becomes a cool running joke for veterans. And, on a more lore-houndy note, by telling stories through art rather than words, we can give you guys who pay attention an oh sh#$ moment like this one :)


Dinotropia
posted in thread A forum moderator! a forum moderator! my stronghold for a forum moderator! on 2017-10-30 15:28:13-07:00
It is funny you should say that - I am looking to expand the moderation team to deal with this exact issue. If someone is interested in helping out as a mod on these forums, send me a PM with a short text on why you would be good for the position.

Best,

Dino-


HEXTrevorFenn
posted in thread Hop'Hiro Samurai Interaction with High number of Dreadlings on 2017-10-30 15:13:29-07:00
This is correct because if you are letting all six Dreadlings sacrifice at the end of turn that would be considered a single trigger. Therefore the six counters would be added first, then removed transforming Hop'hiro, Samurai into Hop'hiro, Elite Samurai.


HEXTrevorFenn
posted in thread [Known] Dallad can't break his shard grid for prismatics on 2017-10-30 14:56:45-07:00
Thank you for reporting this. I have notified our team of engineers and they are working on a solution to this issue.


Dinotropia
posted in thread Weekend $1,000 results (Oct 28-Oct 29) on 2017-10-30 14:54:38-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-october-28/

hextcg.com/hex-clash-results-october-29/

Congratulations once again!


HEXTrevorFenn
posted in thread [Known - PS4] Unable to check whats in my hand during mulligan on 2017-10-30 14:38:02-07:00
Thank you for reporting this issue. I have informed our team of engineers and they will be working on a solution.


HEXTrevorFenn
posted in thread [Known] Portable hole not working with AA weave into nothing. on 2017-10-30 14:19:18-07:00
Thank you for reporting this issue. I have informed our team of engineers and we should have a fix for this soon.


HEXTrevorFenn
posted in thread [Known] Daarmak Feet Equipment - Potential Bug on 2017-10-30 13:56:51-07:00
Thank you for reporting this. I have informed our team of engineers and we should have a fix for this soon.


Dinotropia
posted in thread History of a HEX Card - Demented Destiny on 2017-10-30 10:00:00-07:00
Corey Burkhart's back again to walk us through the process of making a HEX card:

hextcg.com/history-hex-card-demented-destiny/

Enjoy!


HEXTrevorFenn
posted in thread [Known] Constructed Ladder Match bugged out. on 2017-10-30 12:10:19-07:00
Thank you for reporting this issue. We are aware that certain card interactions can generate infinite loops. In these scenarios the match should resolve in a timely manner with one of the players receiving a win at random. Currently that interaction does take a while before it resolves. I have informed our team of engineers and they are working on a solution to limit the time that interaction takes.


HEXTrevorFenn
posted in thread [Known] Frenetic Doppleganger + Spellsong Sweetie = Infinite Loop on 2017-10-30 12:06:32-07:00
Thank you for reporting this issue. I have informed our team of engineers and we should have a fix for this soon.


HEXCoryJones
posted in thread Friday Update! 10.27.17 on 2017-10-27 15:53:40-07:00
So I hear we're having another Fri·day today... I would like to partake of this Fri·day... that's how its pronounced correct? FRI-DAY? yes I believe I will do the FRIDAY!!!
*starts rubbing peanut-butter on face* ahhh traditional FRIDAY BUTTER FACE... my celebration is in full regalia now!

As you know we are prone to celebrating here at HEX HQ on Fridays... and what could be more fun than AMATEUR MEDICAL CHECK UP FRIDAY!! yes, we have excellent health insurance here at HEX but who has time to wait at the doctors office when you can get a quick check up right here from ME!!!
So I started off with Jared and some amateur X-RAYS (fun fact if you run the microwave with the door open and put your patents head RIGHT IN FRONT of the opening then put a piece of photo paper on the other side you get a half way decent X-RAY!) let take a peek a-boo inside...



hmmm...not working better dial up the microwave...
There we go!...


AHA! just as I expected Jared has a full grown King Cobra living in his head, it all makes sense now, the spitting, the slithering... the susceptibility to flute based music...
...my diagnosis... TOTALLY Awesome! I mean shit... Jared has a poisonous COBRA living in his goddamn head... rock on Jared.... you will probably be dead soon but know you lived to the snakey MAX!!!

OK enough of that horseshit!

lets get to the Friday Update UPDATE!!!
and WOW its a big one, I mean its to be expected now that we have entered the spoiler season *dramatic music Que*

We really took of like rocket for Dead of Winter... spoiling the champions AND the key words!
Let me start off by saying... PORTALS! its going to be so much fun, you have ZERO idea, its amazing and I am so looking forward to 8-8-7 draft... I know! how can we pull ourselves away from Kismet Draft?!? well let me tell you the new format is going to be insane... so much fun.
also, wait until you get play with Verdict hahahahaa... such a crazy design space, going to make for some interesting games.

the champions look great, I think Adoni-Zeddek is going to be the all-star but we will see... that's my prediction so stock up on him now before the price goes up!
and if you want to know more about our Twilight friends be sure to read the amazing lore articles!

we also have Armies of Myth and Primal Dawn rotating out... I shed a salty tear (I know its healthy but its so hard to say goodbye)
there needs to be a slow motion in-Memorial for some of these cards... gone to soon
*slow pan and fade shot* Windsinger... Vampire Princess... Syzygy... Phenteo... Periwinkle... Crocosaur... Balthasar... Rune Ear Hierophant... High Infinitrix... Artisanal Cheesesmythe... Tribunal Magistrate... actual good... fuck the magistrate!
so many good cards, thank goodness we have the immortal format and we hope to keep making it better and better! more tournaments and more prizes! we want it to be amazing!

oh before I forget please take a moment to go HERE and vote for the next Ladder Sleeve, clearly there is only one correct choice!

so next up we announced the FIGHT NIGHT! a really fun new format for the HEX Primal crew with a rich ROCK flavor, the perfect way to try out competitive play for the newish HEX fan.
Also, we sort of accidentally rained on Funktion's rock parade and that made me sad *tears* so we are working on a cool little weirdo format that he can run Tuesdays! look for it in a month or so...

oh back to IMMORTAL, should have done this part before when I mentioned rotation... the Primal Championship happened! ya I was talking about Immortal before should have brought it up then, but I am to lazy to re-write this, and now I have written all this explaining that I should have gone back and re-written it... damn, I could have just re-written it in the time I did all this...

ANYWAY!...
looks at those winners... Grats Metronomy!
enjoy the AA Rune Ear!

we have another BIG tournament coming up the COSMIC CROWN SHOWDOWN!!! I did grind my way to cosmic with my puck rush deck, BUT I am not qualified, I think I'm in the mid 300s... DAMN! I could use that sweet prize money :) anyway if you ARE qualified save the date Nov. 11th and 12th!!!

Not sure if you heard but we have a pretty cool charity stream going on... thanks to the amazing HEX community... I am always blown away by how giving and generous this community is, we have so many awesome people playing HEX and the show of generosity and caring this event creates every year is beyond great... I feel incredible privileged that each of you has dedicated so much time to HEX, I have said it 100000 times but in my 25 years in the video game business I have NEVER seen a community like we have in HEX, its truly unique.

and thanks again for allowing me to kick things off with HAVOC and Funktion... and thanks to coach for the sum up on the forum... that worked out well <X just kidding... I know Coach had the best of intentions (I love you)... I could only stick with that thread for a couple of pages tho...

I hope you like the Diamonds favor AA and sleeve, secret side note the bird is going to eat that little dog... sorry... its the truth... CAN YOU HANDLE IT!!! 36 page forum thread...GO!

HAHAHHAHAAH!!!

I love you all, shit almost forgot here is a spoiler... LOOK AT THIS MADMAN!



BEAST MODE!

and last but not least... how about those standard animated cards for the ENTITY!!!

We really wanted to push the conceptual boundaries of what the entities could look like.. I mean what the HELL are they? I think it turned out so very very cool, I hope you love them.

let me know if you like the idea of fun stuff like this in the standard pack or do you think we should always save it for rewards?...

again Love you all, and hope you have the best weekend possible

-cory


Dinotropia
posted in thread 2018 Season 1 Sleeve Poll on 2017-10-27 11:57:34-07:00
Hey everyone!

We are continuing to get sleeves prepped for the long, but oh so rewarding animating process! Thank you so much for all your votes on the 2017 Season 6 Sleeves. To stay ahead of the curve, we are going to ask you to do it again! Here's what you have voted for so far:










We are putting up the 2018 Season 1 Ladder Sleeves to a community vote.
Here are your two options:



This poll will only run for a limited time, so make sure to let us know which you prefer by noon on November 1st!


HEXTrevorFenn
posted in thread [Known] PS4 HexPrimal Immortal Weekly No Valid Decks on 2017-10-27 10:34:39-07:00
We are investigating a fix and intend to patch it out as soon as possible.


Dinotropia
posted in thread Friday Update - Unknown Depths on 2017-10-27 10:16:11-07:00
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bobinchese wrote:

When you win a bash so hard, you get prizes in the immortal championship
That list was not listing what it should have. Fixed


Dinotropia
posted in thread Twilight Justice on 2017-10-27 10:00:00-07:00
He awoke in darkness....

hextcg.com/twilight-justice/


Dinotropia
posted in thread Friday Update - Unknown Depths on 2017-10-27 10:00:00-07:00
Welcome to a round up of the week. We have lore and spoilers and tournaments, oh my!

hextcg.com/friday-update-unknown-depths/

Enjoy!


HEXPaladon
posted in thread Friday Update - Unknown Depths on 2017-10-27 12:34:06-07:00
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Transience wrote:

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HEXPaladon wrote:

Hint: The death is so profound that it will alter something else in game.
It's not Princess Cory, is it? ;(
Nothing can kill Princess Cory. He's like a pokemon, he only faints.


HEXPaladon
posted in thread Friday Update - Unknown Depths on 2017-10-27 12:07:13-07:00
Hint: The death is so profound that it will alter something else in game.


HEXTrevorFenn
posted in thread Opponent is "Disconnected" on 2017-10-26 10:25:51-07:00
Did you and your opponent attempt to reconnect?


HEXTrevorFenn
posted in thread PS4 Trophies not granted during tutorial on 2017-10-26 10:18:50-07:00
This was actually intentional. Trophies aren't acquirable during tutorial.


Dinotropia
posted in thread Card Spotlight - Exalted Pathfinder on 2017-10-26 10:00:00-07:00
InfamousNeo shares his very own Exalted card. Let's take a look:

hextcg.com/card-spotlight-exalted-pathfinder/

Enjoy!


Dinotropia
posted in thread 2017 Extra Life Charity Stream - Cory's interview recap on 2017-10-26 00:50:07-07:00
I really do recommend everyone watch the interview when you get the chance. This summary by Coach is awesome (thanks, sir!), but it misses lots of Cory's reasoning and explanations which helps put everything in better context.


Dinotropia
posted in thread Fight Night Announcement on 2017-10-26 12:00:00-07:00
We’re pleased to announce we’re teaming up with HEX Primal once again to bring you another tournament series, Fight Night HEX!

hextcg.com/fight-night-announcement/

Discuss!


HEXCoryJones
posted in thread re: charity stream on 2017-10-25 16:10:11-07:00
I hear you and I get it

I hope to announce something soon that addresses these things


HEXCoryJones
posted in thread The WinterMoon Appreciation Society (a.k.a. Please Cory, reprint her) on 2017-10-25 11:46:39-07:00
maybe we need to start a petition...


HEXCoryJones
posted in thread Aboreans are not plants on 2017-10-25 11:39:49-07:00
Aboreans and Golems are the two races I cut from the list at the last minute...
they each actually have really cool lore...

in terms of MMO I created them to be the big guy races

The Aboreans are solitary monks that wander Entrath with a magical golden locket containing a seed, they slowly carve runes into their body to represents the truths they have learned in their travels. When they are entirely covered in runes the truth of where the seed must be planted comes to them, and that's how the next Aborean is born.


Dinotropia
posted in thread Dead of Winter - Champions and Updates on 2017-10-25 10:00:00-07:00
Corey Burkhart returns with our new champion lineup!

hextcg.com/dead-winter-champions-updates/

Discuss~


HEXTrevorFenn
posted in thread [Known] Sir Thorngage shard grid bug on 2017-10-25 12:15:41-07:00
Thank you for reporting this issue. I have notified our team of engineers and we should have a fix for this soon.


Dinotropia
posted in thread Limitless - Kismet Curiosities on 2017-10-25 12:00:00-07:00
Jeff Hoogland shows us how to get lucky playing Kismet's Draft:

hextcg.com/limitless-kismet-curiosities/

Discuss!


HEXPureforce
posted in thread Set 8: Dead of Winter Spoiler Thread on 2017-10-24 16:24:10-07:00
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Steric wrote:

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HEXPureforce wrote:

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Limekiller wrote:

Do charge cost reduction effects, like Voltwrench, Eternal Bastion, Boltblast Zeppelin, etc. also reduce the cost of Lixil 2.0's powers? Or do they only effect the cost of the champion's power?
They do in fact, yes. The charge cost amount will also dynamically update in the textbox. She'll also trigger things like When you use a charge power. As a charge power is any power in which it has a charge cost. Almost all powers have no charge cost (resources, activate symbols, discarding/sacrificing/void cards/etc) are all examples of powers that are not charge powers.So things like Talisman of Vitae, Lorenzo the Wyrmsinger, and Pyresmoke Cabalist will all trigger off of you using Lixil's powers!
Does that mean that Lixil's abilities are once-per-turn or is the once-per-turn limitation separate?
Once per turn is only a limitation of Champion Charge powers.


HEXPureforce
posted in thread Set 8: Dead of Winter Spoiler Thread on 2017-10-24 14:50:21-07:00
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Limekiller wrote:

Do charge cost reduction effects, like Voltwrench, Eternal Bastion, Boltblast Zeppelin, etc. also reduce the cost of Lixil 2.0's powers? Or do they only effect the cost of the champion's power?
They do in fact, yes. The charge cost amount will also dynamically update in the textbox. She'll also trigger things like When you use a charge power. As a charge power is any power in which it has a charge cost. Almost all powers have no charge cost (resources, activate symbols, discarding/sacrificing/void cards/etc) are all examples of powers that are not charge powers.

So things like Talisman of Vitae, Lorenzo the Wyrmsinger, and Pyresmoke Cabalist will all trigger off of you using Lixil's powers!


Dinotropia
posted in thread I'm done with Hex on 2017-10-24 13:13:19-07:00
Ol' Briny never could afford that dentist :(


HEXTrevorFenn
posted in thread [Known] Battleboards during tournaments on 2017-10-24 11:26:00-07:00
Thank you. We are investigating this issue.


HEXTrevorFenn
posted in thread [Known] "Double" cards added to Evo after client restart on 2017-10-24 11:18:10-07:00
Thank you. We are investigating this issue.


Dinotropia
posted in thread Hex appears to have lost my GK account and I'm struggling to get it back! on 2017-10-24 11:03:08-07:00
Hey Zeph,

Your username is insufficient to identify your data. We need other points of data to confirm identity (which is why support has been asking for your email address). I am told that if you can send them the KS code you redeemed on your account, they may be able to look up your account that way.


HEXTrevorFenn
posted in thread Got Disconnected and cant reconnect :( on 2017-10-24 10:30:37-07:00
Have you attempted reconnecting? If this persists could you please create a support ticket with an attachment of your output.log to better help our engineers track down this issue?


HEXTrevorFenn
posted in thread Got Disconnected and cant reconnect :( on 2017-10-24 10:05:30-07:00
Thank you for reporting on this issue. We are looking into it.


Dinotropia
posted in thread Card Spotlight – Blightwater Ferryman on 2017-10-24 10:00:00-07:00
Corey Burkhart returns with a new Dead of Winter card!

hextcg.com/card-spotlight-blightwater-ferryman/

Enjoy!


Dinotropia
posted in thread Hexploration - Finding Yarna's Voice on 2017-10-24 12:00:00-07:00
Ali Aintrazi buries down into a cool Yarna brew!

hextcg.com/hexploration-finding-yarnas-voice/

Enjoy!


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-10-23 17:48:12-07:00
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AnomalyCobra wrote:

will portal ignore the thresholds you can cast? Makes it very risky if you can hit cards you can't cast
Portals will only transform into cards that you have the thresholds to play.


Dinotropia
posted in thread PinnedSet 8: Dead of Winter Spoiler Thread on 2017-10-23 17:16:23-07:00
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Airtron wrote:

Do cards with portal continuously transform or only once?
Cards with Portal transform continuously until you play them from your hand.


Dinotropia
posted in thread Eyes of the Heart on 2017-10-23 15:51:32-07:00
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Draconix wrote:

I hope mill is playable in standard, so we can say things like...
What are you bringing to tournament?
Oh just run of the mill.

Didnt do well eh?
Yea there was trouble at the mill.

There is a mill ion of these
Man, you are being pretty 'mill'itant with those puns...


HEXTrevorFenn
posted in thread [Known] Upgraded Corporal Hadrian bug on 2017-10-23 10:33:08-07:00
Thanks for reporting this. I have informed our team of engineers and we should have a fix for it soon.


Dinotropia
posted in thread Eyes of the Heart on 2017-10-23 10:00:00-07:00
Lixil, the Deathless Gem, lived up to her name. Battered and broken, she clawed her way up to the surface—injured, not dead—as Frostheart continued to self-destruct....

hextcg.com/eyes-of-the-heart/


Dinotropia
posted in thread Weekend $1,000 results (Oct 21-Oct 22) on 2017-10-23 12:29:44-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-october-21/

hextcg.com/hex-clash-results-october-22/

Congratulations once again!


Dinotropia
posted in thread Playing Dead on 2017-10-23 12:00:00-07:00
Corey Burkhart joins us for a chill summary of the cool mechanics Dead of Winter has in store!

hextcg.com/playing-dead/

Enjoy!


NOBLELixil
posted in thread Clash still effecting limited Ranking on 2017-10-22 11:48:16-07:00
This is intented and not a bug.


NOBLELixil
posted in thread Friday Update! 10.20.17 on 2017-10-21 17:43:16-07:00
Shirt looks dope :p


HEXPaladon
posted in thread Friday Update! 10.20.17 on 2017-10-20 15:34:04-07:00
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schild wrote:

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HEXSirSleepy wrote:

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Colin wrote:

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HEXPaladon wrote:

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schild wrote:

Also I'm buying one of those shirts
Screenshot or it didn't happen...
Hey, I bought 5! ;)
What... Why? What is happening? WHAT IS GOING ON?
i don't know what Colin is doing but I bought mine in a youth small and I'm putting it on a stray cat
Probably right


HEXPaladon
posted in thread Friday Update! 10.20.17 on 2017-10-20 15:24:19-07:00
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Draconix wrote:

Isn't Jared married now, he can't be hanging out SOLO (cup).
We need to make sure his wife gets one of these.


HEXSirSleepy
posted in thread Friday Update! 10.20.17 on 2017-10-20 15:22:30-07:00
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Colin wrote:

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HEXPaladon wrote:

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schild wrote:

Also I'm buying one of those shirts
Screenshot or it didn't happen...
Hey, I bought 5! ;)
What... Why? What is happening? WHAT IS GOING ON?


HEXCoryJones
posted in thread Friday Update! 10.20.17 on 2017-10-20 15:12:51-07:00
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Gregangel wrote:

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HEXCoryJones wrote:

We have EU for PS4 in a few weeks and hopefully fingers crossed Japan before years end.
Just wondering why you did not do all the process for every zone in the same time.
not how the submission process works with Sony, much of this was out of our hands... its their platform


HEXCoryJones
posted in thread Friday Update! 10.20.17 on 2017-10-20 15:08:38-07:00
oh no....


HEXPaladon
posted in thread Friday Update! 10.20.17 on 2017-10-20 15:01:29-07:00
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schild wrote:

Also I'm buying one of those shirts
Screenshot or it didn't happen...


HEXCoryJones
posted in thread Friday Update! 10.20.17 on 2017-10-20 14:32:43-07:00
WUBBALUBBADUBDUB!!! uh.. I mean.. FALLATI-ONI'S BLARGING RECTUM RAPTURE! ....no no... that's not it... oh ya it's FRIDAY MOTH'U FERS!!! Friday! FRIDAY! hooray and huzzah its another Friday... sorry about before I spent the morning play testing some games that shall remain nameless!!

so... I was going to spend this Friday UPDATE UPDATE talking about the comments in our forum, I had all this shit to say about how EVERY decision we make is the best decision that CAN be made at that moment with the information we have (shit we are all hardcore gamers trying to min-max every asset HEX has) and how if you don't think it makes sense you can just assume you don't have all the information. BUT I have been warned about engaging online and my RULE is no arguing on the internet, clearly I succumb at times but I try to stick to it. So I am just going to focus on my natural state, funny and positive.

PLUS its Friday and that can mean only one thing.... CUSTOM T-SHIRT FRIDAY at HEX HQ... and if there is one thing we love on a custom TSHIRT its Jared's sweet mug and hardcore profanity! I really think this beauty hits ALL the right notes... its got a talking SOLO cup with a pretty righteous message and Jared just eating it up! MAN you should have seen the shirt from last week with Ryan rap battling a King Cobra it was BITCHEN but really dirty... snakes be talking some mad shit yo!



Heck you can even get your own copy of this awesome party rag...RIGHT HERE ...seriously please DO NOT buy one of these, its only a joke...

but all joking aside, lets talk about that G-DAMN update, we be updating on that update!

The Update starts in a pretty sweet place, with the SET 8 LOGO or as I like to call it DEAD OF WINTER!!! seriously look at that logo, the combo of Tyler and Larry working together is nearly unstoppable!
it features our friend Lixil and has an amazing winter meets vintage feel... that cameo treatment at the center is so good, clearly I have a passion for our logos and this knocked it out of the park.

Plus we have officially begun spoiler season so that means AFTER today my update to the update can feature some final cards! Dead of Winter is an amazing set and I am sure your going to love it, we have some surprises coming including the first ever ANIMATED standard cards in a set!! Wait and see its pretty neat...

so for the last time on SET 8... some cool art only spoilers! I am going to be spoiling DON SHAMROCK soon :)

lets give a little love to waxy friends the CANDLEKIN!



AND again! WAX ON WAX OFF!!!...



So great, I love those little guys... best token dude since the dreadlings!

Next up on the update was THE LIBRARIAN collector deck with the animated Librarian! This may be our most powerful collector deck yet! But even if it wasn't I would still want it, the animated Librarian is just to sweet, the Librarian is easily one of my favorite cards... and this new version is so cool. Funny I spelled Librarian wrong and it auto corrected to Libertarian which is a totally different kind of monster! HAHAHHA politics FTW!

Most of the rest of the update we talked about before with the exception of the CHARITY STREAM! I love this every year its so great to see the community come together to do something so nice. It starts next week and we WILL have cool prizes etc. I am scheduled to to talk to Funktion and HAVOC on Wed. Oct. 25th at 3:00 PM (Pacific I assume), it will be awesome to chat about everything going on... in a way that hopefully will not make you shit your pants! (seriously we have not given up on PVE and are producing more PVE content... I hope thats clear)

A couple of other things I would like to mention...
SUPER happy about the PS4 launch, (great job team)! yes we had a couple of minor glitches but overall it was pretty amazing and so far we have seen a bunch of new players coming in.... we have our press going out soon and the Sony support is also coming. I usually hold our marketing and do NOT push it at launch as typically we need a week or so to iron out the bugs and get things smooooooth... I do not like pushing players into the game at the very moment we are most likely to be having problems. All that said we are seeing a nice increase (even with no marketing ) in terms of players jumping in on the PS4 AND PC. We have EU for PS4 in a few weeks and hopefully fingers crossed Japan before years end.

finally...
the LORE... hopefully you had a chance to read the Lixil and Hogarth lore piece, it was very well done... and continues to unfold the story of Frostheart... hold on its going to get pretty weird!

Well I guess that it... love you all very much
I hope you have a great weekend and get those Kismet Draft in while you still can... its not going to last forever you know! (sob...)
seriously I have done like 50 drafts... its sick

-cory


Dinotropia
posted in thread Friday Update - Dead of Winter on 2017-10-20 10:51:13-07:00
Well, that is bizarre. There is no image in the post following the Librarian Collector's Deck. Can you PM me what browser you are using?


Dinotropia
posted in thread Friday Update - Dead of Winter on 2017-10-20 10:26:18-07:00
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Mach wrote:

There's a dead image in the article (I presume the spoiler, since I don't see it anywhere else).
Can you elaborate? All the images are working on this end.


Dinotropia
posted in thread How to do clickable links in HEX Chat; Cómo poner links en HEX Chat on 2017-10-20 10:06:46-07:00
Yes, we have put in measures to prevent unauthorized links.


Dinotropia
posted in thread Friday Update - Dead of Winter on 2017-10-20 10:00:00-07:00
Welcome to a round up of the week! Our latest spoiler season begins, exciting tournaments grace the horizon, and more:

hextcg.com/friday-update-dead-winter/

Enjoy!


Dinotropia
posted in thread PinnedHEX User Ranks on 2017-10-20 01:09:43-07:00
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Utremeld wrote:

class=userAvatarImage

Utremeld wrote:

I think the Blightbark usergroup is bugged, I have been stuck at Sprout forever.
Still not sure whats up with this.
I will have to investigate. Thanks for bringing this to my attention!


HEXSirSleepy
posted in thread PVE Cards That could use a buff/ archetype support on 2017-10-19 17:11:47-07:00
This is great stuff! Looking forward to reading more opinions on this topic.


HEXTrevorFenn
posted in thread [Known] Paragon of Insanity Hero Power Unable to Use Herofall on 2017-10-19 11:59:18-07:00
Hello Goliathus,

Thank you for reporting this bug. We have informed engineers and they are working on fixing this issue.


Dinotropia
posted in thread The Librarian Collector's Deck Available Now! on 2017-10-19 10:04:26-07:00
Available now, this deck will have you twisting your opponent's mind while you tear their deck apart:

hextcg.com/librarian-collectors-deck-available-now/


Dinotropia
posted in thread Deck Drilldown - Kagulichu Reanimator on 2017-10-18 10:51:26-07:00
Jeff Hoogland looks at the reviving power of Kagulichu:

hextcg.com/deck-drilldown-kagulichu-reanimator/

Enjoy!


Dinotropia
posted in thread Steam review went magicly to the roof on 2017-10-18 09:59:50-07:00
This thread has run its course.

Be civil. All of you.

Review the Forum Guidelines if you need a refresher.

I know PvE and PvP seem at odds sometimes, but these are both parts of what makes HEX great. Let's appreciate both sides and not go after each other for liking different things.


Dinotropia
posted in thread HEX: Card Clash Out Now! on 2017-10-17 12:15:55-07:00
The PS store for the EU and NA have their own distinct approval process. The EU client is currently working its way through approval now.


Dinotropia
posted in thread HEX: Card Clash Out Now! on 2017-10-17 12:02:33-07:00
We are pleased to announce that HEX: Card Clash is now live on the PS4™ in North America!

hextcg.com/hex-card-clash-now/


Dinotropia
posted in thread PS4 Launch Patch on 2017-10-16 17:27:28-07:00
Our servers will be coming down tonight for some updates:

hextcg.com/ps4-launch-patch/


Dinotropia
posted in thread Weekend $1,000 results (Oct 14-Oct 15) on 2017-10-16 11:36:22-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-october-14/

hextcg.com/hex-clash-results-october-15/

Congratulations once again!


HEXCoryJones
posted in thread Friday Update! 10.13.17 on 2017-10-13 16:40:01-07:00
Its Friday the 13TH!!! my favorite Friday of the ENTIRE year! I mean what OTHER Friday has an entire film franchise named after it?!?! Sure FREAKY Friday is OK... but there is BARELY any blood and dismemberment in THAT movie... I mean there is a little... I think, right?... the Lindsay Lohan version she kills some kids in a satanic ritual to try and reverse the effect? or am I think of a different movie???

Well its Friday and that can mean only one thing... JOURNEY INTO THE DARK ARTS FRIDAY!!! yes every Friday at HEX HQ we take a journey into the realms of the DARK ARTS!! and LO FOR WHENCE SHALL WE JOURNEY... TIS' the art of PALM READING! truly one of the darkest arts of all! ...let us peer into the palm of the one known as JARED! and see what cosmic paths his life shall follow!



hmmmm... Clearly Jared has TOO MUCH Blueberry Jam for his Toast line, so frustrating to finish your delicious crispy toast and still have so much Blueberry Jam leftover! Moving on we see... Jared's Erotic Dancing line is MUCH long than his Tips Line, again a lesson in frustration for Jared... maybe he can MAKE HIS OWN DESTINY and use some of the leftover Jelly in his Erotic Dancing act to get those tips up!! sometime you have to take fate by the horns and master the moment!

WOW! that was terrifying, Jared has one heck of a hand... (just the one, the other palm was super smooth, no lines at all, not sure why)

Now on to the UPDATE of an Update that you received on a Friday!

Speaking of the dark arts... the Kismet Draft has CAST a spell on me... shit I am draft WHILE I write this... RIGHT NOW! look here is the draft so far!



SOOO MUCH FUN!!!! actually after I posted this I played ****** and... WON! (I have starred out the name to protect the innocent... it starts with an S)

ok ok... back to this update to an update... so hard to pull my self away...

First up on the update is the... KISMETS DRAFT! ohhh nooo.... ok one more quick game....

This time against W/D and the turn 3 Hero of Legend both games did me in! :( I LOST! so frustrating! Oil Well as they say in Texas!

I am absolute loving KISMET DRAFT I think its a ton of fun, and I am so happy we added this to the game...
I thought THIS write up was pretty cool over at HEX PRIMAL but I will say its so wide open I have seen the craziest decks work!
Heck the deck I drafted above was inspired by a thread on the forum bitching about Shoku's Garden (one of my favorite cards)

I hope everyone is having fun, I did want to give a heads up that there is a bug with 3 of the animated Kismet Draft sleeves.. you actually haven't seen the full animation (Paragon, Yeti and Kismet)
they look EVEN BETTER!!!!

speaking of looking even BETTER...

How about a sneak a peek at some odd ball art for set 8!

For this week we explore the legend of the NOX... of Scorpinox fame!

first up a CHAMPION!!!

This is VENOMA of the NOX



then we have a couple of servants of NOX

the NOX ZEALOT!



and the NOX ANIMIST...



and WAIT FOR IT....

KING NOX himself a LEGENDARY card in set 8!...

(no picture), no seriously you'll have to wait for it!
hahahahaha....

back to the Update...
As we discussed last week, the boat battle board is coming up...

BUT in infinitlly more interesting news, we have the HAUNTED HARVEST coming!
This year we have some young Entrath trick or treaters! look at these cute kids... the kid in the yeti outfit needs to lay off the sweets, it may be a high fantasy world but childhood obesity is no way to spend your youth... Diabetes can be just as deadly as any dragon! To be clear Lord Diabetes is an evil warlock in the world of HEX that makes kids fat, then eats the feet of these chubby children, and only the protection of Lipitor Champion of the Lesterols... can save these youngsters... uh... sorry I had a mini-stroke

Anyway I love Halloween, its BY FAR my favorite holiday, and these cards are straight up RAD... the Jack-o-Lanterns on the Cultivator are so cool, got to get my play-set!

Next up is the VAMPIRE FAMILY, yes we did a Kismet pack focused on our favorite vampire family... you know, the one in our game. (I guess we never named these guys)
the cards look great, quick story we actually re-booked half of this art as the first round didn't exactly capture what we where looking for, thats the kind of commitment Tyler and I have to making sure the art is as amazing as possible in HEX. I really love the way the Royal Bloodline card turned out, look little vampire princess even has her silly hat on! I was going to put a joke in right here about posing for the Enthralling Gaze card.. and how the dress was a tight fit and yet I made it work... but it seemed lazy

anyway, we have the HEX PRIMAL IMMORTAL CHAMPIONSHIP SERIES coming up and MAN it looks awesome! Holy Hell an AA RUNE EAR! yes please!

well that's it for this week, I love you all... but I need to get back to my last match with this deck...


-cory


HEXTrevorFenn
posted in thread PvE Campaign User Constructed Decks for Deleted Characters Are Not Properly Deleted on 2017-10-13 15:44:43-07:00
We are unable to replicate this issue with the current information provided. Could you please either submit a customer support ticket including details on which cards you are attempting to auction or, if more comfortable, respond in this thread so we may better get a grasp on this issue you are experiencing. Also if you can please provide screen shots of warning notifications for any of the the items you wish to auction, it would be really helpful.


HEXTrevorFenn
posted in thread [MAC] Patcher not able to find patch after recent update on 2017-10-13 15:14:32-07:00
This issue should be resolved. If anybody is still having issues be sure to let us know either via forums or customer support.


HEXCoryJones
posted in thread Please Remove Shoku's Garden from Kismet's Limited on 2017-10-13 13:03:41-07:00
now I want to draft that deck!


HEXTrevorFenn
posted in thread Quick Troop and Deploy trigger on 2017-10-13 11:52:29-07:00
Thank you for reporting this issue. We have informed our team of engineers and should have a fix for this by the next major content patch.


HEXTrevorFenn
posted in thread Can't Save Reserves with Lazgar's Vengeance in Deck on 2017-10-13 11:26:26-07:00
As of last night's patch this issue should be fixed.


HEXTrevorFenn
posted in thread Copy of Dread Technomancer bigger than it should be on 2017-10-13 11:18:26-07:00
Thank you for the report. Our QA team is investigating this case and will pass on any findings to our team of engineers.


Dinotropia
posted in thread Friday Update - Enthralling Entries on 2017-10-13 10:00:00-07:00
Welcome to a round up of the week! We have Kismet Clash, new Battleboards, and more:

hextcg.com/friday-update-enthralling-entries/

Enjoy!


Dinotropia
posted in thread Patch Notes: v1.0.6.110 on 2017-10-13 00:30:00-07:00
Our patch notes are now up!

hextcg.com/patch-notes-v1-0-6-110/


Dinotropia
posted in thread Patch v1.0.6.110 Announcement on 2017-10-12 15:45:51-07:00
Our servers will come down briefly today for a quick update:

hextcg.com/patch-v1-0-6-110-announcement/


Dinotropia
posted in thread Improving Immortal on 2017-10-12 12:34:11-07:00
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LakosPolan wrote:

Any chance you could update calendar with starting times for those events?
I believe those are already in the forum calendar. E.g.:

forums.hextcg.com/calendar/ind…vent/884-immortal-weekly/


Dinotropia
posted in thread Bash Bests - Free Cards, Free Wins on 2017-10-11 12:56:09-07:00
Bobinchese shares his experiences with a cool new combo deck that won him last week's HEX Bash:

hextcg.com/bash-bests-free-cards-free-wins/

Discuss!


Dinotropia
posted in thread HEX Bash 10/7 - Top 8 on 2017-10-10 14:44:54-07:00
Here are the decklists from last week's HEX Bash! See who rose to the top of our weekly $1,000 constructed tournament:

hextcg.com/hex-bash-107-top-8/

Discuss~


Dinotropia
posted in thread Improving Immortal on 2017-10-10 10:15:08-07:00
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Thrawn wrote:

Is the only way to get championship entry tickets going forward from these tournaments, or is there still going to be the Immortal queue with tickets awarded for match wins there?
We aren't currently planning to remove this queue, so you can round out your tickets there.


Dinotropia
posted in thread Old account disappeared on 2017-10-10 10:06:55-07:00
For our KS players, the process is a little easier. If you reach out to our support with your original backer email, we should be able to cross-reference with the KS info we had before we joined with Gameforge. Support will walk you through what it needs, but as Silvanos pointed out, it is a smoother process. We have a little more to work with since KS account data exists partially pre-partnership.


Dinotropia
posted in thread Improving Immortal on 2017-10-10 10:00:00-07:00
Hello everyone! We have some exciting changes to our current Immortal tournament offerings:

hextcg.com/improving-immortal/

Discuss!


Dinotropia
posted in thread Weekend $1,000 results (Oct 7-Oct 8) on 2017-10-09 14:13:19-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-october-7/

hextcg.com/hex-clash-results-october-8/

Congratulations once again!


Dinotropia
posted in thread Steam purchases not working on 2017-10-09 10:59:56-07:00
We see you making lots of requests and a billing charge is set up, but it won't go through without you approving it on the following screen. We suspect this may be a local issue to your account/machine. Have you tried closing down steam (closing the program completely through the task manager) and then launching again?


NOBLELixil
posted in thread Patcher looping on 2017-10-08 16:57:55-07:00
Try letting game sit for an hour at least, that's how long it took me to patch - altho it shows that youre downloading same file doesn't mean you're looping just that you're missing some stuff.


NOBLELixil
posted in thread Patcher looping on 2017-10-06 22:44:54-07:00
May I ask how long did you guys try to let the patcher to run?


Dinotropia
posted in thread Friday Update! 10.06.17 on 2017-10-06 16:07:01-07:00
The Kismet Draft patch was a special addition outside of our normal patch schedule because Cory wanted to do something special. The PvE slots are still slated to arrive shortly with our next (regularly scheduled) patch.


Dinotropia
posted in thread Friday Update - Friend in Me on 2017-10-06 16:03:25-07:00
No disrespect was intended. The article has already been changed to include his contributions to the cast (which was excellent, btw!).

I look forward to seeing what they will do next time.

Keep on rockin'


Dinotropia
posted in thread Friday Update - Friend in Me on 2017-10-06 15:13:10-07:00
*Jeff Hoogland and friends :)


NOBLERoostasaur
posted in thread Tournament will be locked starting at 1:30PM PST on 2017-10-06 13:27:35-07:00
Tournaments will be locked shortly for a special patch. Start at 1:30pm PST. The lock will last approximately 60 minutes. Please go to hextcg.com for more details regarding our new KISMET DRAFT. HYPE!

Discuss.


HEXCoryJones
posted in thread Friday Update! 10.06.17 on 2017-10-06 13:12:45-07:00
I was told it was FRIDAY today, a small gnome that lives under my bed screamed it repeatedly much like an alarm clock to wake me from my gentle slumber. I would normally ignore that jerk but he got a hold of a large metal spike from somewhere and has taken to slowly pushing it up through the mattress... he has threatened to impale me if I don't get up on time.

SO YA IT WAS A ROCKY START TO FRIDAY!!!!

but now I am in the office and every thing is great... except a small gremlin has got a hold of a large metal spike from somewhere and has taken to slowly pushing through my skull, and has threatened to impale my brain if we don't get the Kismet patch out on time.

IT NEVER ENDS!!!!

hahahhaa... just kidding *cries inside*

so its Friday and as you know every FRIDAY is .... hey uh, the gremlin told me we have to work this Friday, it was going to be prison tattoo Friday and I was going to show you a picture of this huge tattoo on Jared's back of two eagles making love, but the gremlin has the spike and is really jabbing around with it... so lets just get to the update update!

of course the big news is KISMET'S DRAFT!
so excited for this, as a matter of fact it may very well be live before I finish writing this, probably the only reason this UPDATE UPDATE is getting done is because we had a last minute delay on some art assets. If it had launched already I would have been stuck drafting, and certainly would have blown this off. MY DRAFTING ADDICTION KNOWS NO LIMITS... its very sad actually.

I think this is going to be a fun format BUT don't get to use to the pool... because Kismet's whims are fickle and it may very well change. We have a huge number of cards to pick from and this format is not set in stone as a matter of fact it wouldn't be Kismet if things didn't change when you least expect it.

very curious to see what kinds of decks I can chase with this... let me re-phrase that... very curious to see what kinds of WINTER MOON decks I can chase with this... I love her so much.
The animated sleeves are gorgeous, and we made the system so there was no barrier to getting a few of them, even if you can only get one win per draft.

Next up on the update: SONY!
I am very happy to announce we are OFFICIALLY through the submission process!!! the Imp that was here last week with a large metal spike was super pleased, as a matter of fact he dropped a huge deuce on my desk, kissed Tyler on the mouth and drove off in an old rusted out piece of shit Chevy Camaro... I'm glad hes gone.

We are FOR SURE good to go on the 17th, we could have done the 10th but we have some awesome marketing avalible from our friends at Sony for that date so there it is!
I also think the Kismet's Draft is great for these new players, it gives them access to a bunch of the best and most fun cards from the past sets AND helps make sure the draft pods are popping!
what we call in the business a WIN WIN not to be confused with a WINN DIXIE which is a grocery store in the American sideshow called... Florida

We have another battle board dropping as the kids say... this time its the BOAT board! Set sail for romance on this moonlight cruise, as you can clearly see it comes with fruit, not sure who mixed the lemons with the oranges, kind of a dick move, but NOT a dick move is buying this sweet board! sweet like Lemon-Oranges!

mmmm you know what would be totally Lemon-Orange right now? A SET 8 ART PREVIEW!
how about a bit of Blight-Bark love, I know its hard to tear me away from the Merry Caravan, but here we go...

we have a bit of a theme for these two, its the average working Joe set from our rotting kingdom friends...

here is the BLIGHT WAGON!



and now...
the Blight-water Ferryman



stunning! and gross! Stunningly Gross!

back to the update... its a good weekend for the Bash, might just be your chance to slide into the top 8 with the attendance down a bit because everyone is KISMETING THE HELL OUT OF THE PLACE!

also the CLASH will be set 7 NOT Kismet as we didn't have the time to test it, I was asked if we wanted to roll the dice... AND TO BE CLEAR I am a chronic dice roller, but I just couldn't in good faith take a chance something would go wrong. NEXT Clash will be Kismet... I'm getting soft in my old age, should have rolled the dice.

last but NOT least, please check out Robb Mommaerts Kick-starter here... Robb has actually been a huge part of the art for HEX doing the birthday comics, and tons of cards. Having Robb on staff has been one of the greatest pleasures of being part of Cryptozoic and HEX, he is so far beyond talented its just mind blowing AND he is about the nicest person I have ever met. Kicks-starter is weird deal, you put yourself out there in a very difficult way, asking for money as a representation of how people feel about your work, or idea. I have had both ends of this spectrum... success and failure and both come with a HUGE cost to your psyche, I really hope Robb's book funds, he deserves it and more importantly the book deserves to be made, it looks awesome!

and last and actually the least... just walked over to check on the build... any minute!

love Cory, hope you have fun with Kismet (she can be cruel AND amazing)


Dinotropia
posted in thread Friday Update - Lucky Day on 2017-10-06 10:22:06-07:00
I c what happened there...

Fixed!


Dinotropia
posted in thread Friday Update - Lucky Day on 2017-10-06 10:00:00-07:00
Welcome to a round up of the week! We have our official PS4 release date, Kismet's Draft, and more:

hextcg.com/friday-update-lucky-day/

Enjoy!


Dinotropia
posted in thread Primordial Knowledge - Post Ban D/S Control on 2017-10-06 12:00:00-07:00
Varranis dives into the innovations which have been taking Bash contenders to the top!

hextcg.com/primordial-knowledge-post-ban-ds-control/

Discuss!


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-05 17:29:51-07:00
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Nemelex wrote:

So... What about chests thou?
the packs will drop set 7 chests

and no primal packs...


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-05 16:39:03-07:00
Well I said... MAYBE today, but looks like tomorrow is the day...

still working it out

yes, my excitement is the real enemy...

sorry BUT it will be awesome when it kicks off


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 21:39:09-07:00
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Griffinheart wrote:

Looking through the list of cards, I see all of the Primordials from set 7 are present except for the diamond turtle. Wonder if that was intentional or if it was accidentaly left off of the list.
the turtle was busy in another part of the multi-verse


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 20:08:25-07:00
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Plotynus wrote:

Man, I'm pissed off!

I will have to win 18 matches to get my psychic ascension sleeve. It's impossible! I'm not that good!

Otherwise, this seems really cool. A quick view of the pool impressed me. Well done guys! Can't wait to draft!
its random, maybe you will get it on the 3rd win! :)


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 19:48:23-07:00
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Feruria wrote:

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HEXCoryJones wrote:

rarity distribution is the same as a 2 set block of cards (like 8-8-7)

[...]
does that mean the cards are seperated into 2 pools and we get 2 packs of pool 1 and 1 pack of pool 2 or what is the difference between 8-8-7 and 7-7-7 in this example if all packs are the same? ( i am just not sure why you mentioned a 2 set block when there is only one kind of pack here)
one big pool


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 19:19:43-07:00
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CoachFliperon wrote:

This is a grand idea, and the rewards are just perfect!

Another quick question if you don't mind. Will we be able to pay the entry fee with any standard legal packs? Or we just need 700 plat to participate?
no its plat or packs from Kismet that you won


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 19:00:15-07:00
rarity distribution is the same as a 2 set block of cards (like 8-8-7)

the cards are real

no you cannot just buy these packs, but you can do whatever you want with the ones you win

there is no primal version of this pack


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 18:50:01-07:00
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OzawaWanderer wrote:

I didn't intend to sound rude....
i know all good fun :)


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 18:49:11-07:00
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Zubrin wrote:

Did I miss the start date?
tomorrow if everything goes right


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 18:48:33-07:00
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HAVOC wrote:

This sounds awesome :) Will draft tickets work?
yes


Dinotropia
posted in thread Introducing Kismet's Draft on 2017-10-04 18:48:34-07:00
Start date is.... SoonTM. Joking aside, we will let everyone know when this is live in client. There should also be a slide in client when it goes live letting everyone know it is up :)


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 18:46:10-07:00
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GobBluth wrote:

No logo!!!! The sleeves are amazing. Can't wait to draft a Wintermoon deck.
the entire reason we did this... (according to Ryan) :)


HEXCoryJones
posted in thread Introducing Kismet's Draft on 2017-10-04 18:44:17-07:00
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AnomalyCobra wrote:

sounds awesome only 1 question....

Since we receive these kismet draft packs as prizes. What can i do with them after the event ends? Will they open regularly outside of the draft?
yes


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 18:42:17-07:00
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NicoSharp wrote:

Thanks for the Kismet's Hairy Ballsacks sleeves!
sack up and DRAFT!


Dinotropia
posted in thread Introducing Kismet's Draft on 2017-10-04 18:31:49-07:00
A wacky new draft format will soon be coming to a queue near you!

hextcg.com/introducing-kismets-draft/

Enjoy~


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 18:30:56-07:00
and its up!


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 17:50:10-07:00
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Draconix wrote:

It was going to be a let down the minute you yanked the coyotle reward away.


Not all puns have to be highbrow
you have made that painfully clear :)


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 17:47:43-07:00
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Pentachills wrote:

In less exciting news, but just as exciting to me, I drafted an -insanely- powerful gladiator deck today.
:(


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 17:40:29-07:00
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Funktion wrote:

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HEXCoryJones wrote:

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LakosPolan wrote:

1:40 AM here, not going to sleep until I hear the news!
sorry for the late night... its coming just waiting for a couple of videos of the rewards!
It has videos ... of the rewards ...
Okay bear with me here guys I think I know EXACTLY what it is going to be:

-Video Killed The Radio Star was a song by a band called the Buggles
-In the song there is a line that goes We can't rewind, we've gone too far.
-Now think of where we've gone right? We've gone to the future... and we can't rewind
-You know what you can't rewind? A video tape when your VCR is broken
-When do you rewind VCR tapes? During the credits because the movie is over and nobody wants to watch the credits, and if you don't return the video to the store with it being rewound you are charged extra.
-Alright so credits right? You get credits when you put a coin into the pinball machine and sometimes you get a 3rd bonus credit if you put a second coin in

You see now? It is clear! We're getting a themed Hex pinball machine!
man, I wish! now whatever we do is going to be a let down.... :(


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 17:08:28-07:00
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LakosPolan wrote:

1:40 AM here, not going to sleep until I hear the news!
sorry for the late night... its coming just waiting for a couple of videos of the rewards!


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 15:25:19-07:00
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Plotynus wrote:

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Goliathus wrote:

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Portensio wrote:

Random generated drafts. Any set goes. You never know what the next pack is :)
So the lore is Princess Cory meets up with Merry Caravan and decided to draft together?
The lore is that princess Cory ate a shroomkin and stuff happened.
stuff ...


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 14:53:20-07:00
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OzawaWanderer wrote:

Good luck with that stuff not that it interests me personally but if it helps Hex stay afloat go for it
we were going to do an all Coyotle draft format that unlocked animated sexual Coyole motion graphic comics but with that attitude forget it!

I guess we will do the other thing...


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 14:40:17-07:00
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GobBluth wrote:

The best guess I've heard was from Penta: changing the cost and or health totals of champions (ex: Puff to 5 charges, Furriko to 8). Don't know if that could be defined as fun or not though.
that's not fun!

almost there... hold tight!


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-10-04 13:13:49-07:00
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Portensio wrote:

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Plotynus wrote:

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HEXCoryJones wrote:

ALSO! I will be announcing a fun mix up for draft starting middle of next week, look for an announcement Tuesday or Wednesday!
So.... are we on track with this? :saint:
I really don't think they are.. maybe friday? With Cory's great intention to make everyone happy, there are always delay to that happiness :)
days not over yet! ...really putting my self in the line of fire here :)


Dinotropia
posted in thread Deck Drilldown - Tri-Shard Ardent on 2017-10-04 10:00:00-07:00
Jeff Hoogland shows us why three is an ardently popular number:

hextcg.com/deck-drilldown-tri-shard-ardent/

Enjoy!


HEXCoryJones
posted in thread Old account disappeared on 2017-10-03 15:13:02-07:00
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Grizzlyforce wrote:

Joe Nguyen.I have just received an email from him saying that accounts needed to be transferred to a new server prior to September 11th or be lost.Said he can maybe track me via purchased collection sleeves??? Not sure I had any of those.Apparently, due to change in servers, my account was lost.Too sad I spent so much money...only to lose it all.I am not going to start over and re-spend that same money, to only perhaps lose it again some day.To all of your playing...please enjoy the game; it is a lot of fun. Good luck to you all...wish I was competing with you.
so we may do a better job in the future, may I ask a question?
the first response back was sorry and that was all? or was the request for more information the first response you received?

We do have a system in place to help retrieve your account, with information on past transactions we can restore your account. I hope you decide to keep playing HEX it seems like you enjoyed it in the past.

thank you


HEXCoryJones
posted in thread Old account disappeared on 2017-10-03 14:38:53-07:00
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Grizzlyforce wrote:

Not sure if this is the correct forum, but: Was away from the game since last December due to life issues. But now looking forward to coming back...picking up where I left off.Prior to leaving the game, had spent much money on the game.Now that I want to play again, the game does not recognize me.I had to re-create my account, using the same player name and email address that was used in the past.But, now I do not have any of the assets/resources that I spent much money on in the past.I have notified Tech Support and supplied my player name and email address.They have basically said they cannot help me out...that they are “sorry”. Perhaps I should be the one who is “sorry”...”sorry” for spending money that was ultimately wasted. Any ideas on how I can recover my lost cards/equipment? Anyone else have this problem, too? Thank you all. I feel frustrated, and feel I have been ripped off.
I'm sorry to hear that Grizzlyforce
can you tell me exactly who you spoke with?


Dinotropia
posted in thread HEX Bash 9/30 - Top 8 on 2017-10-03 14:10:55-07:00
To jump in here for a moment, I feel like you guys may be talking past each other. @Piecetinker - You are refuting the claim Eraia made about the diversity of the format. However, the way you worded that refutation (intentionally or unintentionally) made a subtextual claim that the Lazgar's Ban was bad (not diversifying the format as intended).

@JeffHoogland is responding to the (unintentional?) subtext of your post. This is why you appear to be talking in circles. It is also why you get others coming in and talking about how fun things are to watch or not.

Anyways, hope that was helpful.

Carry on!


Dinotropia
posted in thread HEX Bash 9/30 - Top 8 on 2017-10-03 10:29:50-07:00
Here are the decklists from last week's HEX Bash! See who rose to the top of our weekly $1,000 constructed tournament:

hextcg.com/hex-bash-930-top-8/

Discuss~


Dinotropia
posted in thread Weekend $1,000 results (Sept 30-Oct 1) on 2017-10-02 10:10:31-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-september-30/

hextcg.com/hex-clash-results-oct-1/

Congratulations once again!


HEXCoryJones
posted in thread Friday Update! 9.29.17 on 2017-09-29 15:41:59-07:00
Holy shit, its Friday again!... time to pull it together enough to write this update to the UPDATE... I spent MONDAY getting addicted to crack then TUESDAY partying, WEDNESDAY rehab, THURSDAY falling off the wagon and then waking up in an Easter rabbit costume mid-day on... FRIDAY! FRIDAY! FRIDAY! its all gonna be OK because its FRIDAY!

Its update to the update time, and as you know we spend EVERY Friday, reviewing our racial DNA profiles! yes its KNOW YOUR GENETIC HISTORY FRIDAY at HEX HQ, pretty run of the mill results actually, bit of this... couple of those... well, with one big exception... RYAN! as it turns out has some pretty startling stuff going on, I wanted to confront him about it but he is back east attending a wedding... I did take the time to put this rendering together of what he should be expecting genetically speaking in the future if he decides to start a family... I will say his Sea-Monkey wife is SUPER hot!!! way to go RYAN!



also, congratulations JARED!

well how about that update?

I want to say it has been so AMAZING to watch the casting that has been done around HEX and the weekend tournaments, everyone has done such a great job. I really like the Player Cards, taking the initiative to make these streams look so professional is awesome, how could this community get any better? the example image has raised a few questions for me, is Kurtis the only member of team seafood restaurant? is it actually the generic concept of a seafood restaurant or is this a nod to a specific seafood restaurant?... like does he work at Red Lobster and between slinging baskets of Cheddar Biscuits he talks deck strategy with the hostess? Does Kurtis actually believe the hostess likes HEX of is she just humoring him because she has to break the news shes pregnant? Will they keep the child? maybe Ryan could raise it with his sea-monkey family... will little Seafood Kapahala feel out of place going to sea-monkey school? MAN! SO MANY QUESTIONS!!!

anyway.... uh good job on those player cards

Earia started a thread to give the community a chance to recognize the .... community! great job, he actually started it by declaring the thread a NO-NEGATIVITY zone, something I have thought of declaring in these threads. Lets take a baby step, how about (if you don't mind doing me this favor) no negativity toward other HEX players in this thread, feel free to shit on me our the team but lets try and be nice the people that are here looking for a fun escape. I try and leave a zero negativity foot print in life (I don't see ANY upside to negativity) and I would recommend the habit to anyone willing to give it a try, it has been truly transnational for me.

Hey how about a little more sneak a peak aloo... at set 8 art?

no surprise for me on the DNA stuff, as I have said in the past... I am one quarter leprechaun.... and I finally got around to putting some of my heritage in the game BEHOLD!!!!!

DON SHAMROCK, THE GOLDFATHER! (we have an entire leprechaun cycle in set 8!)



and check this shit out! how exactly did VOID STAR the coyotle come to be part of the Nameless City cult? well....



that's pretty much how I felt in school...

We also had this thread saying good bye to Nick, very sorry to see HEXahedron (Nick) go, I am excited he is off to new and cool adventures, but again he was an amazing part of the team and we love him deeply. goodbye Nick and best of luck in the future :)

OH BOY! we found a reasonably good work around to anyone that lost their account in the German privacy wipe! So that's good news!

and for my final thoughts... (thoughtful look with hands at held together at face)
Sorry about all the delays on PS4, we are new to the submission process and have been learning on the job. I feel pretty good about the 10th, we have smoked tested on our side and its clean, the build is in submission at Sony and we should get the green light (hopefully) shortly. FINGERS CROSSED YO!

ALSO! I will be announcing a fun mix up for draft starting middle of next week, look for an announcement Tuesday or Wednesday!


love you all and hope you have a dynamite weekend!
-cory


HEXCoryJones
posted in thread Special game events. on 2017-09-29 10:44:22-07:00
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Marchosias wrote:

I was just wonder if you guys would be interested in lets call it a Throw Back Draft Game event like once a month? I played back in the first beta but I just came back to the game. As I was looking over the older cards in the AH I thought it would be nice to get a chance to play with the older sets with other people. Has this been talked about before? Has anyone at Hex talked about it? Lets have a conversation about it. Do you think this is a good idea? If not I want to here why and if you do why? I for one would really like to play with older sets a random some times as the game get older and new sets are added. I think it would be nostalgic. I know that something like this would be impossible in a paper card game, Print run and all. Granted I am not a game Programmer but I fell it could be done.
it spooky how tuned in our community is... (is there a bug in my office)
we have something coming VERY soon, should be super fun ;)


Dinotropia
posted in thread Friday Update - Friend in Me on 2017-09-29 10:00:00-07:00
Welcome to a round up of the week! We have our Community Corner and more:

hextcg.com/friday-update-friend/


Dinotropia
posted in thread [Important] For Non-KS Backers who lost their account in transition on 2017-09-28 15:44:52-07:00
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GobBluth wrote:

I just can't get over how poorly Hex handled this whole situation form start to finish. From the outside looking in it appears no planning went into the transition at all.
This is emphatically not the case. There is only so much I am able to share, but suffice to say we put a lot of thought into this transition. There was just a perfect storm of events which required us to go with plan E instead of A or B.

As things stand, we contacted people at the start of the 6 month window. We then sent out a reminder through multiple channels closer to the server shutdown date. We are also actively working with users to recover their information wherever we are able post-transition.

I agree there was a better scenario here (we tried to make many of them happen), but the refrain that I have seen, the one saying that we didn't plan for or care about these users, is wrong.


Dinotropia
posted in thread HEX Bash 9/23 - Top 8 on 2017-09-26 10:24:10-07:00
Here are the decklists from last week's HEX Bash! See who rose to the top of our weekly $1,000 constructed tournament:

hextcg.com/hex-bash-923-top-8/

Discuss~


Dinotropia
posted in thread PS4 Release Date Update on 2017-09-26 09:52:22-07:00
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AxelDWater wrote:

@Dinotropia , still this out now thing. It is also mentioned at why PS4? Thread. I am tagging you in case this has passed unnoticed from the HEX team and most of us community members are worried that this may be a bit harmful for the publicity of our beloved game. PS4 players seeing out now and not being able to find the game is not the ideal advertising and people may not even bother checking twice. Please keep us updated. :)
That page is not something we have direct control over. We have passed the issue along the proper channels, but it may take a little while to resolve.


Dinotropia
posted in thread PS4 Delay Announcement on 2017-09-25 18:09:48-07:00
Hey guys - there should be a new post now on the main site which answers some of your questions.


Dinotropia
posted in thread PS4 Release Date Update on 2017-09-25 17:54:17-07:00
Hey everyone! We wanted to let you know that our new target for the PS4 client is Oct 10th:

hextcg.com/ps4-release-date-update/


Dinotropia
posted in thread Looking for player information from Top Hex finishers on 2017-09-25 17:21:08-07:00
I would left-justify Team and Age for symmetry across the card. Otherwise, looking good!


HEXahedron
posted in thread A Fond Farewell on 2017-09-25 15:17:08-07:00
Hello HEXers,

I'm going to keep this fairly short, since this won't directly affect most of you. But I've made enough friends in the Hex community over the years that I wanted to make sure people knew.

Today is my last day working for Hex Entertainment. Working as Quality Assurance for Hex has been the best job I've ever had, and although it pains me to leave, I've reached a point in my life where I need to prioritize other things over my job here.

Most of you who know my name recognize it from the Bug Report sub-forum and Known Issues thread. Some know me for supplying explanations and answers for rules questions. And for the few of you that would visit the office on occasion, I was usually the first person to greet and welcome you. Although most of my interactions with the community were in the background, I want you to know getting to talk with you was one of the best parts of my job, and one of the things I will miss most.

Fortunately, Hex has already found an excellent replacement for me, so I can leave knowing that everything is in good hands. Also, I won't be gone from Hex completely. I'm going to remain as an active player (under a different name). So, I hope to see each of you around in game.

Good luck and have fun!

Nick Scamman
HEXahedron


Dinotropia
posted in thread Weekend $1,000 results (Sept 23-24) on 2017-09-25 09:45:20-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-september-23/

hextcg.com/hex-clash-results-september-24/

Congratulations once again!


Dinotropia
posted in thread Looking for player information from Top Hex finishers on 2017-09-25 12:24:15-07:00
I like both, though my ocd would have me point out that in the second slide you mix justifications. Age and IGN don't line up with the 3 interesting facts. I also might condense the top 8 records. See example (changes underlined in red):


HEXCoryJones
posted in thread Friday Update! 9.22.17 on 2017-09-22 10:32:00-07:00
Friday... Friday... Friday... (if its not obvious I am pumping my fist in the air) ...Friday... Friday... Friday...

Can you feel it, the heat, the heat coming off this weeks UPDATE? cuz its burning up man!

Wow, we had a crazy Friday, as you know every Friday the team submits their spec scripts and one sheet posters for the soft core porn we shoot over the weekend, this week I really think Jared touched on something magical... MISTY SUMMER SPECIAL... a cautionary tale about a teenage girl that goes to the beach with a super cool avocado pit to drink 40oz malt liquors... you can tell the avocado pit is cool because he wears sunglasses, so anyway... in the middle of sensually toweling herself off she realizes this is all a hallucination and she is actually a 47 year old man working at a video game company (you can tell that's whats happening from the look of existential dread on her face in the poster) THEN CUT TO... star wipe video transition: the HEX HQ interior set (Que- standard hot sweaty action) SMASH CUT: FADE TO BLACK AND EXPLODE!
ROLE CREDITS...
EXECUTIVE PRODUCER: CORY JONES
DIRECTOR: CORY JONES
KEY GRIP: CORY JONES
etc. etc.

I think we have a real winner!

here is the poster...



well, enough of that nonsense! lets get to the update!... sorry I'm 47 now and my mind is slowly going soft...

First up we had a birthday to celebrate, HEX PVP Tools is one year old! if you haven't checked it out you should (right here) so much fun to watch whats being played, and that's just the tip of the iceberg in terms of cool stuff on the sight... this did remind me I never made a donation to FRED for all this work, yikes sorry! I made a small one and set up a recurring :) very much deserved!

and don't forget the rest of the gang, we have some amazing tools!
- TCGBROWSER!
- HEXCOMPENDIUM
- FIVESHARDS!
- HEXPRICE!
- HEXSALES!
- BATTLESHOPPER!
- HEXPRIMAL!

And speaking of amazing stuff we have our Charity Stream coming up and freshly minted Exalted Neo has convinced us we need to do another card and sleeve... so there it is! Look how adorable that puppy is! Actually the puppy is highly explosive and that senator is going to drop it on an unsuspecting random opposing troop with a (shield) of 5 or more... you know, typical exploding diamond puppy shit...
I really hope you have a chance to join in on the charity stream, we always have a ton of fun with a BUNCH of cool giveaways and we raise money for kids so its got that going for it.

what next... oh ya! MORE PVE SLOTS! so after last weeks address about PVE one of the comments was something like ya, great but how about a few more ... character slots... ...! it was something like, that I may be paraphrasing... and it became clear to me (much like the epiphany Misty had at the beach) that it would be super easy to give you more slots... and so it was done. Actually we had always intended to give you slots as part of several systems (they would be rewards) but screw it, its not your fault we are late with those features and we shouldn't hold back the slots...

Don't forget the VIP and BASH and CLASH are coming up! so many tournaments and so little time... well time is an illusion so you actually have plenty of it. I will say the meta has gone bat-shit crazy! so much fun playing constructed right now... I am actually back to my PUCKS DREAM deck, and it's KILLING IT!

you know what else is going to KILL IT!?!? set 8!
I mean just look at this art...

Brosi's Bouncer is looking fierce!



and look at Locke riding the bottled lightning! so much fun...!!!



this set is so amazing I am in love! well, I love most of it... sometimes its hard to say goodbye to a couple of characters you love this much ;( RIP

well that's it, ...wait ALMOST it, we gave a shout out to a kickstarter and I would absolutely recommend checking it out, all the people involved are the real deal and IDW is doing great stuff in general. I had a subscription kickstarer fail recently so I know how hard it can be to get any subscription product off the ground (my product QST is still happening, we are going with a pre-order model after we make the products so we have actually started kicking off the games, should be REALLY cool)

ok, love you all
-cory


Dinotropia
posted in thread Friday Update - Building Character on 2017-09-22 10:00:00-07:00
Welcome to a round up of the week! We have community tool birthdays, a slotted surprise, and more:

hextcg.com/friday-update-building-character/

Enjoy!


Dinotropia
posted in thread VIP tournament rewards not rotated? on 2017-09-22 09:19:24-07:00
If you reload the battlegrounds screen, they should now display correctly. Thanks for pointing this out!


Dinotropia
posted in thread Primordial Knowledge - Requiem For Ruby on 2017-09-22 12:00:00-07:00
Varranis returns with a look at the post Lazgar's Meta:

hextcg.com/primordial-knowledge-requiem-ruby/

Enjoy!


Dinotropia
posted in thread Shop and Auction house bugged on 2017-09-21 10:18:57-07:00
Store and AH issues should now be resolved. Please let us know if you are still experiencing problems.


Dinotropia
posted in thread 2017 Exalted Player Interview on 2017-09-21 10:17:45-07:00
That's what I get for editing at 3am =/

Fixed!


Dinotropia
posted in thread Shop and Auction house bugged on 2017-09-21 10:11:37-07:00
Our engineers are on the case. Apologies for the inconvenience; we are working to resolve them as soon as possible.


Dinotropia
posted in thread 2017 Exalted Player Interview on 2017-09-21 10:00:00-07:00
Exalted Player Jeff Hoogland shares a few words:

hextcg.com/2017-exalted-player-interview/

Enjoy!


Dinotropia
posted in thread Limit Break - Life After Death on 2017-09-21 12:07:32-07:00
Infam0usne0 is back again, this time with some crazy crypt capers. Let's take a look:

hextcg.com/limit-break-life-death/

Enjoy!


Dinotropia
posted in thread Watch/Ban List Updates 9/12/17 on 2017-09-20 11:44:44-07:00
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Goliathus wrote:

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Artifaction wrote:

Was Lazgar's Vengeance also meant to be banned in PvE?
It's a bug, I can't find the thread but the answer from Dino(I think? 80% positive) is that the immortal and PvE ban will be freed on the next client update.
Correct!


Dinotropia
posted in thread HEX Bash 9/16 - Top 8 on 2017-09-20 09:38:49-07:00
Here are the decklists from last week's HEX Bash! See who rose to the top of our weekly $1,000 constructed tournament:

hextcg.com/hex-bash-916-top-8/

Discuss~


Dinotropia
posted in thread Deck Drilldown - SW Furiko on 2017-09-20 12:00:00-07:00
Jeff Hoogland hops to it with an interesting Furiko build. Check it out!

hextcg.com/deck-drilldown-sw-furiko/


NOBLERoostasaur
posted in thread [!]Login Screen becomes unuseable after one second. on 2017-09-19 08:23:16-07:00
We're currently looking into this issue, while the login in screen is blank, login does remain active and you can input your account and or password as needed (tabbing between account and password if necessary).

Will advise when we have additional information.


Dinotropia
posted in thread Lazgar's Banned in PvE on 2017-09-18 16:56:10-07:00
Yeah, that is not intended. We are aware and working to correct it, but a fix will require a client patch. Lazgar's will be temporarily banned in Immortal and PvE until we are able to deploy one.


Dinotropia
posted in thread Weekend $1,000 results (Sept 16-17) on 2017-09-18 13:01:55-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-september-16/

hextcg.com/hex-clash-results-september-17/

Congratulations once again!


Dinotropia
posted in thread PS4 Delay Announcement on 2017-09-18 11:26:09-07:00
Hey everyone! We wanted to let you know that the PS4 client will be delayed slightly:

hextcg.com/ps4-delay-announcement/


Dinotropia
posted in thread Friday Update - Family Matters on 2017-09-17 12:31:04-07:00
The purpose of the Exalted program is for us to give thanks to people we feel have had a positive impact on the community. The HEX team gets together and has a conversation, after which we honor people who rose to the top of that conversation. It is our way to say thank you. No more and no less. We know that there are many people who put tons of passion into this game and we can't possibly thank them all, which is why we were incredibly excited to be able to award 3 Exalted this year instead of one.

With regards to the categories used, they represent a range of different ways you guys have gone above and beyond in the past. The categories themselves came out of our conversation this year. I suspect we will continue to use these categories, but we may very well change them if we feel someone deserves recognition for something out of left field. We like this tradition, but it is about the spirit (thanks and players who go above and beyond) rather than the letter.

Speaking of the letter, so we can turn our energies back towards making HEX a better place (and honoring those who do), I will be plain. While our categories came out of our conversation this year, I wrote the Friday update after knowing who the Exalted would be (necessary, as we need to decide some time in advance for art). The entire point of making the post for you guys was to:
  1. Inform you that we would be having 3 Exalted this year
  2. Have some fun speculation about who those 3 might be
It was never intended to outline a rigid system that could never be modified. As I stated earlier, we feel they make for a pretty good spread and we will likely continue to use them, but someone awesome may surprise us. We won't let conceptual buckets stop us if we feel like special thanks is in order. If you feel that the descriptions of those categories are unsatisfying, then that is on me, but please don't let this take away from the entire purpose of the program in the first place.

Thanks everyone!


Dinotropia
posted in thread Friday Update! 9.01.17 on 2017-09-16 10:45:25-07:00
We will need a patch to get the goodies chosen by our Exalted into the game. I don't have an ETA for you just yet, but we will of course let everyone know when they are in.


HEXSirSleepy
posted in thread Friday Update! 9.15.17 on 2017-09-15 16:45:32-07:00
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Draconix wrote:

Glad to see Jared is finally being CONSTRUCTIVE at work.
;(


HEXCoryJones
posted in thread Friday Update! 9.15.17 on 2017-09-15 16:37:56-07:00
Friday is here like a great and pulsating mound of filthy donuts and we the obese children dance and salivate... disciples of the great and elder god DIABETUS! gorge now my friends and surrender to the sticky sweet succor of Friday!!!

Here is an update on an update... for all your update needs!

Well... I know I have made it pretty clear that every Friday is Career Introspection Day at HEX HQ, this is the time we sloooow down, visit the magic career closet and pick something else to try for awhile...
as you can clearly see we have ALL the hottest career trends represented... Fire Chief, Doctor, Police Officer, Construction Worker, Rock Star and PIRATE!





Jared begged to be the Rock Star but deep down I knew he didn't have the moral flexibility necessary to get the job done in the hyper competitive world of Rock Starring, I mean I told him to take his shirt off for the photo and it was just a bunch of crying and excuses... its show BUSINESS Jared!, not show friends! Eventually Jared explored the world of manual labor...but ultimately we decided R&D game designer was probably a better fit...



WORKING MAN! COMING THRU, WATCH OUT FOR WORKING MAN!
also... I know I made a joke about Jared and prescription drug abuse last week (some were offended) and in retrospect that was a poor decision... I apologize... I should have included Ryan, prescription drug abuse is way more hilarious when the whole team is involved...

(clearly I am going to say offensive things as part of this update, if you are easily offended, you should position your fainting couch before clicking on the update or just skip it all together)

so to the update!

Speaking of careers! if you happen to be a UNITY expert tech artist, I want you to come here and be one with us! Join our collective and share the love that is HEX HQ (I have a sort of cult vibe going for this update... weird) seriously if you or anyone you know fits this role we would love to chat. As we continue to drive the HEX bus towards its awesome future we are looking to find the next superstar to join the team. HERE IS THE JOB

We have a sweet sweet VIP rotation coming up, and I am pretty excited about the AA cards included, the Massacre features Uruunaz (so that's cool) and the Ochi-Notion cards extended art is pretty amazing, one of the oddest ones we have done actually. Maybe the last EXALTED for the year will pick the promo stardust reward so you can ALL check it out!

The ban hammer has fallen and Lazgar's is gone... mixed feelings on this, as a player I am happy... that card was my bane, but as part of the HEX team it sucks and we work VERY hard to make sure this never happens. I am sorry to the people that suffered loss of value on the card but ultimately we have to what is best for the health of the game, so there it is. I hope everyone had a chance to read Corey's write up, we take this SUPER seriously and would never ban a card with out a very good reason.

Let me say I love CoachFliperon and greatly appreciate all the work he has done, and ALSO say we have some amazing community member doing fun stuff around our PVE experience (like Thrawn), you for sure should check out all the amazing additional content being made!

So.... lets address the issue of PVE and some of the comments I made in the interview I did with Generals Tent. If it isn't clear from reading these updates I am VERY upfront about everything but ALSO a bit stream of consciousness when talking about stuff. Most people that create things for a living tend to be all over the place when it comes to ideas, so its likely that it sounded a bit like I was not totally committed to the vision of PVE for HEX. Let me say with zero confusion, I am 100% committed to the vision of PVE for HEX, Dungeons, Raids, Keeps, Guilds, Characters and Leveling... heck Pets and dozen other things we have never talked about. I am committed to it all and it all WILL happen. Some things will change but here they are...

- Double Backs will have to be re-done, the tech will not work and we will pay way to high a price for it if did make it work. We WILL have double backs but the idea of unique cards is not going to work, you will unlock account achievements via specific cards, and there will be info about the cards use (how much dmg. you have done with burn, just not how much with THAT burn), so you WILL have double backs it will just be a bit different.

That's it... we have plans in place for everything else some are done and some are still in process but everything has some planning behind it at this point.

we actually have a HUGE amount of design work done, AND art... heck I think we have around 15 dungeons with full art finished, its just a matter of building out the plan for launching this stuff and finishing the adventure zones.

here is an example, in this dungeon you meet the Primal of Blood Dragons...



Yes I know, it has taken WAYYYYYY longer than we anticipated and it will continue to be slow, but the plans are in place and we WILL be launching more PVE content and eventually everything we have ever talked about will be in the game. I did put a priority on building out new platforms (Consoles and Tablet), but I think it was the right call, and everything we did for PS4 is one to one value for getting on tablet (a kick-starter promise), so living up to that promise required this time and for some players its very important that we get something on tablet.

All that said, if we (me, you, the Hex team and Hex community) figure out a better way to do something, or a fun way to do something, we will of course discuss it and try our hardest to make the game the best it can be. I read all the forum comments and there are SOOO many good ideas, I know all this will be part of building HEX's future.

I hope that helps clear it up, I know you want me to put a stake in the ground for our next PVE update, but I am not ready to make that promise, we have several things we are working on but I am unsure on the roll-out plan. We WILL continue to update Frostring as part of the story for sets 7-10, and I think you will really dig what we have planned.

And finally we have the final exalted for this year... Jeff Hoogland!

I think Jeff has done a tremendous job not only reaching out to potential HEX players but also in helping to elevate the competitive environment. Jeff has consistently built amazing content for HEX and this consistence is a very important part of our growing the audience for HEX. This pick. like ALL the picks was very hard, we have some amazing players, I think for the next couple of years it will always be hard to pick just one but, I know we will eventually get the chance to recognize all our HEX superstars. Thank you again Jeff for your passion and focus on getting the word out on HEX and making the art of competitive deck building that much better!

Thank you again for playing HEX, I love you all, and I hope to play with each and everyone of you in-game :)
-cory


Dinotropia
posted in thread Friday Update - Family Matters on 2017-09-15 10:00:00-07:00
Welcome to a round up of the week! We have our final Exalted player for the year, new VIP Alternate Arts, and more:

hextcg.com/friday-update-family-matters/

Discuss!


Dinotropia
posted in thread Friday Update - Family Matters on 2017-09-15 12:16:54-07:00
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Eraia wrote:

Guys, no reason to insult others. Say you disagree with the announcement, then move on. Insulting our fellow players gets us nowhere.

+1

Keep it civil. No insults. Review our Forum Guidelines if you need a refresher.

Thanks!


Dinotropia
posted in thread Win trading underway on 2017-09-14 13:59:26-07:00
They stopped because a number of bad actors were caught and banned :)

As I have stated before, the best way to handle this is to PM me directly. Witch hunts aren't terribly productive.

We have a hard working support team, but sometimes it can take a small amount of time to identify problems, especially if they occur during off hours. This is why we have a robust system in place to protect the economy should any serious problems arise.

That said, your vigilance is appreciated! Calling our attention to suspicious data helps catch things sooner.

Thanks everyone!


Dinotropia
posted in thread Fully Equipped - Prescription Conscription on 2017-09-14 13:32:44-07:00
Nicosharp goes over how to commandeer a good time with Nettlemoss:

hextcg.com/fully-equipped-prescription-conscription/

Enjoy!


Dinotropia
posted in thread 2017 Community Exalted Interview on 2017-09-14 10:00:00-07:00
Community Exalted Infam0usne0 shares a few words:

hextcg.com/2017-community-exalted-interview/

Enjoy!


HEXPureforce
posted in thread Watch/Ban List Updates 9/12/17 on 2017-09-12 14:27:58-07:00
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JeffHoogland wrote:

This will take effect at what time exactly on that Monday? Want to schedule a stream to start as soon as it is in effect :)
The ban will go into effect at 10AM PST on Monday.


Dinotropia
posted in thread Work with the HEX Team! on 2017-09-12 14:19:31-07:00
We are looking for more dedicated and passionate individuals to join the HEX team. If you have the skills and experience to help make fantastic things for our players, you should definitely check this out!

hextcg.com/work-hex-team/


Dinotropia
posted in thread Cash Constructed Top 8s on 2017-09-12 10:10:29-07:00
Check out the decks which cash the cheques - here are the top 8 from our Cosmic Crown and Bash constructed events!

hextcg.com/cosmic-crown-showdown-2017-season-4-top-8/

hextcg.com/hex-bash-909-top-8/

Enjoy!


Dinotropia
posted in thread Watch/Ban List Updates 9/12/17 on 2017-09-12 12:00:00-07:00
Corey Burkhart breaks down our latest Watch/Ban List Update:

hextcg.com/watchban-list-updates-91217/

Discuss!


Dinotropia
posted in thread Weekend $1,000 results (Sept 9-10) on 2017-09-11 11:30:56-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-september-9/

hextcg.com/hex-clash-results-september-10/

Congratulations once again!


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 4 - The Winners on 2017-09-11 10:00:00-07:00
Our $5,000 Cosmic Crown Showdown reached a rousing finish yesterday. Let's take a look at the winners:

hextcg.com/cosmic-crown-showdown-2017-season-4-winners/

Congratulations to everyone who went the distance!


Dinotropia
posted in thread Stone me if you want, but - PvE??? on 2017-09-09 10:23:47-07:00
Hey guys! I know we all want more information straight away, but there is only so much we can share at this time. As Cory mentioned in the General's Tent 150th episode, we are still working on PvE. It is something we all want, and we continue to put thought and effort into bringing this to life. We will share PvE plans when they are ready for the public.

Development is a fluid process. Sharing our systems too early has bitten us in the past. Take strongholds, for example. This was a system that we wanted to have for AZ2. AZ2 was a major update, with huge exciting systems like Mercenaries and Multi-Stage bosses. It had boats and a bunch more dungeons. It was all upside -- but because it was missing something we talked about some people were disappointed.

We all want to know that our favorite thing is being taken care of. That's natural. But you will get a much better experience if we wait until a proper showcase article can be done, rather than sharing development plans here on the forums.

Until then, we did just release a fairly significant overhaul to the Frost Ring Arena. That was a PvE focused update that came out barely 3 months ago. It had a huge infusion of equipment and a gauntlet of challenging enemies. Even if this was not exactly what you wanted for a PvE update, I think the Frost Ring Overhaul shows that we are committed to producing content for our PvE players.


HEXCoryJones
posted in thread Friday Update! 9.08.17 on 2017-09-08 15:44:57-07:00
Derp Derp Derp.... its Friday mofos! and that means an update to an update...

are you ready to be UPDATED!?!? ...good

Holy shit its been crazy here at HEX HQ and as you well know the end of every week is dabble in prescription drug abuse Friday... and nothing beats the crazies like PROZAC! And as luck would have it Jared used to work as a trial candidate and spokes model for one of the leading producers of PROZAC... Jared had an a few pills rattling around his modeling portfolio with the head shots and artful nudes, and I can tell you this! Better living thru chemistry is the real deal, everyone is having a very mellow Friday enjoying the Therapeutic Triad(TM)

we even found the old ad with Jared....




so whats happening in the world of HEX?...

VERY IMPORTANT, if you are reading this and haven't moved your account over from Gameforge... well that would be SUPER fucking weird, but maybe you have friends that tried HEX and didn't bother moving their account over, well do it now or forever lose whatever you had on the account (probably some shit YOU gave them to get started). Gameforge has been great and kept the info alive for as long as they are legally allowed to, but German Privacy law (not unlike a German dominatrix) is nothing to mess around with... so its time to move that account!

Cosmic Crown Showdown Get'down Funkytown...
very excited to see what decks bubble up to the top in this, our largest regular constructed tournament. I know Corey added Lazgar's Vengeance to the BAN watch list, lets see if Ruby fills up the top 8 on the back of this powerful card, (Hoogland and Hex Primal even had a great article about it HERE) . Personally that card drives me crazy, but I am a mid-range johnny players so naturally its going to give me fits.
I will say I am very happy seeing the new decks coming out of our last set, a very playable Deathcry deck is possible and actually super fun, the turn 2 lord blightbark into turn 3 Rune Ear is amazing...

hey look its that Battleboard again... and it sea themed, I love the sea, I have lived next to the ocean my entire life, this is the battleboard I will be buried on... maybe down in the right bottom corner next to the void... something simple like my corpse sealed in a Lucite block like a Vegas scorpion.

Clashin' and Bashin'
every weekend you have the chance to win cold hard cash (or warm soft currency... we can toss it in the microwave for :30 if that would make you happy.) I hope everyone is enjoying these events, I have had a thought... maybe we should switch the days every other week so people with fixed schedules can get a chance to try both... opinions?

Hopefully everyone had a chance to listen to General's Tent EP 150! wow amazing accomplishment by Funktion and Mokog that's some serious commitment, thank you so much for the chance to chat and for supporting HEX! We talked about a ton of stuff, its always fun to chat about HEX with people that love it as much as I do, plus I was asked what my favorite animal was and could I beat it in fist fight (seems like an odd and counter intuitive follow up) ...what's your favorite food, and if it came to life and began singing to you, would you still eat it?

AND FINALLY... LAST BUT IN NO WAY LEAST...
we have the announcement of our Community Exalted! InfamousNeo!
I am super happy to announce this one, Paul (InfamousNeo) has been a SUPER positive part of my personal experience with HEX. He was a massive supporter from day one of the Kick-starter and really gave so much to our new community, and in a very real and personal way. Its not just his promoting and streaming the game, he really cares about HEX and has always made the time to give us his insights as a player and active member of the community. Paul is a great guy, and the evidence of that is clear in the annual charity stream that HEX players have made so successful, and of which Neo was a huge part of the inception.

again, super happy to have InfamousNeo as an exalted... I hear he is ALSO picking the sleeves so not to worry if your first set of the MOON will avenge us sleeves wear out or you lose them, you have a back up set. ...maybe we should add that text to the sleeve ...the MOON will avenge us!

well thats it, much love
-cory


HEXahedron
posted in thread account transition on 2017-09-08 11:56:51-07:00
If (and only if) you were previously playing Hex on Steam, you will need to create login credentials for that account, which is done through the Create Account interface. Steam will remember your old account and will apply the e-mail and password you choose to the account. If you were playing on Steam AND already had login credentials, inputting the correct credentials to this screen will allow you to log in.

If you never played on Steam, then you will be able to log in normally through our latest client, downloadable here: hextcg.com/download-hex/


Dinotropia
posted in thread Friday Update - Altruistic Endeavors on 2017-09-08 10:00:00-07:00
Welcome to a round up of the week! We have our next Exalted player, a reminder to transfer your accounts if you haven't already, and more:

hextcg.com/friday-update-altruistic-endeavors/

Enjoy!


HEXahedron
posted in thread account transition on 2017-09-08 12:16:11-07:00
It needs to be the same Steam account that you previously accessed the account with.


Dinotropia
posted in thread Limit Break - All Treble no Bass on 2017-09-07 10:00:00-07:00
InfamousNeo returns with more (un)limited possibilities. Let's take a look:

hextcg.com/limit-break-treble-no-bass/

Discuss!


Dinotropia
posted in thread 2017 Technical Exalted Interview on 2017-09-07 12:00:00-07:00
Technical Exalted Bogycoins shares a few words:

hextcg.com/2017-technical-exalted-interview/

Enjoy!


Dinotropia
posted in thread IMPORTANT – GF Account Transfer on 2017-09-06 13:28:18-07:00
Correct - Anyone who has played anytime in the last 6 months has transferred. If you can post on these forums, you are safe.


Dinotropia
posted in thread Deck Drilldown - BW Deathcry on 2017-09-06 10:00:54-07:00
Jeff Hoogland cultivates some Blightbark deck ideas:

hextcg.com/deck-drilldown-bw-deathcry/

Enjoy!


Dinotropia
posted in thread IMPORTANT – GF Account Transfer on 2017-09-06 12:16:52-07:00
On September 11th, Gameforge will be closing their servers for good. To ensure that your collections are transferred safely, please follow the steps below:

hextcg.com/important-gf-account-transfer/


HEXCoryJones
posted in thread General's Tent EP 150: Monday 9/4 [with special guest] on 2017-09-05 14:07:38-07:00
...
we are not giving up on PVE
I felt like I said several times PVE will continue on in the PC client as it exists now

Sorry if I didn't make that clear


HEXahedron
posted in thread Nogg nogg mercenary issue on 2017-09-05 11:47:01-07:00
I'm not sure I understand. Nogg Nogg's starting health is 13 under normal circumstances. Is her health behaving oddly in some way for you?


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 4 - Top 128 on 2017-09-05 10:05:55-07:00
Here are the top players from the 2017 Ladder Season #4:

hextcg.com/cosmic-crown-showdown-2017-season-4-top-128/

Congratulations once again to all our winners!


Dinotropia
posted in thread HEX Bash 9/02 - Top 8 on 2017-09-05 12:00:00-07:00
Here are the decklists from last week's HEX Bash! See who rose to the top of our weekly $1,000 constructed tournament:

hextcg.com/hex-bash-902-top-8/

Discuss~


Dinotropia
posted in thread Weekend $1,000 results (Sept 2-3) on 2017-09-04 21:33:17-07:00
There is nothing wrong with the door prize selection.

You can win multiple times if you are very lucky and the door prize category allows. So, for example, you can't win two sleeves, but you could win two AAA cards.

The door prize eligibility is laid out in our events pages, but to answer DraXor's question in brief, door prizes start lower in the tournament as an incentive for people who didn't rank quite as highly. Top 8 players are already winning packs/cash, AND cosmetics. It makes sense to weight the door prize chance towards the lower half of the tournament bracket.


Dinotropia
posted in thread Have the featured content open by default on 2017-09-04 11:33:21-07:00
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Insanctus wrote:

Nice Idea. Would also be great if the calendar (or something similar) could fit in there somehow... Most people are missing VIPs and Arcanum Vaults because they simply do not know that they are happening.
A calendar you say....


Dinotropia
posted in thread Weekend $1,000 results (Sept 2-3) on 2017-09-04 11:32:23-07:00
Congrats!


Dinotropia
posted in thread Weekend $1,000 results (Sept 2-3) on 2017-09-04 11:13:30-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-september-2/

hextcg.com/hex-clash-results-september-3/

Congratulations once again!


HEXahedron
posted in thread Frostheart Rules and Mechanics Q&A on 2017-09-04 10:11:54-07:00
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Steric wrote:

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Canter wrote:

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DraXor wrote:

Its rule for deathcry or same keywords or overall?

Becouse if we will try to use same logic on guidance its working opposite.
They talk about keywords triggering.Guidance is not the same because has only one keyword (fateweave) and once triggered then ability of card resolves.
Using the same principle, if instead fateweave it was:
Illuminate 1.
Illuminate 2.
Draw a card.

Then it resolves as. First Illuminate 2, then 1, then draw a card
No, the difference is that an action withIlluminate 1.
Illuminate 2.
Draw a card.

goes from top to bottom

A troop with:
Deploy - Illuminate 1.
Deploy - Illuminate 2.
Deploy - Draw a card.

triggers from top to bottom and resolves last in, first out, so it resolves bottom up. This is the same if you replace deploy with deathcry or any other trigger.
Steric is correct. Triggered powers go onto the chain and resolve separately. The lines of an action aren't (usually) triggered powers, and therefore don't resolve separately. It has nothing to do with whether or not something is a keyword, except for the fact that Deathcry is a keyword for a triggered power.

In both cases of Rune Ear Hierophant and Guidance you're still doing everything on the card in the order it is printed, it's just printed triggered powers essentially say Put this thing onto the chain and then resolve it later instead of resolve this now which makes the order look backwards, even though it isn't.


HEXahedron
posted in thread Frostheart Rules and Mechanics Q&A on 2017-09-03 14:03:31-07:00
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Vroengard wrote:

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Vroengard wrote:

A Rune Ear Hierophant has the Major Socket over the Minor Socket. If we gem Fleshcraft (M) and Blossoms (m), the Deathcry-Abomination line comes before the Deathcry-Blightblossom. However, while I was watching KingSaruXIII play B/W Deathcries for the main HexTCG channel, he used Grounds Creeper ability At the end of your turn, trigger the Deathcries of target troop you control with a Deathcry, the Blightblossom was summoned first, which gave the RHE +1/+1 and the Abomination was summoned second and got the buffed RHE stats.

Is there a rule on how multiple Deathcries trigger? Is it different if another card triggers them and not a card's destruction? Does the order of the gems matter at all (If RHE has Major/Major and the order of socketing was Blossoms (m) in top socket and Fleshcraft (M) in bottom socket, would it impact the activation at all? Would it revert the triggers?
Reposting for visibility, I'm really interested to see an answer.
@Thoom gave the correct answer. They trigger in the order they are printed on the card, which means they resolve in the opposite order (First In, Last Out)


HEXahedron
posted in thread €/plat exchange news on 2017-09-02 11:07:08-07:00
This whole thread became dangerously off-topic almost immediately.

Political discussion is heavily discouraged, and racist language (even when masked) is strictly forbidden.

I'm closing this thread.


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 17:29:17-07:00
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Utremeld wrote:

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Utremeld wrote:

What happens to the chest if you buy and open a pack on the PS4 version? You didn't address this in your post and I'm curious.
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Fred wrote:

@HEXCoryJones, there is one question missing from your FAQ... Players opening regular packs on the PS4, do the also get a chest in addition to their cards? It would seem superfluous since there's no PvE on that platform, but on the other hand, it would be awkward that PS4 players obtain less stuff for the same price.
Yes, please answer this question
No chest on the PS4 version
same price for packs

*slowly puts on flame retardant suit*

actually we are giving players a Chest 'O Gold with every pack instead of a regular chest

these chests auto open and dump 2000 gold into your account for every pack you buy
this is good, it lets you buy 2 packs of the 10 common cards, giving you 32 commons for 2 bucks (new player friendly)
or you can use the gold to buy play sets of the uncommon cards you need from the AH (again new player friendly)


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 16:48:44-07:00
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Vroengard wrote:

@HEXCoryJones I'll make it easier by only leaving up the one question that's most likely to get an answer: The plan is to have PC version and PS4 version look more than 75% alike, right?
correct


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 14:26:23-07:00
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Blitzkind wrote:

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HEXCoryJones wrote:

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AnomalyCobra wrote:

so no mail and no linked account... am i really supposed to start over completely
as I mentioned, we are working on giving you the chance to send off stuff (one way trip) from your PC account to the PS4 account.
Mail WILL be in just not at launch, it should be relatively near future after that.
Sorry if I'm not understanding, but if mail will be in the game at some point, wouldn't the one way trip be pointless? If we're allowed to have a PS4 account and a PC account why would we choose to give up the flexibility of moving stuff around?
Like, I said I may be misunderstanding, but does this mean that mail in the PS4 can only send to other PS4 players or is it that you're effectively saying that if we choose to have a PS4 account we aren't allowed to share cards between once mail is incorporated?
no problem, mail is going to be across platforms, this other solution was more immediate (one way in the sense there is no mail available at launch, not that its locked)


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 14:14:26-07:00
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AnomalyCobra wrote:

so no mail and no linked account... am i really supposed to start over completely


as I mentioned, we are working on giving you the chance to send off stuff (one way trip) from your PC account to the PS4 account.

Mail WILL be in just not at launch, it should be relatively near future after that.


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 13:47:15-07:00
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KingGabriel wrote:

That's a bit of a strange move if the economies are shared. Just a bit, though. I'd really like people to be able to have a second account by subscribing to VIP, fixes a lot of things that people have been asking for earlier like playing pve inbetween pvp rounds as well as encouraging more play. Lock the username on the second account to usernameII and make it so any support name changes change both so you can easily tell if people are abusing by entering same tournament etc. What do you think?
hmmm.... that's a good idea, let me run it by the team...


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 13:42:13-07:00
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Darkwonders wrote:

Cory,

It's weird that Sony isn't letting us use our current Hex/Steam accounts on the PS4. This isn't the first game that has cross-platform play. FFXIV lets you play on both the PC and PS4 with the same character. Granted you have to buy the game twice if you want to be on PS4 and PC. But if they allow that much of cross-play feature, why all of a sudden don't they do it here?
remember HEX is sort of unique in that we have an AH with soft and hard currency and we are very focused on trading objects with player value. Fraud and Fraud controls are very important to most owners of closed gaming platforms.


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 13:34:52-07:00
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Eraia wrote:

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HEXCoryJones wrote:

Can I link my HEX / STEAM account to the PS4?
I know this will likely be the fly in the soup for our current players, but sadly no. Living within the rules of the Sony ecosystem made this impossible. I am very sorry and we are cooking up a process by which you can send stuff from your account for a one way trip to your PS4 account (if you want to peel off a play set of stuff and put it on console we will work to make that happen.) I would just ask that you keep in mind the benefit to our current players isn't the ability to play HEX on the couch instead of the PC (and admittedly that's cool) its about getting you a BUNCH of new people to play and trade with, increasing your collections value and making it easier to find games. I am super sorry and in the end the choice was do it this way or don't do console, and I think I made the right choice.
The only questions I have are... Hex players are only allowed one account unless they kickstart... so how can I have both a PS4 account and a Hex account?
And... if I play on PS4(since I get that free evo there...), is anything stopping me from sending the cards I get from limited events I play to my PC account?
DOH! the question I forgot and a good question!

Will there be MAIL in the PS4 client?
not at first but it will come in the near future, there are very tight controls on how a mail system must be created and controlled, and it has some big tech hurdles (but all manageable, and we will get it done)

YES, you can have another account on PS4 :)


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 13:26:14-07:00
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Mach wrote:

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HEXCoryJones wrote:

YES! you will have access to the Quick-Buy and Quick-Sell feature as a PS4 player, all PS4 transactions will all be integrated into one large economy with the PC players, its not a separate economy in any form. And we hope to have the Quick-Buy and Quick-Sell feature (along side the normal AH) in the PC client relatively quickly.
To clarify: is Quick Buy and Quick Sell the extent of AH functionality, or is there a full AH in addition to it?
PS4 is only quick buy and quick sell, but the functionality is good, I'm not sure they will miss the regular AH


HEXCoryJones
posted in thread Friday Update! 9.01.17 on 2017-09-01 13:16:22-07:00
OMG ITS TGIF @ HQ!!

and you know what that means, EVERY Friday we celebrate the First of September or as 100% of american households know it best... NATIONAL CHERRY POPOVER DAY! that's right every Friday we celebrate one of the nations most enduring holidays, NATIONAL CHERRY POPOVER DAY... be sure to check out these fun ways to celebrate ( 5 BEST CHERRY DAY BANG UPS! )
We like to keep it simple here at the office, 'gather round the Cherry Tree and exchange gifts as we sip cherry cordials, I had Jared this year in the Secret Washington gift swap (oh as if you didn't know... George Washington is the official mascot of Cherry Popover day), anyway I got Jared this sweet AA...



Jared seemed to like it, but I can tell he is still a bit upset... he thought is was NATIONAL CHERRY POP DAY, he missed the over part and had some VERY different expectations... oh well maybe next year

OH BOY! that was a great Friday update!!!!

first up, we have the new ladder! that's right its time to start climbing again! I will say that sleeve is fucking gross... I love it! and the AA guidance is amazing so super cool, I really love AA common and uncommon stuff, when I can swap in a little extra cool card it just feels great (although extending the art on those is PRICEY!)

THE BIG NEWS...
the thing I kept alluding to, the launch of HEX: CARD CLASH on PS4
first up... why the different name?
couple of reasons, first and foremost the game has a different set of features, secondarily I wanted new players to be able to see the name and have some idea of what its about, clearly CARD CLASH gives you a bit more than SHARDS OF FATE, and really this is move to PS4 is 100% about finding NEW players.

jumping back to the different features comments, I want to make sure everyone is clear about what it takes to put HEX on PS4, its not just about the technical challenge its ALSO about living inside of Sony's very tightly controlled garden, they are very careful about what can and cannot be done on the PS4 (rightfully so), the features in Card Clash are specifically tuned around what being a free to play game means on console means.

Lets get to the questions:

Will the PS4 version have access to the Campaign
No, we have built a new player experience around the Dueling Pits! Players will have the chance to pilot five different pre-con decks and play against a combination of AI opponents and other players. Dueling Pit matches will reward players with gold and unlock one of the five pre-con decks.

Wait... what's gold for if there is no campaign?
we will be adding a commons only pack to the PS4 store (not on the PC, although we could add it if players want it) its 1000G and gives you 10 random standard legal commons.
Players on the PS4 can also use gold to buy items from the auction house. We are considering launching campaign on console as a completely separate stand alone product, a single player experience that rewards cards and really manages the flow of leveling in a way we cannot do in standard HEX. Just something we are considering, but I like the idea...

So there IS an Auction House?
YES! you will have access to the Quick-Buy and Quick-Sell feature as a PS4 player, all PS4 transactions will all be integrated into one large economy with the PC players, its not a separate economy in any form. And we hope to have the Quick-Buy and Quick-Sell feature (along side the normal AH) in the PC client relatively quickly.

One Large Economy! Great will I be playing with people on the PS4 if I am on the PC?
YES! full cross platform play on ALL platforms is the #1 goal and frankly the only reason for doing other platforms, we want to grow the player base so tournaments fire off faster and you ALWAYS have someone to play with day or night. We are actively translating into Japanese and putting out HEX in Japan on the PS4 would be AMAZING... playing at 3AM with my friends in Tokyo is something I want to make happen.

Can I link my HEX / STEAM account to the PS4?
I know this will likely be the fly in the soup for our current players, but sadly no. Living within the rules of the Sony ecosystem made this impossible. I am very sorry and we are cooking up a process by which you can send stuff from your account for a one way trip to your PS4 account (if you want to peel off a play set of stuff and put it on console we will work to make that happen.) I would just ask that you keep in mind the benefit to our current players isn't the ability to play HEX on the couch instead of the PC (and admittedly that's cool) its about getting you a BUNCH of new people to play and trade with, increasing your collections value and making it easier to find games. I am super sorry and in the end the choice was do it this way or don't do console, and I think I made the right choice.

I hate you Cory!...
I know... I hate me also :)

Can I play on the PC with a console controller?
According to Chris Woods YES, it will be added to the PC client with the other features from the PS4 version (I recommend using a Guitar Hero controller for added difficulty)
and to be clear ALL the cool features from the PS4 version should be added to the PC in the near future

What Formats of Tournaments will be available?
All of the current formats and tournaments will be available on the PS4, again sort of the point of doing this...
And I think new players will be really blown away by how much we have going on as a community, heck playing for real money every weekend is pretty amazing!

So JUST PS4 or what?
nope we are working on other consoles... and we are working VERY hard on Tablet! One of the reasons we did console (beyond the access to new players) is the reality that much of the work would be the same stuff we need for tablet. Now that we are over this hurdle I think tablet can come pretty quickly, we are targeting year end. I know by saying that I just signed a virtual contract with you to be angry with me later when it takes longer, but fuck it... I like being honest with our plans. That said, the 19th is looking good for PS4 but keep in mind we are in submission now, and its not a process we are terribly familiar with, so far so good but please keep in mind that date could slip by a week or so...

....deep breath, OK that was a LOT...

there is an ocean board, you should get it

there is a BASH with a cash prize, you should get it

there is a CLASH with a cash prize, you should get it...


A NEW EXALTED!!!!! YES!!!!

as I mentioned in the last Friday Update... Update, I always felt both happy and miserable giving out the Exalted reward, yes I LOVE recognizing our amazing community members, but always felt terrible that so many went unrecognized. So this year and for the next few years at least we will do three per year!

This first one was close! We have two people that are a lock for Technical Exalted, this year is Bogycoins! I can absolutely say with 100% confidence that Hex.Tcgbrowser is the number one external tool I use for HEX. I have loved it from the first moment it existed and it really made me feel (as someone here making the game) that we had honest to god partners in the community, helping make the vision of HEX come to life. Bogy you deserve this honor and we hope to have you as part of the HEX family for a long time to come...

so I mentioned some fun stuff around exalted, and I meant it! coming on Thursday we will have an interview with Bogycoins, AND we will have his EXALTED GIFT decision...
yes a new exalted feature is the Gift of the Exalted , each of this years exalted will pick from this list and everyone with an account (as of 8/31) will get the Gift of the Exalted
so here is the list:
- 4 Promo Stardust (bound to account)
- 1 Shards of Fate Pack (bound to account)
- 2 Frost Heart Primal Chests (bound to account)
- The Moon Will Avenge us! Sleeve (see below)
- 1 AA Pippit Hustler (see below)
- Mercenary G24A-19 (see below)

the goodies:

THE MOON WILL AVENGE US sleeve



Pippit Hustler AA



and, Mercenary G24A-19



There you have it, Bogycoins will pick ONE of these rewards and EVERYONE will get it! And the two Exalted left to be named will ALSO pick a reward for everyone... heck it could be the same reward 3 times!

well there it is, the Friday Update... Update
I love you all and look forward to a bright future for HEX


-cory


Dinotropia
posted in thread Billing Limit on 2017-09-01 11:39:26-07:00
We are already in the process of reviewing that messaging. I can't promise a timeline for changes, but it is something we are looking to improve.


Dinotropia
posted in thread Friday Update - Just Browsing on 2017-09-01 10:00:00-07:00
Welcome to a round up of the week! We have our first Exalted player of the year, a brand new ladder season, and more!

hextcg.com/friday-update-just-browsing/

Enjoy!


Dinotropia
posted in thread Bash Bests - Lighting People on Fire on 2017-09-01 12:00:00-07:00
Bobinchese shares his experiences with the deck that won him last week's HEX Bash:

hextcg.com/bash-bests-lighting-people-fire/

Discuss!


HEXCoryJones
posted in thread Why PS4? on 2017-08-31 14:36:34-07:00
I will address the specifics of the PS4 launch in my Friday Update.. Update :)
(answering many of these questions)


NOBLEReverter
posted in thread Wins registered as lost , Integrity of Cash prize in jeopardy on 2017-08-30 13:57:33-07:00
It sounds like you're all referring to a visual display bug which sometimes happens when people disconnect / reconnect / or are in the process of disconnecting / reconnecting. If the player successfully reconnects it generally 'fixes' the timer, otherwise it will always look strange to one player's perspective assuming they were in the process of disconnecting or reconnecting to their match.

Otherwise not sure personally.


Dinotropia
posted in thread HEX Bash 8/26 - Top 8 on 2017-08-30 10:22:59-07:00
Here are the decklists from last week's HEX Bash! See who rose to the top of our weekly $1,000 constructed tournament:

hextcg.com/hex-bash-826-top-8/

Discuss~


Dinotropia
posted in thread Cosmic Crown Showdown Season 4 2017 on 2017-08-28 13:00:13-07:00
We are excited to announce our Cosmic Crown Showdown for Season 4 2017 will be held on September 9th-10th!

hextcg.com/cosmic-crown-showdown-season-4-2017/

Enjoy!


Dinotropia
posted in thread Delayed Friday Update... now! on 2017-08-28 10:30:14-07:00
hextcg.com/code-of-conduct/

In general, we take a soft approach to moderation as we believe it is healthy for you guys to have a place to discuss what you like (and don't like) about HEX. However, if you look through our code of conduct, we distinctly warn against threads and posts which attack HEX employees or are for the purpose of causing unrest. The banned posters' comments certainly fall under those categories.

A cursory glance at the forums will tell you that we welcome feedback of all kinds and are quite tolerant when it comes to community posts. But, that doesn't give anyone license to say whatever they like on our forums. Posting here is a privilege.

Be respectful, and we should have no problem.


Dinotropia
posted in thread Weekend $1,000 results (Aug 26-27) on 2017-08-28 10:12:08-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-august-26/

hextcg.com/hex-clash-results-august-27/

Congratulations once again!


HEXCoryJones
posted in thread Friday Update! 8.25.17 on 2017-08-25 15:46:32-07:00
Hello and welcome to FRIDAY... not that its my place to welcome you to YOUR Friday, its yours you are ALREADY welcome.. to it...

Oh boy its been a while since we last chatted...

I was at GenCon last week, sadly we made the decision to not officially have HEX there this year, and instead invest that money in more tournaments (a good decision i think)
BUT I was still able to see and hang out with many HEX players that make GenCon a regular part of their convention diet, we really need to consider bringing HEX back next year, just to much fun.

I spent most of my time at GenCon promoting QST the kickstarter I launched recently.
kickstarter.com/projects/30100…scription-box/description

Talked to many great outlets and hopefully we will be seeing that coverage soon
AND we had our annual ANNHILEGDON! the tournament for Epic Spell War of the Battle Wizards! ...each year I make a silly trophy to give away as part of the prize (and the winner gets to appear in the next years Epic Spell War) ...our very own DECKOFMANYTHINGS was in the running but sadly... suffered a fatal Testikill!




FUN!
we have ESW:3 MELEE AT MURDERSHROOM MARSH coming out shortly :) (that's the game I am holding)

BLah Blah Blah... enough of this non HEX shit... get to the update

We had a very exciting announcement (we got a little bit ahead of ourselves) but still VERY exciting... I think the level of support we will receive around the launch of HEX for console is going to be very good for the health of the game and growth of our community, I sincerely believe this is the single best thing we can do to get more players.

we will circle back around to console soon, I want the official press release to go out and then we can discuss it at length...
that said... I love this screen shot mmmm.... a lot of work went into the deck builder and I want to get it out to the PC version as quickly as possible



COSMIC CROWN TIME!!!
our ladder season is almost over did you climb it... did you hit cosmic... I uh... didn't :(
I got way to caught up making silly decks, the full blown Johnny in me took over this season, I played this mess until the frustration did me in... even winning with this didn't feel like winning :)



hopefully you did better!

and speaking of something being done better, WOW so many thanks to everyone involved with vod.hexcompendium.com
that is awesome, I am used to being blown away by the community on a just about everyday basis but wow every time we get a new site or tool, its still feels amazing.
thank you Largashbur and Darkfall!!! and thank you KingGabriel, Edswor, and BroomBot!
Seriously go check it out if you like watching HEX videos

yadda yadda yadda HEX BASH AND CLASH! you should play my WAXEN ARCHERS deck... or is it VOLLEY OF FLAMES! hmmm... not sure, I am sure you will loose in the bash if you play it.
hahahaha.... tell you what, you win with that deck and I will give you 10 Primal packs of your choice...

More Exalted! hahahaha, super conspicuous absence on those cards shown :) ...do they have exalted in Overwatch? (no, but they have all the money in the world... so :| )
for the few years we have been doing this its been a HUGE struggle for me (with the exception of the first one, and frankly the inspiration for doing it at all)
SO MANY people deserve to be recognized, it frankly gives me a ton of anxiety every time we do it, I am super concerned I am hurting someone feelings by not picking them.
this year and for the foreseeable future we will pick 3 people from 3 of the different types of community members we have... and that way I can start to get closer to recognizing ALL the AMAZING people in our community. I am Bummed we will not have a live event to hand them the framed picture and give them a long awkward hug, but we will do some fun stuff online next month, so hopefully it feels just as cool!

on the note of awkward hugs, after 5 years and many hugs for some of you... its just not awkward anymore, we may need to take this relationship to a new level, uhh forget I said that.

thanks you so much for playing HEX and being part of the community you are ALL exalted in my heart.
except the trolls... I don't get it WHY!!!! I'm gonna start banning the obvious ones :)

love, Cory


Dinotropia
posted in thread Friday Update - Leading by Example on 2017-08-25 10:00:00-07:00
Welcome to a round up of the week! We have ladder rollover, Exalted announcements, and more!

hextcg.com/friday-update-leading-example/

Discuss!


Dinotropia
posted in thread Watch/Ban List Updates 8/24/17 on 2017-08-24 10:00:00-07:00
Hey all, Corey Burkhart here with an update to the ban and watch lists for Standard and Immortal:

hextcg.com/watchban-list-updates-82417/

Discuss!


Dinotropia
posted in thread HexPrimal Immortal Championship Series Recap (8/12) on 2017-08-24 09:18:00-07:00
The team will be discussing Watch&Ban Lists later today. Before they do, let's celebrate our Immortal series warriors!

hextcg.com/hexprimal-immortal-championship-series-recap-812/

Discuss~


HEXahedron
posted in thread Frostheart Rules and Mechanics Q&A on 2017-08-23 17:56:59-07:00
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Karlsruhe wrote:

If I have a Kismet's Dice in play with n destiny counters on it. Then I play Food for Thought after choosing X=n. Why does this not trigger the Kismet's Dice ability?
That would be a bug. I'll add it to our Known Issues.


Dinotropia
posted in thread Deck Drilldown - Redlings Redux on 2017-08-23 14:00:20-07:00
Jeff Hoogland reviews a refined Redlings brew:

hextcg.com/deck-drilldown-redlings-redux/

Discuss!


HEXCoryJones
posted in thread Why PS4? on 2017-08-23 10:14:02-07:00
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schild wrote:

Straight up, this is the absolute strangest and last thing I would have expected.

Like, it's so... whatever?

Typically I expect things to expand the playerbase this is just... lateral? I don't even know. What's the data on PS4 CCG player usage? Culdcept never even made the jump, as the whole point of CCGs is mobility.

Guide me through the thought process so I can better understand why the letters EDH were replaced with PS4 and an ungodly number of enigeering hours
they have a large proprietary audience, and they are excited and willing to help push HEX in a big way.
I believe this is the single best thing we can do to increase our player base
the work done was very close to the work needed for tablet, so expect news on that front soon-ish


Dinotropia
posted in thread Why PS4? on 2017-08-23 08:46:18-07:00
Matt Scott, our CTO, talks further about our PS4 client:

hextcg.com/why-ps4/

Discuss~


Dinotropia
posted in thread HEX: Card Clash Announcement on 2017-08-23 08:44:28-07:00
We are thrilled to announce that HEX's unique, all-digital TCG action will soon be coming to console!

hextcg.com/hex-card-clash-announcement/

Discuss~


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-22 16:11:46-07:00
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schild wrote:

Oh my goodness this thread has become a disaster

Cory, you have no clue how much I like you as a game personality, but man, if I didn't know better I'd think you're new to the internet.

There's two ways for this to go, you become a master troll handler asap or you drift further towards Paul Barnett.

You don't want to be Paul Barnett.

Edit also, the dick waving, how awkward. I have a company that ships tens of thousands of units a month and have been in games as long as you and am 100% sure I've worked on larger games - the emotional attachment to your products is strong af, I get it, I'm with you, I'm on your team there. But you gotta let trolly shit go. Not just for sanity reasons. It just doesn't matter. Also, EDH.
hahahaha, ya my frustration got the better of me, and I got snarky with the you know better comment, my bad

It's hard, my default is to be me and be honest, not everyone is going to like that I guess, but what choice do I have?
I can engage or not engage, I do honestly try and ignore it as much as possible sometimes I'm good at that sometimes not... oh well :(


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-22 13:55:48-07:00
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JanisJoplin wrote:

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Canter wrote:

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Arkansaw wrote:

Do they have any prior experience with producing physical games? If not I expect things to get pretty unpredictable and production value would be doubtful, given the costs that are heavily marked up for good reason. I would be much more interested if the kickstarter is for something similar to Pathfinder Adventures.
cryptozoic.com/
Cryptozoic deals almost exclusively in games based on licensed IP, while I have no doubt many of those games have print runs much higher than 4,000 units it's a whole different world when it comes to original games, something they have very little experience in.
I would agree that a game from unknown designers would be happy to sell 5K units, but that's not what a QST game is...

a game conceived by Justin Roiland, with Bruno Faidutti as the designer and Walt Simonson doing art (if we where just straight publishing it would start with a 30-40K unit run) and would be reprinted twice a year for probably 3-5 years at amounts based on demand. (that's a hypothetical team up not what is actually in the plan) :)

the collectible version of the game (the one I am talking about) will only ever be printed once


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-22 13:26:42-07:00
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JanisJoplin wrote:

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HEXCoryJones wrote:

I will say the notion that QST will not fund because it didn't hit its goal in the first couple of days is not correct

there are 2 types of KS programs, pre-launch hype programs, and slow burn programs
It's not going to fund but not because it didn't fund immediately. It's not going to fund because you're asking for a lot of money with very little to show, have shown a fundamental lack of understanding how KS works as a platform and have made claims to be working with a rather extensive and surprising list of people despite none of those people acknowledging their participation in this project (to my knowledge).


if anyone has the time to tell the truth about HEX or your experience with our commitment and communication (or just me) on the KS I would appreciate it.
This is a terrible look. QST wasn't created by the Cryptozoic KS account, there is no obvious and direct connection with Hex, you imploring people to go and comment about a completely unrelated project/game is just going to muddy the waters. If you wanted QST to fund based on your work on Hex you should have run the project under the Cryptozoic account. Also, fair or not, Hex doesn't have great reviews so when people start linking things like the Steam review score in response to these comments I'm not sure how much that's going to help.


I don't think people understand how valuable these games will be in the secondary market, with only 4K or so units created....
I think you're grossly overestimating how valuable these are going to be. 4,000 units is NOT a small print run for a board game. Game developers like Plaid Hat routinely do print runs of 5,000 for first time games. The secondary market demand for these games is going to be nowhere near what you think it is.
I didn't want this to about HEX sadly we had someone jump in there and tell lies about HEX, so it seemed reasonable to defend HEX
I am grossly overestimating? uhh... I have been a founder and partner in a board game company for the last 7 years, but I am sure you know better...


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-22 11:46:47-07:00
thanks Portensio

I am a bit frustrated, we have in the comments section someone that has never backed anything (besides QST for 1 dollar) and never commented on anything until QST

he is lying about HEX and also attacking my personally! calling me a foul dude

usually I let this stuff roll of but its a bit frustrating because there are not all that many comments on the KS so it really stands out :(

plus attacking me personally?


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-22 11:28:27-07:00
ok, I'm back at my desk
spent ALL of GenCon doing interviews about QST, so we should be seeing press start to hit soon!

I will say the notion that QST will not fund because it didn't hit its goal in the first couple of days is not correct
there are 2 types of KS programs, pre-launch hype programs, and slow burn programs

I chose the slow burn for this and made it 45 days, maybe the plan will work maybe not, but it IS going according to plan so far...

and the big thing I teased uhh.. forever ago gets announced tomorrow :) (this is a HEX thing)


Dinotropia
posted in thread HEX Bash 8/19 - Top 8 on 2017-08-22 10:00:00-07:00
Here are the decklists from last weeks HEX Bash! See who rose to the top of our weekly $1,000 constructed tournament:

hextcg.com/hex-bash-819-top-8/

Enjoy!


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-22 12:29:13-07:00
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Ruaidhri wrote:

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HEXCoryJones wrote:

if anyone has the time to tell the truth about HEX or your experience with our commitment and communication (or just me) on the KS I would appreciate it.
Done and done. Looking forward to adding to my collection of games!
thank you!
I don't think people understand how valuable these games will be in the secondary market, with only 4K or so units created (assuming it funds) and with the names we have attached, I feel confident they will go for 3X the money or more you spent on them (if you wanted to sell them, but you wont) :)


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-22 12:09:33-07:00
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Fred wrote:

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HEXCoryJones wrote:

thanks Portensio

I am a bit frustrated, we have in the comments section someone that has never backed anything (besides QST for 1 dollar) and never commented on anything until QST

he is lying about HEX and also attacking my personally! calling me a foul dude

usually I let this stuff roll of but its a bit frustrating because there are not all that many comments on the KS so it really stands out :(

plus attacking me personally?
You definitely don't deserve this. I would hug you if I could.
thanks :)
if anyone has the time to tell the truth about HEX or your experience with our commitment and communication (or just me) on the KS I would appreciate it.


Dinotropia
posted in thread Weekend $1,000 results on 2017-08-21 11:42:35-07:00
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Gregangel wrote:

Who have the top 8 result of the latest clash ?
The results will be up at noon PT


Dinotropia
posted in thread Weekend $1,000 results (Aug 19-20) on 2017-08-21 12:00:00-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-august-19/

hextcg.com/hex-clash-results-august-20/

Congratulations once again!


Dinotropia
posted in thread Friday Update - Lighthouse Love on 2017-08-18 10:00:00-07:00
Welcome to a round up of the week! We have our Sea Festival, cool community projects, and more!

hextcg.com/friday-update-lighthouse-love/

Enjoy~


HEXPaladon
posted in thread PVE Balance - Warriors Minor Gem of Training on 2017-08-17 10:55:15-07:00
We've made a balance change to the Trained warrior class gem. Details in the link.

hextcg.com/pve-balance-warriors-minor-orb-training/


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-15 11:37:19-07:00
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Poodigne wrote:

Great idea! Tooo bad that I live in canada, it makes it expensive.
I spent a solid month trying to find a solution, it sucks...
I had a hard time deciding if I should just NOT offer it in the EU and Canada, or offer it with this crazy shipping (that shipping is the flat fee I was given)

super sorry, we have always had a HUGE challenge with international shipping
and I went to multiple large groups that do this sort of thing


HEXSirSleepy
posted in thread Delayed Friday Update... now! on 2017-08-15 11:35:28-07:00
That Kickstarter video was insane! (I should have expected no less from Cory.) Ryan's acting job was on point, I hope it doesn't inflate his ego and he runs off to Hollywood.
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HEXCoryJones wrote:

EVERY Tuesday at HEX HQ we... WORK OUR ASSES OFF ON HEX!
This is true.
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HEXCoryJones wrote:

seriously Jared has almost no ass left
Uhh, not quite as true. :P

This project looks so rad Cory, such a genius concept! I'm super excited to see all the projects that get created. Congrats!


HEXCoryJones
posted in thread Delayed Friday Update... now! on 2017-08-15 11:19:30-07:00
Hello everyone! happy Friday Tuesday!

as you know EVERY Tuesday at HEX HQ we... WORK OUR ASSES OFF ON HEX! seriously Jared has almost no ass left!

the Friday update was pretty light, just a real focus on the HEX BASH... and rightfully so!
And with the advantage of addressing this AFTER the event I can report that it went of without technical issues! That makes me VERY happy

Hope everyone enjoys the prizes!

So I delayed the update update so I could give you a more complete (well totally complete) look at the project I mentioned last week QST

Let me start off by saying 99% of my time and energy goes into HEX and nothing is going to change that, but as a creative I LOVE coming up new ways to do stuff, I would say I am more of a concept person than just about anything else. and usually my idea revolve around things I want as a consumer, heck that is 100% where HEX came from.

About 7 years ago (around the time we started Cryptozoic) I had an idea about doing a subscription service that delivered NEW games every month and kept what was coming a secret until you got it. Really playing up the anticipation of getting an exciting new game in the mail each month, we never got around to it and years later pop culture subscription stuff made the scene and I kicked myself for not pushing the idea. As we had so much going on, I just shelved the concept for later and frankly the logistics of it seemed pretty daunting so..., Heck when I FIRST had the idea Kickstarting wasn't really an option, so the initial job of building a subscription base seemed almost impossible.

Well, the idea has really stuck with me and as I look around at the subscription services available I still really don't see what I had in mind. So I figured why not take the plunge and see if anyone else likes the idea, or at least the approximately 2500 people I need to make this actually happen.

please if you get a chance check it out
kickstarter.com/projects/30100…top-game-subscription-box

I am actually very excited about the idea, we have amazing people involved and I think the level of collectible-ness that will be built into these games, will make the bet of their value pretty safe.

I will say this Kickstarting stuff is nerve wracking, a real flashback to 4 years ago...

I just have to keep reminding myself that failing isn't as bad as not trying, that is the sin I cannot live with...


love, cory ;)


Dinotropia
posted in thread Hexploration - Takes Two to Tango on 2017-08-15 10:00:00-07:00
Ali Aintrazi is back once more with two new brews for you to savor:

hextcg.com/hexploration-takes-two-tango/

Check them out!


Dinotropia
posted in thread Being signed in on both a personal pc and a mobile phone. on 2017-08-14 17:33:10-07:00
You can be logged in several places at once, but our forum software only lets you stay logged in for 1 day at a time if you use multiple devices. This is a limitation of the burning-board software afaik.


HEXPaladon
posted in thread Weekend $1,000 results on 2017-08-14 14:41:33-07:00
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JeffHoogland wrote:

Bash post as a typo:

Here are our top 8 finishers, who battled it out in the Draft portion for their share of this week’s $1,000 prize:
Top 8 was not draft.
Fixed


Dinotropia
posted in thread Weekend $1,000 results on 2017-08-14 14:23:41-07:00
There was much Clashing and Bashing this weekend! Here are our winners from these exciting events:

hextcg.com/hex-bash-results-august-12/

hextcg.com/hex-clash-results-august-13/

Congratulations once again!


NOBLELixil
posted in thread Chat stuck at whisper on 2017-08-14 12:16:20-07:00
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Ouroboros wrote:

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NOBLELixil wrote:

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Ouroboros wrote:

Tried repairing files, did not fix it.


So i guess itsa actual bug !

I was figgering it was some kinda option or setting I was missin...

On rethinkin the lobby thing, I guess itsa kinda obvious as there is really no place else to go...

Fun fact: You were the Noble I was trying to ask about it while I kept gittin those whisper failed messages.
I'm not online 24/7 sadly, you can always check which NOBLE is online currently on chat by asking on general or help chat. If it says whisper failed there's a reason why it failed: either you typed name wrong or the person you're trying to reach is offline.
Can you try to record chat being on default on whispers? That's only way I can try to help.
Ack!Ye snuck that in there as I was typing #7...As mentioned there you were online ((During the Bash this was))
{I fully expect it was my lack of typing skills as to why the whispers kept failing}

Whatcha mean by record ?
Like twitch or something??

I am hoping if i can git off one successful whisper, that it mite reset to global being the default.
Will try that tonight.

Thanks fer the replies ya'll!
Well then for sure you must have mistook my name.

Easier way to reach people is by clicking on their profile picture on chat and press whisper.



And by record to have any program that can record your screen (game) and then upload it on youtube or something like that =) just so I can see why you can't have chat on default because no one else has reported this so far


NOBLELixil
posted in thread Chat stuck at whisper on 2017-08-14 12:09:18-07:00
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Ouroboros wrote:

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Shinshire wrote:

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Ouroboros wrote:

I have a note to type /s for Hex chat bug, but it does nothing...
if what you did was just typing /s and pressing enter, then try inputting /s messages fail if the other player is offline
That note was from I think the first year of Hex, I don't even remember the chat bug I was experiencing...I jest stuck it in there in case that was somehow pertinent info.
I was jest hoping doing /s and trying to whisper the Noble about it would reset things. (I know they were online as I saw em typing!)

Anyhoo, that jest gave me the Whisper failed message.

Is EXACT capitalization, etc required?

I remember trying a couple different versions of NOBLELixil wit no success.
Read reply above,(exact campitalization is not needed) also if you tried to reach to me 5 hours ago, I most defo was not online ^^



This might help you a bit =)


NOBLELixil
posted in thread Chat stuck at whisper on 2017-08-14 12:02:25-07:00
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Ouroboros wrote:

Tried repairing files, did not fix it.


So i guess itsa actual bug !

I was figgering it was some kinda option or setting I was missin...

On rethinkin the lobby thing, I guess itsa kinda obvious as there is really no place else to go...

Fun fact: You were the Noble I was trying to ask about it while I kept gittin those whisper failed messages.

I'm not online 24/7 sadly, you can always check which NOBLE is online currently on chat by asking on general or help chat. If it says whisper failed there's a reason why it failed: either you typed name wrong or the person you're trying to reach is offline.

Can you try to record chat being on default on whispers? That's only way I can try to help.


NOBLELixil
posted in thread Chat stuck at whisper on 2017-08-13 18:26:59-07:00
Did you try repair installing your client?

Also tournament lobby is place where you can see current matching or standings.


HEXahedron
posted in thread Patcher stuck in loop on MAC 10.9.3 on 2017-08-12 09:33:47-07:00
Thank you for the report, please try relaunching your patcher now.


HEXCoryJones
posted in thread Friday Update Update! postponed until Tuesday... on 2017-08-11 16:38:06-07:00
I have the project I teased last Friday launching Tuesday morning (totally unrelated to HEX, a new thing), so I thought I would wait until that's out, then discuss it and the Friday update :)
I hope you have SO MUCH FUN in the kickoff HEX BASH, I am super excited!
I really want to make another secret account and play in it :(

-cory


Dinotropia
posted in thread Friday Update - Weekend Warriors on 2017-08-11 10:00:00-07:00
Welcome to a round up of the week! We have an action packed weekend, a call for more community translators, and more!

hextcg.com/friday-update-weekend-warriors/

Enjoy!


Dinotropia
posted in thread Into the Unknown Patch Announcement on 2017-08-11 12:30:17-07:00
The servers will be coming offline tonight to apply a fix for Into the Unknown.

hextcg.com/unknown-patch-announcement/


Dinotropia
posted in thread Primordial Knowledge – HEX Bash DS Control on 2017-08-11 12:00:00-07:00
Varranis brings some HEX Bash speculation in honor of this Saturday:

hextcg.com/primordial-knowledge-hex-bash-ds-control/

Discuss!


Dinotropia
posted in thread Patch Notes: v1.0.6.081 on 2017-08-09 22:00:00-07:00
Our patch notes are now up!

hextcg.com/patch-notes-v1-0-6-081/

Discuss~


Dinotropia
posted in thread Patch v1.0.6.081 Announcement on 2017-08-09 16:13:54-07:00
Our servers will come down briefly today for a quick update:

hextcg.com/patch-v1-0-6-081-announcement/


Dinotropia
posted in thread Deck Drilldown - Ruby Deck Wins on 2017-08-09 10:00:00-07:00
Jeff Hoogland brings us a hot new look at an old favorite:

hextcg.com/deck-drilldown-ruby-deck-wins/

Discuss!


Dinotropia
posted in thread HEX Clash Results – August 6 on 2017-08-07 10:00:00-07:00
Here are the results from this past weekend's HEX Clash:

hextcg.com/hex-clash-results-august-6/

Congratulations once again to our winners!


HEXCoryJones
posted in thread Friday Update! 8.04.17 on 2017-08-04 16:13:51-07:00
Hi there... time for the UPDATE UPDATE!

It’s Friday... again, it’s like in never ends—a series of Fridays stretching into forever... hopefully.

I would really like to live forever, and I AM willing to do whatever ever it takes.

Here at HEX HQ, every Friday is a celebration of the 5/7/5. Yes... you heard me write... we down with the Haiku dawg! So here is my dope HAIKU

Jared loves Friday
Update Update is posted
Jared hates Friday

Please remember to include a Haiku in any responses to this post. I will delete ANY response without a Haiku.

Well, clearly the big news is the HEX BASH. I hope you love it... and by you I mean YOU PERSONALLY, cuz clearly this is a “cannot please all the people all the time” moment :)
I just want to say, we are actively listening to all of you. We AGREEEEEEEE there are many MANY things we should have already. Shit, I'm down with EDH. Really, I AM; it’s just a matter of prioritizing what we are working on and trying to find what feature is going to bring value to the largest possible number of players… AND find what is most lacking, AND balance the difficulty of the task against those variables, AND make it happen with our limited resources. (yah, plenty goes into each of these decisions)

After watching the build up to the CCS, it was clear that having exciting constructed events allowed our players to build an experience around deck building, which is a critical part of the HEX community experience. Now to be clear, I still want to solve the issue of the ladder top end, and I think Cosmic Coins is a great solution (this is something we are actively working on), but we NEED another constructed event that fires off more than once every couple of months if we want to keep players engaged. Jeff H. actually sent me a very nice note about the constructed players and what might help us build the larger narrative of competitive play. It made some great points. I think overall this new tournament is a good call, even if it isn’t for everyone. And, I promise we hear everyone and will always do our best. Will we make mistakes? Yes. But, we are quick to change course and always serve you the player, first and foremost.On that note, we are open to moving these events around, maybe switching days or times occasionally so people can get a chance to play that might not otherwise. As I said, stick with us and we WILL figure it out.

You also may have noticed we put in scaling prizes, a feature we will also add to the HEX CLASH (we just need a little time for the back end change).

Ona lighter note, I hope you like the prize choices for the BASH. I think theBadlands board looks great, and AAA Sabre-tooth is amazing.

So…that's it!

Oh, but before I go, let me tease another logo (I LOVE logos, we have a guy named Larry Renac that works with me... he is an incredible graphic designer).
I will update you on this next Friday, but it’s actually NOT Hex related. I have been working on something in my spare time. Sometimes you need a fresh creative outlet to remain sane, and after five years that is VERY true for me :)
Love you all.



Hopefully you dig the concept...

-cory


HEXCoryJones
posted in thread HEX Bash Announcement on 2017-08-04 10:34:23-07:00
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Thoom wrote:

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Bootlace wrote:

Bash should be on Sundays and Clash on Saturdays. Otherwise all the community constructed tourneys will be directly competing with this (including Immortal Championship which is next Saturday and Cup of Fate which is week after).
Maybe they could swap days every month or two?
I will talk about this in my friday update update :)


HEXCoryJones
posted in thread HEX Bash Announcement on 2017-08-04 10:15:39-07:00
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Yasi wrote:

It's k, I guess...I just hope the turnout is good.
well if its just you.... FREE MONEY!

:)

but seriously, yes we hope the turn out is good, we actually have a pretty amazing constructed environment, I am excited that this will give players a way to be engaged on a weekly basis :)


Dinotropia
posted in thread Friday Update - It'll be a Bash on 2017-08-04 10:00:00-07:00
Welcome to a round up of the week! We have a new battleboard, a brand new tournament, and more!

hextcg.com/friday-update-itll-bash/

Discuss!


Dinotropia
posted in thread HEX Bash Announcement on 2017-08-04 10:00:00-07:00
Our commitment to a thriving and vibrant tournament scene is unwavering, which is why we are thrilled to announce that we are offering another weekly $1000 tournament!

hextcg.com/hex-bash-announcement/

Enjoy!


HEXahedron
posted in thread FRA Avalanche Giant's Gas Troll boosted by Ruby Shard on 2017-08-03 14:55:16-07:00
I'm not able to replicate this behavior. Can you provide a video link or before/after screenshots?


HEXahedron
posted in thread Spellsong Sweeties not reverting on 2017-08-03 11:29:13-07:00
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Olfff wrote:

They don't revert by themselves.

If they transform into a butterfly or suirrel, they revert at start of turn because the squirrel or butterfly itself states that it reverts at start of turn.

If the sweetie copies a whimsy witch when the witch transforms on attack for example, it's normal for the sweeties not to revert at start of turn and be stuck in whatever form the witch transformed into.
Just to be clear, this last part is a bug. Spellsong Sweeties transforms into a copy of the transformed card, so it should be getting the added text that allows the Whimsy Witch to revert. It isn't doing that right now, and we're aware of that problem.

Otherwise, what you said is correct. Spellsong sweeties won't revert unless something about the transformation causes it to revert. So effects like Holiday's Whim will cause the Spellsong Sweeties to be stuck in their new form.


Dinotropia
posted in thread HEX Clash Results – July 30 on 2017-07-31 10:00:00-07:00
Here are the results from this past weekend's HEX Clash:

hextcg.com/hex-clash-results-july-30/

Congratulations once again to our winners!


HEXCoryJones
posted in thread Friday Update! 7.28.17 on 2017-07-28 19:31:07-07:00
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Refugee wrote:

I don't know what this bash is but I've noticed a pattern.

Hex CLash
Hex Bash
Hex.. Ash
Hex Zh
Hex Y

Conclusion? Buy your From the Ashes before the Hex Ash release.
get ready for HEX RASH!

ewww...


HEXCoryJones
posted in thread Friday Update! 7.28.17 on 2017-07-28 18:02:37-07:00
Well its Friday, yet again, and this will make two weeks since you heard from me last... yes I missed last week, sorry about that... had a great five days at San Diego Comic Con (some work was done but more than anything just had fun and caught up with friends)
what an amazing convention, so many people and so much cool stuff, It really feels like in general the quality of pop culture entertainment is going up and up... I am a huge Stephan King fan and all the content for IT looked amazing... cannot wait for that movie (please be good *fingers crossed*)

not everyone knows this but every Friday is ELECTRIC BUGGALOO BREAKOFF DANCE PARTY-FEST here at HEX HQ! oh man it was out of control, Jared went crazy at the end of the entire competition even tho he was like the underdog the whole time and the cute chick was like no way! ...then he won and she was like YES WAY... (actually that's not true Jared's already married to a cute chic), so any way his break dance sensei was so proud he started crying and his mascara was running and Jared KNEW his pap-pap was looking down from his card board dance square up in heaven and he was PROUD!... man what a day so F'ing crazy!
I mean look for yourself...



WOW!!

so lets jump into this weeks update!

we did a little patching, slowly but surely we are fixing everything that got wonky from the last upgrade to Unity, I love each and every little bit of polish we get into the game, its crazy how excited I get by something as simple as the buttons on the main landing page being translucent (its looks better, right?) and I am amazed how much faster the game loads, so great. and rest assured we will continue to polish the client.

We dropped the Locke deck! another very cool collectors deck, I think what I love most about this deck is the alternate art card featuring Locke and CAGE, its the closest to what we had in our mind for the characters, I really wanted the young part of Locke to be integrated into his story and this image really nails it. The deck is a ton of fun to play straight out the box and has a good base of option for you to tinker with it.

we ALSO have the BOON BERRY Kismet's Reserve packs! Now you know how much I love the BOON BERRIES, so this pack is near and dear to my heart, and each of the cards is great, and that tavern scene for the Berry Bunch.... holy heck I need to spin these guys off into another game or comics or something! I do want to give a special shout out to Ryan for the best card name in this pack... Critical Jamage was all Ryan, so funny...

and don'f forget to log in for the SEA FESTIVAL... and collect your sleeve and PVE card, always fun to celebrate the holidays of Entrath... even THE SEA FESTIVAL!

Before I go I wanted to say two things
ONE: no I haven't announced the thing I talked about back on the stream / update... hopefully in the next couple of weeks...
TWO: look at this logo we will explain next Friday....



Love you, cory...


Dinotropia
posted in thread Friday Update - That's My Jam on 2017-07-28 10:31:08-07:00
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KozHex wrote:

Is the Ardent Crusader deck rotating out today? If so, I missed that announcement and failed to buy another copy that I was planning on getting
No, we haven't announced anything about rotation yet. All three collector's decks are available in the store right now.


Dinotropia
posted in thread Locke of the Pack Collector's Deck Available Now! on 2017-07-28 10:00:00-07:00
We are excited to introduce the Locke of the Pack Collector's Deck to the in-game store:

hextcg.com/locke-pack-collectors-deck-available-now/

Enjoy!


Dinotropia
posted in thread Friday Update - That's My Jam on 2017-07-28 10:00:00-07:00
Welcome to a round up of the week! We have a patch, new items in the store, and more!

hextcg.com/friday-update-thats-jam/

Discuss!


Dinotropia
posted in thread Sea Festival 2017 on 2017-07-28 10:00:00-07:00
Our Entrathian Sea Festival is soon approaching. Check out what's lurking in the depths:

hextcg.com/sea-festival-2017/

Enjoy!


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.067) on 2017-07-28 08:00:00-07:00
We have a live patch for you today! There will be no server downtime, but tournaments will be locked for 1 hour.

hextcg.com/rolling-hotfix-patch-notes-v1-0-6-067/

Discuss!


Dinotropia
posted in thread Primordial Knowledge - 2017 Season 3 CCS Analysis on 2017-07-28 12:00:00-07:00
Varranis breaks down the meta from our last CCS. For a learned discussion with the numbers, stop on by!

hextcg.com/primordial-knowledge-2017-season-3-ccs-analysis/

Discuss~


Dinotropia
posted in thread Will HXE be at Gen Con this year? on 2017-07-27 13:18:40-07:00
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Portensio wrote:

The announcements on Convocations were always made min 1 month before (june for 2015 and beginning of july for 2016)

I have not seen any announcement

To add to this, we now have Kismet packs, which i know are not directly pack drops from playing, they are about the same thing

@Dinotropia Do you think we could just have an answer to this. Its ok if its NO because we know you guys have a tons of things to take care, but just knowing would be good. (like when you guys announced you were not going to be at Gencon. sad, but its good to know)
We will not be having Convocation this year, as it is part of the prize packages we make for our Gencon attendance.


Dinotropia
posted in thread Deck Drilldown - S/B Escalate on 2017-07-26 10:00:00-07:00
Jeff Hoogland escalates your game with a new decklist:

hextcg.com/deck-drilldown-sb-escalate/

Discuss!


HEXahedron
posted in thread Revert the slaughtergear nerf on 2017-07-26 12:02:37-07:00
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Saeijou wrote:

what i always wonder in threads that get long like this is, why no one is answering

i mean... i'm sure they read everything... (thanks for taking good care of us! :) )

I just wonder if that means we are still considering or if it rather means they will figure it out themselves :D

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arub wrote:

It makes sense that they only answer in some occasions. Answering every long thread like this would not set a good precedent and makes people dissapointed if there is a thread that they do not answer. Furthermore, by answering threads with answers other than thanks we will take it into consideration they are already taking a position on which people could later go back and argue but you said this. The way HEX communicates and publicly sais they read everything and that they consider our opinion shows that they value our opinion (especially after listening and implementing things the community suggests) and also makes me believe that they would like to reply more. However, from a business perspective they should not engage in these threads and it makes complete sense that they dont.

I really highly appreciate a lot that they do listen. This probably cannot be said for every gaming company :)
All true, @arub. Also, the moment any one of us makes any sort of comment on these sorts of threads, it tends to cause the discussion to stop dead in its tracks, and that's the last thing that we want. More feedback is always good. So don't anyone let this comment stop them from posting. And let's keep things on topic after this.


Dinotropia
posted in thread Thanks, HexE! on 2017-07-24 13:29:37-07:00
I want to step in and say that we really appreciate posts like these. Everyone on the team is putting in their all, so knowing that you guys are enjoying the result is the best encouragement.

Thanks a bunch!


Dinotropia
posted in thread HEX Clash Results – July 23 on 2017-07-24 10:00:00-07:00
Here are the results from this past weekend's HEX Clash:

hextcg.com/hex-clash-results-july-23/

Congratulations once again to our winners!


Dinotropia
posted in thread Friday Update - Southern Exposure on 2017-07-21 10:00:00-07:00
Welcome to a round up of the week! We have interviews with our CCS winners, a quick call to all our deck brewers out there, and more!

hextcg.com/friday-update-southern-exposure/

Discuss~


Dinotropia
posted in thread Deck Drilldown - B/D Constants on 2017-07-19 10:00:00-07:00
Jeff Hoogland constantly breaks down new decks for us to enjoy. Try this one on for size:

hextcg.com/deck-drilldown-bd-constants/

Discuss~


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.056) on 2017-07-19 09:49:15-07:00
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KozHex wrote:

Ugh, that image bug with all the mini art on it is so obnoxious. I was really hoping that was fixed too
Yeah, unfortunately the hand display issue and the small view display issue are two separate issues. QA is aware of the bug and are actively tracking the problem.


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.056) on 2017-07-18 17:13:14-07:00
We have a live patch for you today, which means no downtime! You just need to re-log and patch the client.

hextcg.com/rolling-hotfix-patch-notes-v1-0-6-056/

Discuss!


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.054) on 2017-07-18 16:56:13-07:00
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Fred wrote:

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Dinotropia wrote:

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Ouroboros wrote:

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Ouroboros wrote:

Insert my standard Where's ma Dragon Blood stater? gripe here. :0
jest saw the Twitter announcement, why am I always like 10 min early wit ma griping?



Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.054) on 2017-07-18 16:29:50-07:00
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Dinotropia wrote:

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KozHex wrote:

So were the Tarot Handlers back gifted to those who should have it? Or has that not happened yet?
I don't believe that has happened yet. I will message this out as soon as I hear one way or the other. Though, please be prepared to maybe wait a few days as it is the weekend coming up.
Tarot Handlers have been granted~


HEXahedron
posted in thread Tobias Belch' Charge Power on 2017-07-18 15:36:22-07:00
@Sethanon both of those examples are working correctly. Like others have pointed out, the troop will keep its modifiers when it transforms.

So when you have a Dreamsmoke Mystic with cost -2, and use an effect that transforms it into a random troop with cost +1 the game says Okay, the target has cost 1, so I'm going to search the database for a random troop with cost equal to 2. I've found Furious Smasher, so now I'm going to apply a 'transform into Furious Smasher' effect to the target. Once the troop is a Furious Smasher, it still has the -2 cost buff, so it displays as 0 cost.


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 3 – Top 8 on 2017-07-18 10:00:00-07:00
Here are the constructed decklists from our top 8 most cosmic contenders!

hextcg.com/cosmic-crown-showdown-2017-season-3-top-8/

Discuss!


NOBLELixil
posted in thread Patcher looping on 2017-07-17 15:06:41-07:00
Can you guys try again please?


Dinotropia
posted in thread Boonberries Kismet's (P)reserve Pack on 2017-07-17 14:00:00-07:00
What's tangy, sweet, and ready for adventure? Boonberries, that's what!

hextcg.com/boonberries-kismets-preserve-pack/

Discuss~


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 3 - The Winners on 2017-07-17 10:00:00-07:00
Our $5,000 Cosmic Crown Showdown reached a rousing finish yesterday. Let's take a look at the winners:

hextcg.com/cosmic-crown-showdown-2017-season-3-winners/

Congratulations to everyone who went the distance!


Dinotropia
posted in thread HEX Clash Results – July 16 on 2017-07-17 12:00:00-07:00
Here are the results from this past weekend's HEX Clash:

hextcg.com/hex-clash-results-july-16/

Congratulations once again to our winners!


NOBLELixil
posted in thread Patcher looping on 2017-07-16 08:00:35-07:00
I need more information. Where are you guys looping?


NOBLERoostasaur
posted in thread CCS & AA Into the Unknown on 2017-07-15 08:17:11-07:00
I have had a couple of reports the new AA Into the Unknown is giving the banned deck message to some CCS competitors when used.

I just wanted to make everyone aware there may be an issue.


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.054) on 2017-07-14 19:16:13-07:00
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KozHex wrote:

So were the Tarot Handlers back gifted to those who should have it? Or has that not happened yet?
I don't believe that has happened yet. I will message this out as soon as I hear one way or the other. Though, please be prepared to maybe wait a few days as it is the weekend coming up.


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.054) on 2017-07-14 18:09:14-07:00
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Ouroboros wrote:

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Ouroboros wrote:

Insert my standard Where's ma Dragon Blood stater? gripe here. :0
jest saw the Twitter announcement, why am I always like 10 min early wit ma griping?


Dinotropia
posted in thread Uruunaz Starter Deck Out Now! on 2017-07-14 17:57:45-07:00
We said there would be Blood, and today we are excited to announce that the Uruunaz Blood Starter Deck Kickstarter Reward has now been granted!

hextcg.com/uruunaz-starter-deck-now/

Enjoy!


HEXSirSleepy
posted in thread Friday Update! 7.14.17 on 2017-07-14 17:28:49-07:00
This might be my favorite Cory update yet. Becoming a ninja is epic!
Does this mean I have to stop being a pirate? I love pirate rum too much...


HEXCoryJones
posted in thread Friday Update! 7.14.17 on 2017-07-14 17:09:40-07:00
WOW! so busy sorry this is late today!

This Friday we finally let Jared join the SECRET NINJA FORCE, because as you know every Friday is SECRET group initiation Friday here at HEX... I'm glad Jared finally made it in, up until this point he was pretty timid about cutting a guys head off, and I was all like fucking A dude, you CANNOT be a secret ninja and NOT cut guys fucking heads off sure he liked making love to 80's looking ladies and shooting flaming arrows at dudes doing cartwheels, but cutting a head off? NO... well I'm proud to say we finally got him over it. Here he is at Secret Ninja Force headquarters, that's Ryan to his right in sassy green...



Here is the Ninja Force recruitment video... (NSFW, tons of 80's style sex)



So how about that Friday update... ya right!

we have the COSMIC CROWN SHOWDOWN this weekend
very excited to see what decks bubble to the top, and what Frostheart cards are actually tier one tournament viable.

my guess... INDUCTION COIL!
its gonaa make a a comeback.... see this is an AVERAGE game!... clearly I came to WIN!



OK maybe not, I guess we will just have to wait and see whats working

very nice interview with Kustiskapahala...
great job winning two HEX clash in a row, I think it had a lot to do with my personal cup of tea or coffee I find sharing tea or coffee during a tournament is just to big a distraction, sure having Jared lovingly pass me a steaming mug of french roast coffee in the middle of an intense HEX match is soothing but I think the distraction just inst worth it.

Remember even if you didn't qualify for the CCS (next time for SURE), you can play in the HEX CLASH against KUST, just get that personal cup ready and take and the whole thing down!

Lets go over the Patch notes, as we JUST patched moments ago (at least when I started writing this mess), or lets talk about the ones that are sexy
  • Added animation for the sleeves and cards of Uruunaz AA, Frostlock AA, and Matriarch of Flames AA
mmmm... I have them on my account, and MAN!!! they are looking so good
  • Removed cogs and smoke from stardust UI
Tyler did this, asked him why and he said he hated cogs... hmmm not sure what that means, actually it didn't look great when we made UI changes so it will be back once we can make it look good
  • Restore Defaults correctly assigns a stop for Opponent’s Combat Phase
Caught this the other day when I had a friend in my office playing, he lost his shit when the turn stop didn't happen, I told him he changed it, and it was on by default, I LITERALLY called him a liar, turns out he was right it was off by default, sorry Erik
  • Entrath is alive with the sound of cards again
Thank god, I hated thinking that sound wasn't being stopped by my volume being set to zero

We will be back granting Tarot Handlers to anyone who previously rolled a Helm of Capitulation from the Wheels of Fate.

wow that is a confusing sentence out of context... I'm going to text that to my grandma and see what she responds with.... just kidding my grandma dead.


well that's it for this week, I love you all
there will be no Friday Update... Update next week, I will be at Comic Con

but I have updated (and be I, I mean Nathan) my blog so the tech isn't an issue anymore and I may give that another crack, no promises. sadly I am still stuck on the issue of not feeling like anything I would post would be all that interesting, especially after my last one (the final one from two years ago) about how I got into the industry, every time I would start one after that post it would be like huh, this is pretty lame compared to that, better wait until I have a big idea and the result is nothing for two years... sigh

have a great weekend
-cory


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.054) on 2017-07-14 15:51:09-07:00
We have a live patch for you today, which means no downtime! You just need to re-log and patch the client.

hextcg.com/rolling-client-hotfix-patch-notes-v1-0-6-054/

Discuss!


NOBLERoostasaur
posted in thread Let's count to 10,000! on 2017-07-14 13:38:52-07:00
I can't DRIVE 65


HEXahedron
posted in thread Captured Flag Draws Too Many Cards on 2017-07-14 11:06:34-07:00
I'm not able to replicate this issue. Maybe it's an interaction with another card. Could you please post a screenshot of your decklist, equipment, and talents?


Dinotropia
posted in thread Friday Update - A Clashy Victory on 2017-07-14 10:00:00-07:00
Welcome to a round up of the week! We have the CCS this weekend, an interview with a HEX Clash champion, and more!

hextcg.com/friday-update-clashy-victory/

Discuss!


Dinotropia
posted in thread Limit Break - Taste the Painbow on 2017-07-14 00:33:36-07:00
I'm going to nip this in the bud. Let's agree to disagree and move this back towards the topic of Neo's sweet vid.

People like different things. That is why we work to provide all sorts of content (articles, videos, yodeling!). If you aren't an auditory learner, we have plenty of articles for you. If you aren't up for reading a wall of text, then Neo's vids are a breath of fresh air.

Dunzors

*Drops mic*


Dinotropia
posted in thread Primordial Knowledge – Upheaval Control on 2017-07-14 12:00:00-07:00
Varranis throws down a ground-shaking brew right before the upcoming CCS:

hextcg.com/primordial-knowledge-upheaval-control/

Discuss!


Dinotropia
posted in thread Limit Break - Taste the Painbow on 2017-07-13 10:00:00-07:00
InfamousNeo is back with some more limited wisdom to transform your game. Let's take a look:

hextcg.com/limit-break-taste-painbow/

Discuss!


Dinotropia
posted in thread PinnedHEX User Ranks on 2017-07-11 14:39:22-07:00
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schild wrote:

Also, can my name be black, like Phage
Unfortunately, the colors are part of our key and represent specific things. We can't entertain requests to change them for individual users.


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.051) on 2017-07-10 15:02:45-07:00
We have a live patch for you today, which means no downtime! You just need to re-log and patch the client.

hextcg.com/rolling-hotfix-patch-notes-v1-0-6-051/

Discuss!


HEXahedron
posted in thread Tobias Belch' Charge Power on 2017-07-10 10:41:45-07:00
From my testing, Tobias' power works exactly like Holiday and Polyberry Pouch (with the minor difference of being restricted to troops in the same shards). So I'm not sure what the problem is here. I'm not seeing the behavior you see Firellius, with a positive-cost troop transforming into a zero-cost like Copycat. Could you maybe provide some before and after screenshots of a transformation that isn't making sense to you?


Dinotropia
posted in thread HEX Clash Results – July 9 on 2017-07-10 10:00:00-07:00
Here are the results from this past weekend's HEX Clash:

hextcg.com/hex-clash-results-july-9/

Congratulations once again to our winners!


Dinotropia
posted in thread HEX Clash AAA Update on 2017-07-07 17:11:56-07:00
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Limekiller wrote:

So is there a release date for the AAA Weaves?
I assume you mean AAA Into the Unknown?

They will be granted out when our animators are able to get it in client. I can't say exactly when that will be, but I know that we are actively working on it.


Dinotropia
posted in thread Arena 'hate' fights are too full of hate on 2017-07-07 13:25:09-07:00
Let's all stay civil and not escalate. We can disagree without fighting. Don't make me release the (sea) hounds.


HEXCoryJones
posted in thread Friday Update! 7.07.17 on 2017-07-07 13:01:58-07:00
So its Friday... AGAIN, Jesus its like it never ends...

Friday can mean only one thing here at HEX HQ... EMPLOYEE HERITAGE FRIDAY... so like every Friday, I randomly picked an employee name out of a hat and this week we got.... JARED! wow that's really surprising!
Most people don't know this but Jared is actually North Korean! Really if you spend any time with him becomes pretty clear, I mean really in the first two minutes hes like... glorious leader this and Shot 18 holes in one on his first try that... its a lot to take in... so in honor of Jared and the glorious leader of his home land we will do the rest of the update in Korean...



특별한 친구가있는 어린 시절의 사진이 여기있다...





아직 또 다른 우주의 크라운 대결이옵니다! 새로운 갑판이 무엇인지 알게되어 기쁩니다. 지금 당장 메타를 사랑합니다. 건강에 좋고 물론이 모든 새로운 카드를 소개합니다.정말로 물건을 섞을 것입니다, 어떤 종류의 갑판을 양조하고 있습니까? 나는 Jeff H.가 가지고 놀고있는 갑판의 약간을 보았다. 그리고 그들 모두는 재미있어 보인다!... OK that's enough of that, I try to be committed to a bit but that's tedious...

So Nathan added the ability to join the different groups brawling it out in the Frost Ring arena, a very clever idea and now I can OFFICIALLY show my Merry Caravan love, I suspect there may be a few
Merry Caravan converts out there after playing draft... Butterflies and Squirrels are kicking some ass... right? Get my little Spell Song Sweeties out and the Party Fungi going its pretty big damage VERY quick!

I was going to mention that I hid a little joke based on a web comic I love on one of the cards in the set, but then I thought na... wait for that person that discovers it to have the excitement of finding the total unknown.. which is fine, but I do this sort of thing constantly and about 10% get figured out... shit, on the old forums I used to hide an in game code in a fake web gibberish line of text right about my private direct responses, I don't think anyone ever figured that out... some time I will walk you through my gold coin habit...

So the big thing in the update was the addition of Into the unknown to the HEX Clash, I will say this was 100% due to the WHY THE CARD FROSTLOCK SITS AT 64 PLAT AND WHY IT MATTERS thread that Metronomy started, it brought it to my attention and was well thought out constructive feedback that got a great dialogue going on the forum, I read it, came in Monday morning and got the team together to discuss it and we made the change on the spot, Corey suggested he write an article and come up with a better way to handle it in the future. And there you go, problem solved, sometimes I think our greatest strength (after our community) as a company is the ability to fix things quickly (if technically possible)

(all that said, the animation of Brosi and Timophy laughing on the frostlock card is amazing... so I still love it)

We actually have another initiative we are working on that again comes directly from the forums, and addresses an issue, so remember a constructive conversation discussing the elements of the game is going to help us make it better (the only hard part is we have limited bandwidth and MANY things we want to get in)

we have the FiveShards just killing it with community events, great prizes and great people we are so lucky to have them helping make HEX great.

And last but not least.... the DRAGON CARDS! holy shit if that Matriarch of the flame isn't giving you 1000 boners, well I don't know whats going on, you may want to get checked for some sort of boner related disorder. Seriously that card is pure fire, and hey maybe you will find the elusive Ruby dragon and get your shot at one of this beauties :D If you are lucky enough to getting the Dragon Blood starter, then the sweet Blood Dragon card is all yours... enjoy!

well, that's it
I love you all very much and have a great weekend!

-cory


Dinotropia
posted in thread HEX Clash AAA Update on 2017-07-07 10:00:00-07:00
Corey Burkhart joins us with an update regarding the HEX Clash AAA rewards:

hextcg.com/hex-clash-aaa-update/

Discuss!


Dinotropia
posted in thread Friday Update - AAA Rating on 2017-07-07 10:00:00-07:00
Welcome to a round up of the week! We have tournaments galore, AAA updates, and more!

hextcg.com/friday-update-aaa-rating/

Discuss~


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.047) on 2017-07-07 12:46:09-07:00
We have a live patch for you today, which means no downtime! You just need to re-log and patch the client.

hextcg.com/rolling-hotfix-patch-notes-v1-0-6-047/

Discuss!


HEXPureforce
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-06 13:53:25-07:00
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Utremeld wrote:

How does Nameless Truths work, exactly? When the card is played it opens a prompt that says to choose a card but it doesn't specify to choose a type of card, after choosing an Artifact Troop for example it doesn't tell me whether it considers it an Artifact choice or a Troop choice and every time I play it I get less than I thought I would. What is it doing and how do I make choices that get it to maximize the cards recieved?
I'll give a little insight to the engine on the backend here to help illustrate the answer! Nameless Truths on the back end is actually written out in order as:

Put up to one target action from a crypt into your hand. Put up to one target artifact from a crypt into your hand. Put up to one target constant from a crypt into your hand. Put up to one target resource from a crypt into your hand. Put up to one target troop from a crypt into your hand.<p>Void this.

We shorthand this to the text you see on the card to have it read much better and take up much less space.

Thus, how this works is that it'll show you the card types in alphabetical order.

1) You see all actions in your crypt. Select up to one of them to put into your hand. If none exist, skip to (2).
2) You see all artifacts in your crypt Select up to one of them to put into your hand. If none exist, skip to (3).
3) You see all constants in your crypt. Select up to one of them to put into your hand. If none exist, skip to (4).
4) You see all resources in your crypt. Select up to one of them to put into your hand. If none exist, skip to (5).
5) You see all troops in your crypt. Select up to one of them to put into your hand. If none exist, finish the effects of Nameless Truths, and run the next power, Void this.


Thus, when you see ONLY artifact troops, that means you have either no artifact non-troops in your crypt, or you have no Non-artifact troops in your crypt. You can know which it is if you follow the sequential order of these selections. That being said, I'll see if we can improve the UI on this by talking to one of the engineers to see if we can title each of those selection boxes more in line with the selection you're making. But, from what I've seen/played with, you should always be able to select up to 5 cards of different types to put into your hand!


Dinotropia
posted in thread PinnedHEX User Ranks on 2017-07-06 09:23:33-07:00
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Terminatour wrote:

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Erukk wrote:

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Terminatour wrote:

@Dinotropia
Could I get the text changed to Chaostouched (without the )?
I didn't registered the old CZE forum (or just forget the username/passwd) and the gameforge one seems unavailable anymore, though I'm eligible as a player since Shattered Destiny.
The Nameless City (and the other new factions) has their own rank group now on the forums.
Thanks, I just joined the Nameless City, still wanna change the text if possible :D
I unfortunately have to ask that you submit a link to an old CZE account of yours for a unique title change.

Special forum titles are something we reserve for people who had an account with us on the old forums. It is a way to have something nice for old contributors and, since changing must be done manually, prevent every hour of my day from being taken up with the admin tool.


Dinotropia
posted in thread Arena 'hate' fights are too full of hate on 2017-07-06 09:11:51-07:00
Hey all. I am seeing some personal attacks and sniping in here. Let's stay on topic and remember to stay kind to one another.

Refer to the Forum Rules and Guidelines and refrain from insults.

Thanks!


HEXWiggly
posted in thread Can't start the Campaign on 2017-07-06 01:43:03-07:00
Still trying to hunt this issue down, its being difficult.


HEXPureforce
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-05 17:29:15-07:00
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Steric wrote:

There was an interaction on Jeff Hogland's stream that I wanted to confirm whether or not this was working as intended.

When Blightbark Paladin is killed and its deathcry triggers while the opponent controls a Bride of the Damned with the requisite 5 blood thresholds, the opponent gains control of the Blightbark Paladin before its ability is put on the chain (thanks to the new rules update). The unintuitive interaction is that you get to then choose which troop gets targeted by the ability but if you choose an opposing troop, it gets +2/+2, likely because the opponent now controls the Blightbark Paladin even though it is your deathcry trigger.
I actually answered this in the bug report forum. I said the following:


Jeff asked:
When your opponent has a Bride of the Damned and 5 blood thresholds and kills your Blightbark Paladin you currently have the option to give one of your own troops -2/-2 or give one of theirs +2/+2.

Is this supposed to track the card itself for opposing or the controller of the trigger? Bug or feature?


My Response:
Cute!


This is actually one that had not come up for me before.


So Blightbark Paladin's power is added to the chain, and you, the controller of the Blightbark Paladin as it died, control all it's Deathcry powers.


Therefore, you end up controlling the trigger added to the chain.


All of this is correct so far.


However, here's where the bug comes up:


The Blightbark Paladin's power is controlled by you in this instance Jeff. However, it's control ALSO changed during this time.


Therefore, when the power resolves from the Blightbark Paladin, it looks at opposing to the Power Source Controller. Of whom, the Blightbark Paladin is now controlled by your opponent. Therefore, the engine is saying that the Blightbark Paladin's controller is now the one relative to the target. Thus, if you target one of their troop's its seen as the friendly troop. If you target one of your troops its seen as the opposing troop.


This is an engine level thing I'll want to get cleaned up as far as the effect conditions go on powers.


Thanks a ton for reporting this one. This is in fact a bug. One that I haven't encountered specifically, but that has some to do with the templating of the Blightbark Paladin, and that it's a targeted Deathcry trigger, which is not something we deal with a lot! I just cleaned this up with our lead rules engineer, we'll have QA take a look at this and make sure this gets into a patch quickly.


HEXPureforce
posted in thread Blightbark Paladin and Bride of the Damned on 2017-07-05 14:20:56-07:00
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JeffHoogland wrote:

When your opponent has a Bride of the Damned and 5 blood thresholds and kills your Blightbark Paladin you currently have the option to give one of your own troops -2/-2 or give one of theirs +2/+2.

Is this supposed to track the card itself for opposing or the controller of the trigger? Bug or feature?
Cute!

This is actually one that had not come up for me before.

So Blightbark Paladin's power is added to the chain, and you, the controller of the Blightbark Paladin as it died, control all it's Deathcry powers.

Therefore, you end up controlling the trigger added to the chain.

All of this is correct so far.

However, here's where the bug comes up:

The Blightbark Paladin's power is controlled by you in this instance Jeff. However, it's control ALSO changed during this time.

Therefore, when the power resolves from the Blightbark Paladin, it looks at opposing to the Power Source Controller. Of whom, the Blightbark Paladin is now controlled by your opponent. Therefore, the engine is saying that the Blightbark Paladin's controller is now the one relative to the target. Thus, if you target one of their troop's its seen as the friendly troop. If you target one of your troops its seen as the opposing troop.

This is an engine level thing I'll want to get cleaned up as far as the effect conditions go on powers.

Thanks a ton for reporting this one. This is in fact a bug. One that I haven't encountered specifically, but that has some to do with the templating of the Blightbark Paladin, and that it's a targeted Deathcry trigger, which is not something we deal with a lot! I just cleaned this up with our lead rules engineer, we'll have QA take a look at this and make sure this gets into a patch quickly.


HEXahedron
posted in thread Issues from patch on 2017-07-05 11:47:54-07:00
Regarding the crash in the last issue. Could you please contact Support and provide your crash log and output log? It will help us determine what the error might be.


HEXPureforce
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-05 11:21:32-07:00
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Stoneheart wrote:

How does Eternal Relic work with troops that revert at start of turn? Is its a passive power sequencing thing or something different?
This actually follows the trigger rules. Thus, we'll check timestamp order of the powers. Thus, the chain will look like so:

First power to exist
Second power to exist

Therefore, if the Relic is in play, and then the troop transforms and gets the power At start of turn, Revert this.

The trigger order will be:

Relic Trigger
Revert Trigger

And thus, we'll resolve the revert, and then the relic adding Age counters. Therefore, your best bet is to play your Eternal Relic AFTER you transform your troop as it'll place the triggers on the chain in the order in which gets you the most AGE counters!


HEXPureforce
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-05 11:17:46-07:00
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Insanctus wrote:

I once had my Whimsy Witch transform into Necropolis Blackguard when attacking. For science I did not shift his power but passed my turn to see if I take the 6 damage or not. To my surprise at the start of my next turn I took 1 damage. So it seems that the effect on Necropolis Blackguard triggered after Whimsy Witch reverted which seems odd to me. Does this work as intended?
This is a fun one.

So, Whimsy Witch's power's trigger gets added to the card after the transformation. Thus, the Necropolis Blackguard is the first power to trigger, and thus the last to resolve when we get to the start of the next turn. At the start of the next turn, we then revert the Whimsy Witch back into its old self, but then the trigger from the Necropolis Blackguard power resolves dealing you damage equal to the troop's ATK, which is now, 1!

So this is working as intended, and highlights the complexity of the chain a little bit!


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Shinshire wrote:

also, what are exact conditions of invincible creatures dying?



Lady of Wax was damaged for 1 dmg by Runic Missile, then Massacre was played with Lady sacrificing something in response, resulting in Lady with 1 max hp and 0 current hp still being on board. feature?
So the rules of Invincible are:
This cannot be damaged, and This cannot be destroyed.

Thus, what you see here is the following:
The lady of Wax is dealt 1 damage.
The Lady of Wax gets Invincible
The lady of Wax has her DEF reduced from 4 to 1.

Thus, Lady of Wax has 1 Def, and 1 Damage on here. Therefore, via the rules, should be destroyed for having Fatal Damage on her. However, This cannot be destroyed is in place. Therefore, Lady of Wax cannot be destroyed for having fatal damage on her. However, a troop with no DEF cannot exist in play, and therefore dies and is moved to the crypt getting past the destroyed wording. Destroying is basically an effect the engine runs to destroy troops with fatal damage or literally runs from cards like Kill.

So, this looks awkward, but is working correctly.


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Thoom wrote:

That looks like a (small, mostly irrelevant, possibly visual) bug to me. I was under the impression that a troop should lose all damage on it when it gains Invincible. So the Lady of Wax should actually show as a 1/1.
This is something we've considered doing to clean up this messy UI debacle. As we already have Invincible with this little wrinkle that prevent troop destruction, it's not like we gain that much extra design space with unpreventable damage against Invincible. We could however just make target troop loses Invincible this turn. But that's pretty narrow space we're unlikely to tread into often. Your suggestion here Thoom is something I'll bring up to the team to reconsider again, as it would eliminate problems like we see here where it's just so jarring to players as to why a troop displaying a 0 on its DEF number is existing in play.

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Shinshire wrote:

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BlazingRagnarok wrote:

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Shinshire wrote:

Spellsong Sweeties and Party Fungi proc on transformations in any zones (hello, frostfrom), Bluebell Dryad does not. they have the same wording on their trigger. which cards are bugged?
See the Known Issues list.
i dont see party fungi there, buddy (even though the situation where it matters is pretty mythical, but still)
Spellsong Sweeties and Party Fungi are both currently function as any card transforming in any zone instead of just being in play. It is currently a bug that those two trigger off of Frostform. These are all intended to function like Bluebell Dryad. This is an issue on the backend that will be fixed in the next patch.


Dinotropia
posted in thread Cosmic Crown Showdown 2017 Season 3 - Top 128 on 2017-07-05 10:00:00-07:00
Here are the top players from the 2017 Ladder Season #3:

hextcg.com/cosmic-crown-showdown-2017-season-3-top-128/

Congratulations once again to all our winners!


Dinotropia
posted in thread HexPrimal Immortal Championship Series Recap (6/17) on 2017-07-05 12:00:00-07:00
The HexPrimal Casting Team returns with a quick recap of our second Immortal Championship Series tournament!

hextcg.com/hexprimal-immortal-championship-series-recap-617/

Discuss!


HEXahedron
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-04 07:05:32-07:00
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Biz wrote:

what is the sequencing of the ready step & 'at the start of your turn revert this' for stunned troops ?
The ready step happens before any start of turn triggers. So stunned troops will miss the opportunity to ready before they're reverted.
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Insanctus wrote:

I once had my Whimsy Witch transform into Necropolis Blackguard when attacking. For science I did not shift his power but passed my turn to see if I take the 6 damage or not. To my surprise at the start of my next turn I took 1 damage. So it seems that the effect on Necropolis Blackguard triggered after Whimsy Witch reverted which seems odd to me. Does this work as intended?
Yes, both powers triggers simultaneously, and then resolve one at a time. Since damage power is written first on the card, it goes onto the chain first with the revert power being added immediately afterwards, which means that the damage happens after the revert.


HEXahedron
posted in thread Runic Diminishing Bug on 2017-07-03 20:19:54-07:00
Runic Diminishing can only transform a card into a card with the same shards and cost -1. In the current standard format there are no zero-cost wild constants or troops, and there are no 1-cost wild-sapphire constants or troops, so there were no possible cards to transform you opponent's troops into. So the transformation for each of those cards failed. The action behaved correctly.


HEXahedron
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-03 20:14:51-07:00
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GobBluth wrote:

Should Bluebell Dryad's one shot trigger when a rune transforms back into an action?
No, it should not. Because runes don't transform as part of their trigger. They revert. Reverting a transformation does not count as a transformation.

Now, the reason that these runes don't end up in the void like in the first quest posed is because that same power also puts the rune into a different zone (the chain) by playing it. The game doesn't check for things like are there any actions in play that need to be voided in the middle of the resolution of a power.


HEXPureforce
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-03 14:46:19-07:00
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Plotynus wrote:

I have a Lord Blightbark in play and I summon a Zombie with Isabella, but the deathcries aren't triggered. Since LB says when a troop enters play and not when you play it I assumed it should trigger them. Is this intended or it's a bug?
This is an issue with Lord Blightbark where he's only triggering on troops with a Deathcry power. This bug has been solved, and will be corrected in the next build. Thus, Lord Blightbark should be triggering with Isabella the Cursed, but currently fails to do so because of the issue described above. When the zombie is put into play, it doesn't yet have deathcry powers and thus, Lord Blightbark doesn't trigger on the Zombie entering play.

To add to this point, Lord Blightbark will still not combo with Lady Violet Blightbark because of targeted and untargetted triggers and their order. The untargetted trigger of Lord Blightbark will resolve first, before Lady Blightbark has prompted a champion to select targets for her power.

Good question Plotynus!


Dinotropia
posted in thread PinnedFrostheart Rules and Mechanics Q&A on 2017-07-03 11:46:20-07:00
Hey everyone!

We are opening up a Q&A where you can ask your rules and related questions for our latest set. Our development and QA teams will be stopping by to answer your questions as they have time. Please limit yourself to on-topic questions. This thread is for rules clarifications, mechanics, and engine inquiries.

Have fun everyone!


Dinotropia
posted in thread HEX Clash Results – July 2 on 2017-07-03 10:00:00-07:00
Here are the results from this past weekend's HEX Clash:

hextcg.com/hex-clash-results-july-2/

Congratulations once again to our winners!


HEXahedron
posted in thread Frostheart Rules and Mechanics Q&A on 2017-07-03 12:18:16-07:00
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BlazingRagnarok wrote:

What happens to a rune if you use a reversion effect on it? Will the action just go to the crypt?
It will revert into its base form (usually an action) while in play. Actions that somehow end up in play are automatically voided, so the Runic action will end up in the void.


NOBLELixil
posted in thread Can't start the Campaign on 2017-07-02 11:04:00-07:00
I've reported the issue to the devs, will update you guys when I hear something.


NOBLELixil
posted in thread Patcher looping on 2017-07-02 06:14:31-07:00
Perfect glad it's working again for you guys :) thank you for the update.


NOBLELixil
posted in thread Can't start the Campaign on 2017-07-02 12:23:54-07:00
Campaign works now! =D


NOBLELixil
posted in thread Patcher looping on 2017-07-01 13:54:27-07:00
Could you please close patcher, open it again and see if it works now?


NOBLELixil
posted in thread Patcher looping on 2017-07-01 12:54:59-07:00
Did you guys try to redownload client from hextcg.com website?


Dinotropia
posted in thread New Collecter tier AA's on 2017-06-30 21:11:10-07:00
They are in the works :) Don't worry, we will let you know when they have been granted.


Dinotropia
posted in thread Rolling Hotfix Patch Notes (v1.0.6.039) on 2017-06-30 19:36:00-07:00


HEXahedron
posted in thread Frost Forge Arena map - flickering light from central 'card holder' on 2017-06-30 17:39:02-07:00
I don't see the effect you're describing Corvus. Could you please capture a video of the problem?


HEXCoryJones
posted in thread Friday Update! 6.30.17 on 2017-06-30 17:06:00-07:00
OMG!1!1!1

Its here... FROST HEART!

I was damn close to not writing this at all, I'm having way to much fun playing the game right now...

well its FRIDAY, and that can mean only one thing... *seriously I cannot concentrate* blah blah something about Jared... maybe work in boners... damn, this is rough... please use your imagination

as you can clearly see we LAUNCHED SET 7... FROST HEART... it was a a bit of surprise I'm sure, usually we like to give a weeks notice, but screw it, we felt ready and no sense holding it just for notice plus we only missed the 4 month date by one day, so that makes me happy

Well, so far so good, we included a small Unity update, so naturally everything broke and or hair burst into flames, beyond frustrating but we should have all the bits and pieces of polish that got knocked off kilter back to normal next week. As a matter of fact Kyle mentioned to me moments ago that the big list of bugs on the white board are all but done and should be patched in soon... this the big list NOT the MASTER list, but don't worry we should be working through everything shortly.

Any large collection players happen to notice how much faster the game loaded?? We are continuing to optimize the game and prepare it for... well cool stuff

I am having a blast drafting so far, feels like a good selection of strategies, overall very fun! looking forward to exploring the draft space... (I am having a bit of conscript withdrawal, man I loved that mechanic)

As to the update!!!

we have some fun cards to collect for the release party, that flame lick is super creepy... but I am loving the AA of Drunken Hooligan
release weekend is always a great time jumping into draft ques over and over and having them firing right away is always a thrill...

we have the VIP sleeve rotation with the sexy Uruunaz sleeve, I MADE THE LOGO SMALLER ARE YOU HAPPY NOW??

:P

Sleeve poll is up and thank goodness the Verdict is winning, LOOK at that art, its going to be amazing animated, cannot believe it was this close

The final thing I wanted to mention was the Frost Ring Arena...

As I have mentioned in the past the next 4 sets revolve around the arena and we will be updating it with each set to help tell bits of the story, but that not the element I'm hearing about. Yes, we did make it MUCH harder, and yes we will be dialing this in, sometimes even with all our testing things get a little extreme. BUT I will say the goal for frost ring moving forward is to be a place that challenges even your best deck and assured victory and easy gold farming is NOT what to expect. If you want to farm gold there are plenty of opportunities in the campaign, as a matter of fact you can pick the difficulty level relatively easily and farm to your hearts content. But having FRA as ANOTHER place to easily farm gold is a waist of gaming space for us, each of the elements of HEX should offer some relatively new or novel experience and FRA had lost its ability to do something the campaign wasn't. I want it to be hard, I want to have the excitement that comes with not KNOWING I am going to win and simply blow through the rounds in under a couple of minutes, that is terrible, grindy and terrible...

so there it is, FRA is more of an advanced mode experience, and that's a space we are lacking a bit for PVE, so I think this is a good solution. It was mentioned we should have done a better job communicating the changes we made to overly powerful PVE cards and I agree, its my fault and in the future we will warn you in advance before we nerf PVE cards. But to be clear, we get splashy with PVE card designs and as I have said in the past we will NERF them if they start to trivialize the content.

plus we added Zikiir to the FRA :) ...CHASE THE DRAGON!

speaking of dragons, the Dragons Blood decks are almost ready, we are just finishing one animation and we should have them out to you shortly...

man... I have got to get back to the game... this was way to much time not playing...

love you all and hope to see you in draft!
-cory


Dinotropia
posted in thread Primordial Knowledge – Frostheat Brews: Candlekin Control on 2017-06-30 17:03:36-07:00
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Amostephil wrote:

Is that a bad wordplay in the title or a misstype?Frostheat instead of Frostheart ? :P


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 16:24:38-07:00
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Mejis wrote:

Wow, that's fascinating. @HEXWiggly when you're stress-free from this issue could you explain how a timezone can do this?
in C# the DateTime.MinValue is a sentinel for supposedly the minimum datetime that can be represented in code. We use this value as a way to say an item doesn't have an expire time. So when things are going down to the client this value is serialized, when they get to the client it has to re-parse it into a DateTime again, when doing the translation back to a C# value object, there are many ways to interpret the data, locale, and timezone come in. The way it was being parsed it left time zone unspecified, for whatever reason, instead of assuming UTC or offset +0, C# decides to default to your machine time zone. Parsing MinValue and then appling a postitive offset (if you're +GMT) will cause this value to add hours. So it will be after DateTime.MinValue, the client code checks for MinValue to know if its a non expiring item. In this case the DateTime > MinValue but less then UtcNow so it thinks all the items expired already. Parsing this value while being at a -GMT offset would make a value smaller then MinValue so it sets it to min value. This his how you ignore half the worlds items unintentionally.


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 15:19:21-07:00
Getting a build together prob not happening for some hours. But yes temporarily you can play with your time zone.


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 10:35:55-07:00
You can compress it. 7-Zip/Pkzip then send it to me in a conversation.


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 10:11:16-07:00
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Gregangel wrote:

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HEXWiggly wrote:

Possibly, in the main deck editor view are you missing things? I think that is the mail attachment view?
No, Linsting interface in AH.Just to be accurate, my screenshoot filter only orchi so it is normal you see only 3 cards, nothing is missing here. What is buggy is the display only which is weirdly center, instead of start top left like usual.
So I thought we don't see anything in stash because stuff are just missplace on the screen like for in the AH listing interface
Screen layout is a different issue.


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 10:04:12-07:00
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bloodystorm wrote:

Same problems I add also that I have problem with my fist hero I cant to play dungeon campaign .it says deck invalid .I have a hero venn cleric level 15 and when I go to in deck builder I have rabbbit level 1...

the inventory vanished mercenary 300 booster 40 primal equipment (yes lot of money...)... I tried to buy 1 booster it was in inventory but no message that I have buy the booster and when I restart the game the booster vanished. please fix it .

and sorry but I m not good with the english language

My config :

systeme d'xploitation: Windows 10 ‎(X64)‎ 1703
Date d'installation: 15/05/2017

processeur: Intel Core i7 7700HQ Cadencé à 2.80 GHz
Fréquence mesurée (core0): 3.40 GHz
Nombre de coeurs: 4 physique(s), 8 logique(s)
Socket: Socket 1440 FCBGA
Température CPU (core 0): 77 °C

carte-mere: Micro-Star International Co., Ltd. MS-179B REV:1.0
Numéro de série (carte mère): BSS-0123456789
SKU Number: 179B.3
Version du bios: E179BIMS.306
Date: 29/12/2016

memoires :16 Go de mémoire totale de type DDR4 à 1.20 GHz
Timings mémoire: 17.0 clocks-17 clocks-17 clocks-39 clocks-2 TT

Barrette Samsung de 16 Go
Fréquence maximale: 1.20 GHz
Bande passante: DDR4-2400

carte graphic: NVIDIA GeForce GTX 1060
Version DirectX installée: 11.0

Intel(R) HD Graphics 630
Version DirectX installée: 11.0


you still have it, its just the client is having a hard time figuring that out. Can I see your output_log.txt . <install folder>Hex_Data/output_log.txt


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 10:03:12-07:00
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Gregangel wrote:

Could this bug display be related to the stash bug ?

Possibly, in the main deck editor view are you missing things? I think that is the mail attachment view?


Dinotropia
posted in thread Friday Update - Frosty Fun on 2017-06-30 10:00:00-07:00
Welcome to a round up of the week! Frostheart is out!!! Plus, we have VIP Sleeve Rotation, some news about our patch, and more!

hextcg.com/friday-update-frosty-fun/

Discuss!


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 09:20:58-07:00
Have you run a repair? Seems like your connection is having issues or the game doesn't have the right data.


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 08:58:21-07:00
Ok I have an inkling of what is going on here. Can one of you not on the steam client, launch the game wait 60sec then login. Let me know if you see your items. Also if possible send me the output log.


HEXahedron
posted in thread Bluebell Dryad & Runes on 2017-06-30 12:18:22-07:00
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JohnDruitt wrote:

There is something wrong with the cards. It also does not trigger when you play something frostformed. Sweeties do trigger. So either way dryad is bugged and does not trigger or sweeties are bugged and do trigger where they should not.
The bug is with Spellsong Sweeties. These cards should all only trigger off of transformations of cards in play.


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-30 12:16:24-07:00
Thanks for the reports. I'm plucking people out of the thread trying to work through what is going on. If people become unavailable i'll pluck some more out of here. We don't have anyone on our end with the issue so I'm kind of asking a lot of you guys to help out, I appreciate it.


Dinotropia
posted in thread Primordial Knowledge – Frostheat Brews: Candlekin Control on 2017-06-30 12:00:00-07:00
Varranis lights a candle for the future of control:

hextcg.com/primordial-knowledg…-brews-candlekin-control/

Discuss!


HEXWiggly
posted in thread Inventory Missing - leads to game Crash on 2017-06-29 14:23:10-07:00
Looking for System info, Steam/Standalone client info on those experiencing this. Also if you're crashing can you send me your output log, there might be something in there. We're looking for the root of the issue here. So far this looks to be about the machine itself. If you have the opportunity to try to log your account in on another machine you can help confirm this. DXDIAG 's if you can give them would be useful too.


Dinotropia
posted in thread Frostheart Out Now! on 2017-06-29 11:56:47-07:00
Our Frostheart servers are now live!

hextcg.com/frostheart-out-now/

Be sure to share your awesome screenshots with us @HexTCG

Enjoy!


HEXahedron
posted in thread Steam patched and now most of hex is deleted? on 2017-06-29 01:38:30-07:00
We initially deployed the wrong build and had to back it out and redeploy


Relaunch Steam to force another update and it should be fine (Server still won't be open for a while, though)


HEXahedron
posted in thread Frostheart Patch Notes on 2017-06-28 23:59:57-07:00
Our Known Issues have also been updated


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Mejis wrote:

Lovely stuff. Can't wait.

Only thing that concerns me is the Account Levelling Rewards being changed to Frost heart. Does this impact rewards that some of us may not have reached yet? Specifically I mean the card rewards (e.g. Dark Heart, Underworld Crusader). I'm only level 50, so have I forever lost my chance on these?

I'm assuming it just means e.g. chests and random cards rewards though. Clarification would be appreciated.

Otherwise: HYPE!
This only refers to things like Booster Packs, Chests, and random cards from the latest set. It doesn't affect AAs or other pre-set rewards.


Dinotropia
posted in thread Frostheart Patch Notes on 2017-06-28 23:30:00-07:00
Our Frostheart patch notes are now up!

hextcg.com/frostheart-patch-notes/

Discuss~


Dinotropia
posted in thread Strange rank volatility in constructed the past 3 days? on 2017-06-28 17:53:54-07:00
After talking with the team, I can again say that everything is as expected on the back-end. We haven't made any ninja changes to the ladder and no errors have been detected. The fluctuations you are seeing are likely the result of normal ladder activity. Rank can fluctuate based on activity, pairings, and how closely players are ranked.


Dinotropia
posted in thread Watch/Ban List Updates 6/28/17 on 2017-06-28 14:00:00-07:00
Burkheart pulls a hat-trick! This time, he's covering changes to our Immortal Watch/Ban lists:

hextcg.com/watchban-list-updates-62817/

Discuss~


Dinotropia
posted in thread Trigger Updates with Frostheart on 2017-06-28 13:03:10-07:00
Dark Heart of Nulzann was brought up to explain the differences between Targeted and Untargeted triggers with a scenario many players would be familiar with, not to highlight it as confusing. The most confusing scenarios are when targeted and untargeted triggers get layered together, which this update resolves nicely.

As to the clarification on how it will work, Dark Heart of Nulzaan is an untargeted trigger. You will still need to play Dread Banner after your Darkheart so the Dreadling will resolve first (both are untargeted and so they resolve in reverse time-stamp order).

A good rule of thumb is that a targeted trigger will have the word target on the card. See the relevant quote from our article:

Corey Burkhart wrote:

In HEX, we have two trigger types: targeted and untargeted triggers. Targeted triggers are the triggers that demand you choose a target for them. These triggers are then put on the chain where both players have a chance to respond. A targeted trigger is any trigger that involves the word “target.” Some examples of this are Daughter of the Poet and Spirit Oracle.


Dinotropia
posted in thread Pinned2017 Season 6 Sleeve Poll on 2017-06-28 10:52:25-07:00
Hey everyone!

We are continuing to get sleeves prepped for the long, but oh so rewarding animating process! Thank you so much for all your votes on the 2017 Season 5 Sleeves. To stay ahead of the curve, we are going to ask you to do it again! Here's what you have voted for so far:








style=width:style=width:



We are putting up the 2017 Season 6 Ladder Sleeves to a community vote.
Here are your two options:



This poll will only run for a limited time, so make sure to let us know which you prefer by Friday July 7th!


HEXPureforce
posted in thread Battlegrounds and Ladder Update on 2017-06-28 10:23:39-07:00
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Portensio wrote:

Very hard to follow

Hey all! Corey Burkhart here with some updates to matchmaking and how ladder ranking functions in the battlegrounds. These updates will go into effect with the release of Frostheart,


Again, this change is not coming out with Frostheart’s release, but will be in a patch shortly thereafter.
Good call Portensio, this is my fault sorry.

We were testing this internally, and wanted to correct a few more visuals and transitions before it went out. We don't want to put out a product that is 95% complete, thus we pulled back on it.

I should have clarified this in the beginning sentence saying Most of these updates will go into effect with the release of Frostheart (The exception to this, is the sealed gauntlet change will come with a patch shortly thereafter.) This is my fault when we finalized all of the content going out with Frostheart, I didn't correct this piece of the article going up and it can be confusing.

For clarity,

Frostheart will implement changes to the K-Values of Tournaments for Draft Gauntlet only.
With the release of the next patch, the K-Value of Sealed Gauntlet will also be increased and changed from best of 1 game matches to best of 3 game matches.

This is on me not double checking all of the work and what was written in this article, but I hope that clears this up! Thank you for pointing this out!


Dinotropia
posted in thread Battlegrounds and Ladder Update on 2017-06-28 10:00:00-07:00
Burkhart's back with an update to our ladder system:

hextcg.com/battlegrounds-ladder-update/

Discuss!


Dinotropia
posted in thread Frostheart Release Celebration on 2017-06-28 09:47:37-07:00
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Sethanon wrote:

@Dinotropia are we going to have first Clash with Frostheart on Sunday? ;) Is it also going to reward some AAs? :)
That's the plan!

Release weekend AA's are only granted in the queues listed in the release weekend announcement. However, the Clash will now be granting the new cosmetic rewards instead of the AAA Herofall rewards.


HEXPaladon
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-28 08:42:15-07:00
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Audens wrote:

FYI, it looks like a handful of cards are showing as having Gladiator 2 even though they shouldn't. Deep Freeze is the obvious one (as it's an action and shouldn't be able to have Gladiator), but it also looks like all the Deathless are listed as having it in the spoiler, which they didn't in previously spoiled versions (and which they presumably shouldn't, since it would make them way too strong).
Fixed. You may need to refresh the page.


Dinotropia
posted in thread Trigger Updates with Frostheart on 2017-06-28 12:00:00-07:00
Burkheart brings us some rules updates coming with our latest set:

hextcg.com/trigger-updates-frostheart/

Discuss!


Dinotropia
posted in thread Frostheart Full Spoiler List on 2017-06-27 20:03:00-07:00
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TheEnigmaEngine wrote:

Are all the deathless diamond troops supposed to have Gladiator: 2? Seems OP :)
Our export tool was feeling feisty these past few days. That gladiator should not be there :( We will fix that display as soon as we are able.


Dinotropia
posted in thread Frostheart Full Spoiler List on 2017-06-27 19:42:46-07:00
Frostheart's just around the corner! Enjoy the full spoiler list and do the brew:

hextcg.com/frostheart-full-spoiler-list/

Discuss~


HEXahedron
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-27 17:47:08-07:00
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Steric wrote:

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BlazingRagnarok wrote:

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Steric wrote:

Runic Avalanche seems like an insanely powerful card. Once you've emptied your hand, this draws 3 cards and summons a decently sized creature, then it recasts itself once you draw another shard, summoning another elemental. Manipulating when you get the runic trigger is likely going to be important for maximizing the benefit since you don't want to discard the 3 cards you drew immediately, but even if it triggers immediately, you can play any quick-speed stuff that you drew during your Ready step before you draw.
Sorry this comment is so late, but I'd like to clarify that Runic actions don't turn into runes until after they resolve (which the mechanics article makes pretty clear). That means that Runic actions that draw cards will never reactivate themselves.I think you know that already, but I feel like that particular detail risks being a point of confusion (and mis-reported as a bug) after Frostheart's release. It's for the best to get that function out in the open.
An interesting question that this kind of implies: What happens when Thunderfield Seer prophecies onto a Runic card? Does the added 'draw a card' occur after Runic does, or before? Since the 'draw a card' effect isn't part of the card's normal resolution, I'd guess it occurs after Runic does, but maybe not.
Good question! In that particular instance the draw effect is below Runic on the textbox so it happens afterwards, meaning the Rune is in play at the time the card is drawn and is able to trigger if the drawn card is a resource.


Dinotropia
posted in thread Frostheart Release Celebration on 2017-06-27 16:01:36-07:00
The Frostheart release celebration is happening this weekend!

hextcg.com/frostheart-release-celebration/

Discuss~


Dinotropia
posted in thread Frostheart Patch Announcement on 2017-06-27 15:49:36-07:00
It's the news you've all been waiting for! We're pleased to announce that Frostheart will patch starting tomorrow:

hextcg.com/frostheart-patch-announcement/

Discuss!


Dinotropia
posted in thread Artist Interview - Nicholas Gregory on 2017-06-27 10:00:00-07:00
Tyler James introduces us to one of the fantastic artists who bring HEX to life:

hextcg.com/artist-interview-nicholas-gregory/

Enjoy!


Dinotropia
posted in thread HEX Clash Results - June 25 on 2017-06-26 14:00:00-07:00
Here are the results from this past weekend's HEX Clash:

hextcg.com/hex-clash-results-june-25/

Congratulations once again to our winners!


Dinotropia
posted in thread The HEX API and You on 2017-06-26 13:25:41-07:00
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Fred wrote:

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Dinotropia wrote:

Hello Hexers, this is Fred here to talk to you about my number one favorite feature in HEX: the API.
<--- This is Fred ^ That is not Fred

You are a dinosaur trying to pass as Fred. :P


They'll never know!


Dinotropia
posted in thread Fully Equipped – The Tackle Box on 2017-06-26 10:00:00-07:00
Nicosharp tackles teaching his PvE tricks:

hextcg.com/fully-equipped-tackle-box/

Discuss~


Dinotropia
posted in thread The HEX API and You on 2017-06-26 12:00:00-07:00
Hello Hexers, this is Fred here to talk to you about my number one favorite feature in HEX: the API.

hextcg.com/the-hex-api-and-you/

Discuss~


Dinotropia
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-23 16:05:57-07:00
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Utremeld wrote:

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Vroengard wrote:

Trigger happy moderator punishing the innocent along with the guilty.

I suppose he was refering to the fact that I consider card art not essential to card games and that I'd play Hex in Excel form, if all of you agreed to it.
Don't the guidelines say you're supposed to get a message explaining a deletion or modification of a post? I mean there were just linked not a page ago. I know I didn't get one and it sounds like you didn't either. Quite the irony.
They were removed in a swath to deal with a violation of our Code of Conduct. Our Mod was moving quickly because there are a billion things going on at the moment and was a little over zealous.

That said, I do want to remind everyone to take a breath before posting. While I know everyone here enjoys HEX and hanging out with each other, I have seen a few unkind and unreasonable posts. We do take action and the privilege of posting on these forums will be revoked if necessary.

Basically,


HEXCoryJones
posted in thread Friday Update! 6.23.17 on 2017-06-23 14:49:44-07:00
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Pandaemonium wrote:

What is cool is that the holiday vanities show her growing up.
haha, ya its crazy... going WAY to fast :(


HEXCoryJones
posted in thread Friday Update! 6.23.17 on 2017-06-23 14:25:50-07:00
I swear time is speeding up, it seems like I was writing an update update JUST moments ago, maybe I'm having a series of brain aneurysm... maybe none of this is real...hello god is that you? its me cory...

sorry, lost my mind for a moment there, HELLO its Friday, and I hope your week was F-ing amazing (I wrote a lot of Epic Spell War creative and I'm having a hard time not using the F word constantly now)

Its Friday so you know what that means, REVELATIONS FRIDAY (reveling secrets not the corny religious stuff), as you are fully aware EVERY Friday we Revel the truth about something, like last Fridays shocker regarding the pentagram in the company restroom was a dozy, this week we come clean on a certain HEX employee... well, there isn't actually a real Jared CRAZY right? ...its actually a role played by the very talented actor Jerry Ferrara... it was good gag but we thought letting you in on the joke made for a good REVELATION...



of course an even BETTER revelation might have been the release date of Frostheart...
so, lets drop some truth bombs yo! we WERE going to give the date with this update, BUT the build isn't totally 100% in a place we are comfortable committing, its damn close and we may very well have confidence by the end of the day to give you date... and be prepared for a less than 7 day window from announcement to launch, as SOON as we can launch I am pulling the trigger, so be ready :)

As we get to the end of the spoiler season I have one more card I want to spoil personally, I saved this for last, as it meant a lot to me.... I did a little vanity card in the set, I am so in love with the Merry Caravan and I really wanted to be part of that fun... (plus have my daughter with me)

so here it is, and thank you for indulging another appearance by Holiday...



and... pretty fun card right?!?

On to the update!...
Hopefully everyone is digging the story reveal for Frostheart, and as I mentioned before its actually a story that runs through set 10! and it gets pretty weird, I totally love it!
Some great process articles this week, the Frostheart failures was funny, expect to see more of this in the set, ...plus set 8 thematic starts shortly and we have some great ideas about how to weave in these B teams... I mean you NEED to know more about the Nannamancers right? if we don't make a Rotten Nannamancer, well its just a failure on so many levels...

We have the Jungle board hitting soon, my favorite of the boards, be sure to get it (there will not be another chance for a LONG time... probably)

And the end of the ladder season, geez I didn't hit cosmic on either ladder this time, usually I hit one or the other, I blame work... stupid Hex not letting me play Hex enough!
I hope you like the upcoming rewards and that you got the ones this time around.

The first season of the HEX CLASH is coming to a close, and I think it has been a very big success, I have always wanted HEX to have numerous events to get excited about, both random and scheduled, and this is a great example of a small cool weekly event you can look forward to, this is the kind of thing we will be doing more of in the future. We have with this rotation a first look at the NEXT prize support for the CLASH, and I love it. I am so in love with the BOON BERRIES, now clearly the Hero Fall card power level and BAD ASS heavy metal art variant would be nearly impossible to follow, but I think are little berry friends are doing a great job as the follow up. Plus the new frost ring arena battle board is looking great and when you see it in game with effects I think you will love it!

I really want to spin the Boon Berries off into another game...

and finally we spoiled the new bomb resource, and that just the first one we have an entire cycle of resources coming...
I noticed some nervousness about the power level on Permafrost, and not to worry we have tested everything in set over and over, and we feel confident we are in a good place. is it powerful? YES is it busted, NO (maybe), just kidding its no :D

I know last week I mentioned I would go over some of the topics in the forum and sadly I haven't had the time to organize this as mush as I would like so I am postponing it until I am able to give it the attention it deserves. Hopefully next week...

I love you all very much, and lets chat again next Friday...

-cory


Dinotropia
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-23 13:52:14-07:00
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Transience wrote:

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SaintVicarious wrote:

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Transience wrote:

Smart choice. You can leave that bible closed.
Do you need to be so vitriolic all the time? You answered twice, and you were incredibly abrasive both times.
No, it's a choice. :)
It is also not amazing.

Let's be better, eh? If we need a reminder, please check the Forum Guidelines.

We are all friends here.


Dinotropia
posted in thread Friday Update - Berry Good on 2017-06-23 10:00:00-07:00
Welcome to a round up of the week! We have Battleboard rotation news, Frostheart spoilers, a peak at the next Clash AAA, and more!

hextcg.com/friday-update-berry-good/

Discuss!


HEXCoryJones
posted in thread Friday Update - Berry Good on 2017-06-23 12:53:42-07:00
jesus, I need to make another account to look at the forums hahahahaha


HEXSirSleepy
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-22 15:25:46-07:00
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Eraia wrote:

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Blackwood wrote:

Here's a belated thought: when you Fateweave, does it inform your opponent whether you picked a resource or a card?
Very good question. My assumption is no, although they might see the 'phantom card' as it gets cast.
@HEXahedron @HEXSirSleepy Any insight?
You will not be able to tell which option your opponent selected.
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Transience wrote:

Oooh, i like that Tonguebreeder a lot.
Gross!


HEXSirSleepy
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-22 11:22:18-07:00
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Eraia wrote:

It does sadden me that the Moa stops being a bird when you frostform it. It's not like 'Elemental Birds' don't exist in Hex.
Sorry. That silly moa was having some kind of identity crisis. I've given him a thorough talking to, and explained to him that he's a bird, even when brittle.


Dinotropia
posted in thread Card Spotlight - Hailstorm on 2017-06-22 10:00:00-07:00
InfamousNeo has a flurry of Frostheart spoilers for us today. Take a look!

hextcg.com/card-spotlight-hailstorm/

Discuss!


Dinotropia
posted in thread HEX Clash Results - June 18 on 2017-06-21 17:34:12-07:00
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GamGam wrote:

Question, if I were to claim a cash prize through paypal, would there be any transfer fees applied to it?
Yes. That's a paypal thing. It's how they roll. We have no control over that.


HEXRysu
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-21 16:49:07-07:00


KAAAA-VROOOM from today's Dev Stream.


Dinotropia
posted in thread Mountain Lore on 2017-06-21 10:00:00-07:00
Dinotropia takes a moment to describe how we make mountains:

hextcg.com/mountain-lore/

Discuss!


Dinotropia
posted in thread Multi PC logins are now supported! on 2017-06-21 09:17:11-07:00
You're welcome :)

Please note that our forum software still has a hard limit on the amount of time you can be logged into separate devices without activity. If you go more than 24 hours without using the forums on your 2nd/3rd/4th!? device it will time out and you will have to log in again.


Dinotropia
posted in thread On the Losing Team on 2017-06-21 12:00:00-07:00
And now, a word about our Frostheart Failures:

hextcg.com/on-the-losing-team/

Discuss~


HEXahedron
posted in thread Sir Draxard concern on 2017-06-20 17:21:42-07:00
This is a good discussion, so don't let me interfere too much, but I just wanted to provide a little bit of extra context to see how it might affect people's opinions:

By my count there are 78 6-cost troops that are legal transformation results in the upcoming Standard/Limited format.

Edit: 77, double-counted a core common by mistake (Please don't use this thread to try to guess which card that is)


Dinotropia
posted in thread Card Spotlight - Party Time on 2017-06-20 13:52:18-07:00
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Biz wrote:

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nqumyf wrote:

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Biz wrote:

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Darkwonders wrote:

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Blackwood wrote:

This article basically pinpoints precisely the circumstances where it'll be miserable to get hit by Brosi--if you're playing a control deck and trying to hold on to the right tools to contend with your opponent. Having Brosi in Wild potentially makes for a greater headache for a control player to have to plan around considering he's also quick speed and has spellshield to boot.
can still be countered and dingled.
lolnobody plays blue. have you seen this game's balance?
1. Did you ever hear about Uzzu/Empress deck ?2. Meta shifts with every set
interrupts are not good because the cheap cards are too good in hex
you can look up the data. after set 4 and especially set 5, blue (actual blue, not the aggro blue) became useless
hexpvptools.net/constructed/la…9c-6fd2-e71f-329481ee9833


Dinotropia
posted in thread PinnedSet 7: Frostheart Spoiler Thread on 2017-06-20 11:54:47-07:00
Hey guys!

I enjoy a good debate myself, but I see this heading a bit too far into the woods. Lets dial it back and keep things on topic (Sweet Frostheart Spoilers!), alright?


HEXahedron
posted in thread Set 7: Frostheart Spoiler Thread on 2017-06-20 11:01:57-07:00
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Blackwood wrote:

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Steric wrote:

So am I missing something or is there no difference between this card having Once Per turn and having 1-SHOT? Regardless, this seems sweet in limited with the Puff the Magic Cloud and Go Nuts and I expect we'll see a lot more of these transformation effects.
I presume they also meant to include 'and retains this ability' because it reads like it's meant to continue transforming from turn to turn.
No, it's not supposed to have either 1-SHOT or retains this ability. The wording is there to avoid an infinite loop in a case another card transforms into a Spellsong Sweeties.


Dinotropia
posted in thread Card Spotlight - Party Time on 2017-06-20 10:00:00-07:00
Varranis lets the beat drop with some Merry Caravan spoilers!

hextcg.com/card-spotlight-party-time/

Discuss~


Dinotropia
posted in thread Wizard Battleboard on 2017-06-20 09:58:38-07:00
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DraXor wrote:

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Dinotropia wrote:

You should no longer see duplicates drawn for single award items like Battleboards or Sleeves and the duplicate door prizes you pointed out we will reroll.
Rerolls will be officialy announced?
Battleboard Duplicates
Krilydactyl - 2nd April extended prize and 30th April Doorprize > theblackcompany
publicuser - 16th April Doorprize and 7th May Doorprize > Fobes

Sleeve Duplicates
Wasteland - 9th April Doorprize and 30th April Doorprize > Mochez
Brynhildr - 23rd April Top 16 then 7th May Doorprize > Xarotta
Malekith - 23rd April Doorprize and 14th May Doorprize > Justiis


Dinotropia
posted in thread Two Factor Authenication Single use backup codes on 2017-06-20 09:10:16-07:00
Mmm, can't do much about your aversion to scrolling, but if you do decide to use the dashboard you can also click on the Unread Posts widget to do an automatic search of the entire forums for unread stuff. It is quite handy if that is how you enjoy reading.

You can also follow specific threads you are interested in and get notifications that way if you prefer a more targeted approach.


Dinotropia
posted in thread Two Factor Authenication Single use backup codes on 2017-06-20 08:56:42-07:00
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Transience wrote:

What I dislike most, aside from the fact that I get logged out when I use more than one device, is the 'Unread Posts' link not being a permalink. I have all shortcuts to forums I visit set to 'recent/unread/newest/whatever posts' since that is the most efficient way to keep updated. And it's not possible here.
You can also go to your dashboard. It lists unread posts there as well.


Dinotropia
posted in thread Wizard Battleboard on 2017-06-20 00:31:14-07:00
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Insanctus wrote:

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Dinotropia wrote:

Our original policy was that duplicates were allowed. However, we reassessed this position as the subsequent Clash AAAs and Battleboard will be available for a shorter period of time than the AAA Herofall Sleeves & Wizard Battleboard were. This change was made so that more of the new cosmetics could get into your guys' hands over this shorter frame.
Just to reconfirm this, so Herofall AAA will now instead be the most common upon the Clash AAAs? In the 150th 2TurnsAhead Podcast (around 01:16:00) and in a friday update Cory explicitly said that those rewards will rotate every chapter (every second set) with Herofall AAA being the only one rotating after one set because set 7 is a new chapter making it the rarest of the Clash AAAs. Did this really change and if yes, has it been communicated anywhere?
There has not been a change to our rotation plans:

Friday Update wrote:

When we first announced the HEX Clash, we stated that our exclusive Clash cosmetics would rotate every set. After viewing our great turnouts and crunching the numbers a bit more, we have decided to amend this to “rotate every chapter,” or every two sets. This change won’t have any impact on our current cosmetic lineup as Set 7 is the start of a new HEX chapter
I see now that I flipped what I intended to say when I wrote my initial message (the danger of doing too many things at once!). To clarify, there has been no change to our cosmetic rotation plans. The Herofall AAAs will still be some of the rarest as there was only one set's worth of time before cosmetic rotation (Happening with the release of Frostheart, the start of a new chapter). I will edit my original post to make sure that is clear to everyone.


Dinotropia
posted in thread Hexploring Frostheart on 2017-06-20 12:00:00-07:00
Ali Aintrazi does a dive into what's been revealed so far for Frostheart:

hextcg.com/hexploring-frostheart/

Discuss!


Dinotropia
posted in thread Wizard Battleboard on 2017-06-19 18:50:43-07:00
Correct. Prizes that can be acquired multiple times (like cards) can be rolled as many times as Kismet favors a player.


Dinotropia
posted in thread Wizard Battleboard on 2017-06-19 16:34:42-07:00
So after a little digging, I have a clarification:

Our original policy was that duplicates were allowed. However, we reassessed this position as the AAA Herofall Sleeves & Wizard Battleboard will be available for a shorter period of time than the subsequent Clash AAAs and Battleboard will be. This change was made so that more of the cosmetics could get into your guys' hands over this shorter frame.

You should no longer see duplicates drawn for single award items like Battleboards or Sleeves and the duplicate door prizes you pointed out we will reroll.


Dinotropia
posted in thread Two Factor Authenication Single use backup codes on 2017-06-19 13:09:58-07:00
Our forum software has a maximum period of 24 hours for the user session timeout. I have increased the limit to our max. Hopefully this will help decrease the number of times you have to log in across your different devices.


Dinotropia
posted in thread PinnedSet 7: Frostheart Spoiler Thread on 2017-06-19 10:17:23-07:00
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Etria wrote:

Mordrom says invicible right? Who do we point the typo out to?
We're on it :)


Dinotropia
posted in thread The Deathless Gem on 2017-06-19 10:05:51-07:00
She is returning to the story. If you are asking if the Shards of Fate Lixil, the Deathless Gem is being reprinted in Frostheart, the answer is no.

Hope that clears things up :)


Dinotropia
posted in thread The Deathless Gem on 2017-06-19 10:00:00-07:00
Diamond eyes turn northward...